scummvm/sword2/driver
Torbjörn Andersson 6cdfdd2fa1 Fixed long-standing bug with sound decompression that would cause a slight
pop at the end of some sounds because it was trying to decode one sample
too many.

svn-id: r18691
2005-08-15 15:37:17 +00:00
..
_mouse.cpp Whitespace: "(type *)something" instead of "(type *) something", because 2005-05-12 13:12:15 +00:00
.cvsignore
animation.cpp Whitespace: "(type *)something" instead of "(type *) something", because 2005-05-12 13:12:15 +00:00
animation.h Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
d_draw.cpp Got rid of all the .h files but one in the 'driver' directory. They were 2005-02-27 16:11:19 +00:00
d_sound.cpp Fixed long-standing bug with sound decompression that would cause a slight 2005-08-15 15:37:17 +00:00
menu.cpp Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
palette.cpp Whitespace: "(type *)something" instead of "(type *) something", because 2005-05-12 13:12:15 +00:00
rdwin.cpp This should really be two or three different commits, but I'm too lazy for 2005-07-09 13:21:21 +00:00
render.cpp Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00
sprite.cpp Remove trailing whitespaces. 2005-07-30 21:11:48 +00:00