scummvm/engines/sci/event.h
md5 bd64c5078c SCI: Cleaned up kMapKeyToDir and removed an incorrect heuristic
The heuristic in question was used to detect the pseudo mouse control
functionality, however the change in controls seems to have occurred with the
transition to cursor views. Fixes keypad control in Conquest of the Longbow.
Moreover, the code also checked for key scan code 76 when checking for the middle
keypad button, which seems to be a mistake, as that case never occurred.
2011-02-15 15:46:15 +02:00

131 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_EVENT_H
#define SCI_EVENT_H
#include "common/list.h"
namespace Sci {
struct SciEvent {
short type;
short data;
short modifiers;
/**
* For keyboard events: 'data' after applying
* the effects of 'modifiers', e.g. if
* type == SCI_EVT_KEYBOARD
* data == 'a'
* buckybits == SCI_EVM_LSHIFT
* then
* character == 'A'
* For 'Alt', characters are interpreted by their
* PC keyboard scancodes.
*/
short character;
};
/*Values for type*/
#define SCI_EVENT_NONE 0
#define SCI_EVENT_MOUSE_PRESS (1<<0)
#define SCI_EVENT_MOUSE_RELEASE (1<<1)
#define SCI_EVENT_KEYBOARD (1<<2)
#define SCI_EVENT_DIRECTION (1<<6)
#define SCI_EVENT_SAID (1<<7)
/*Fake values for other events*/
#define SCI_EVENT_ERROR (1<<10)
#define SCI_EVENT_QUIT (1<<11)
#define SCI_EVENT_PEEK (1<<15)
/* The QUIT event may be used to signal an external 'quit' command being
** issued to the gfx driver. */
#define SCI_EVENT_ANY 0x7fff
/* Keycodes of special keys: */
#define SCI_KEY_ESC 27
#define SCI_KEY_BACKSPACE 8
#define SCI_KEY_ENTER 13
#define SCI_KEY_TAB '\t'
#define SCI_KEY_SHIFT_TAB (0xf << 8)
#define SCI_KEY_HOME (71 << 8) // 7
#define SCI_KEY_UP (72 << 8) // 8
#define SCI_KEY_PGUP (73 << 8) // 9
//
#define SCI_KEY_LEFT (75 << 8) // 4
#define SCI_KEY_CENTER (76 << 8) // 5
#define SCI_KEY_RIGHT (77 << 8) // 6
//
#define SCI_KEY_END (79 << 8) // 1
#define SCI_KEY_DOWN (80 << 8) // 2
#define SCI_KEY_PGDOWN (81 << 8) // 3
//
#define SCI_KEY_INSERT (82 << 8) // 0
#define SCI_KEY_DELETE (83 << 8) // .
#define SCI_KEY_F1 (59<<8)
#define SCI_KEY_F2 (60<<8)
#define SCI_KEY_F3 (61<<8)
#define SCI_KEY_F4 (62<<8)
#define SCI_KEY_F5 (63<<8)
#define SCI_KEY_F6 (64<<8)
#define SCI_KEY_F7 (65<<8)
#define SCI_KEY_F8 (66<<8)
#define SCI_KEY_F9 (67<<8)
#define SCI_KEY_F10 (68<<8)
/*Values for buckybits */
#define SCI_KEYMOD_RSHIFT (1<<0)
#define SCI_KEYMOD_LSHIFT (1<<1)
#define SCI_KEYMOD_CTRL (1<<2)
#define SCI_KEYMOD_ALT (1<<3)
#define SCI_KEYMOD_SCRLOCK (1<<4)
#define SCI_KEYMOD_NUMLOCK (1<<5)
#define SCI_KEYMOD_CAPSLOCK (1<<6)
#define SCI_KEYMOD_INSERT (1<<7)
#define SCI_KEYMOD_NO_FOOLOCK (~(SCI_KEYMOD_SCRLOCK | SCI_KEYMOD_NUMLOCK | SCI_KEYMOD_CAPSLOCK | SCI_KEYMOD_INSERT))
#define SCI_KEYMOD_ALL 0xFF
class EventManager {
public:
EventManager(bool fontIsExtended);
~EventManager();
void updateScreen();
SciEvent getSciEvent(unsigned int mask);
private:
SciEvent getScummVMEvent();
const bool _fontIsExtended;
int _modifierStates;
Common::List<SciEvent> _events;
};
} // End of namespace Sci
#endif