scummvm/engines/sci/sound
2010-05-31 12:36:42 +00:00
..
drivers Fixing some warnings (with gcc 3.3.6) 2010-04-17 23:19:52 +00:00
iterator AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
audio.cpp SCI: Silenced warning when no audio decoder is compiled in 2010-05-31 12:36:42 +00:00
audio.h SCI: Remove sound/audio.h include from engine/state.h 2010-02-15 00:20:53 +00:00
midiparser_sci.cpp Don't cripple setVolume(), but throw a warning when receiving invalid volumes and correct them for now - fixes the music in GK1 2010-01-29 23:59:50 +00:00
midiparser_sci.h - The reverb value is now obtained from the music driver 2010-01-22 12:26:12 +00:00
music.cpp SCI: disabling music fading again, but only for sci32 - drivers seem to have issues when fading in on gk1/sierra logo 2010-05-27 21:20:07 +00:00
music.h SCI: sound code now queues up music in sci0, wip-code: not reacting on priority yet - fixes iceman room 14 2010-05-19 21:10:43 +00:00
soundcmd.cpp Cleanup 2010-05-30 20:18:42 +00:00
soundcmd.h SCI: set signal in SCI0/SCI01 games, when samples have been played only. fixes sq3 guys from andromeda, but also doesn't screw up music in sq3new/kq1 - added comments about this issue 2010-05-03 17:54:47 +00:00