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database.cpp
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Game database headers are verified now
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2009-01-14 11:18:14 +00:00 |
database.h
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Save game headers are now verified
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2009-01-13 19:29:55 +00:00 |
detection.cpp
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- Removed _gameVersion, engine versions are set in the game detection entries now
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2009-01-16 23:20:17 +00:00 |
graphics.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
graphics.h
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Fixed graphics decoding bug in Manhole: N&E
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2008-05-26 11:07:18 +00:00 |
made.cpp
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- Removed _gameVersion, engine versions are set in the game detection entries now
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2009-01-16 23:20:17 +00:00 |
made.h
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- Removed _gameVersion, engine versions are set in the game detection entries now
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2009-01-16 23:20:17 +00:00 |
module.mk
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Forgot the makefile, sorry
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2008-05-14 11:21:33 +00:00 |
music.cpp
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- Music now works in LGoP2
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2009-01-13 10:11:52 +00:00 |
music.h
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Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all)
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2008-05-05 12:51:50 +00:00 |
pmvplayer.cpp
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Fixed warnings.
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2009-01-14 05:49:18 +00:00 |
pmvplayer.h
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Some palette related fixes
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2008-04-21 20:20:34 +00:00 |
redreader.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
redreader.h
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Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
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2008-04-23 08:08:37 +00:00 |
resource.cpp
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- Removed _gameVersion, engine versions are set in the game detection entries now
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2009-01-16 23:20:17 +00:00 |
resource.h
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- Removed _gameVersion, engine versions are set in the game detection entries now
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2009-01-16 23:20:17 +00:00 |
screen.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
screen.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
screenfx.cpp
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- Music now works in LGoP2
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2009-01-13 10:11:52 +00:00 |
screenfx.h
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Completed screen vfx #8, and also implemented screen vfx #18
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2009-01-11 11:15:16 +00:00 |
script.cpp
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Make sure that "quit" events are handled immediately. This fixes a warning - or
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2009-01-17 04:50:13 +00:00 |
script.h
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- Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
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2008-05-20 20:00:10 +00:00 |
scriptfuncs.cpp
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Some updates/observations on script functions
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2009-01-13 21:08:22 +00:00 |
scriptfuncs.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
sound.cpp
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Added a possible FIXME
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2009-01-13 16:57:59 +00:00 |
sound.h
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Reworked the sound energy code
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2009-01-13 16:18:22 +00:00 |