scummvm/backends/plugins/win32/win32-provider.h
2021-12-26 18:48:43 +01:00

39 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_PLUGINS_WIN32_H
#define BACKENDS_PLUGINS_WIN32_H
#include "base/plugins.h"
#if defined(DYNAMIC_MODULES) && defined(_WIN32)
class Win32PluginProvider final : public FilePluginProvider {
protected:
Plugin* createPlugin(const Common::FSNode &node) const override;
bool isPluginFilename(const Common::FSNode &node) const override;
};
#endif // defined(DYNAMIC_MODULES) && defined(_WIN32)
#endif