scummvm/engines/made
Torbjörn Andersson eb0ea6a297 Make sure that "quit" events are handled immediately. This fixes a warning - or
possibly worse - about an invalid opcode when quitting the game.

svn-id: r35879
2009-01-17 04:50:13 +00:00
..
database.cpp Game database headers are verified now 2009-01-14 11:18:14 +00:00
database.h Save game headers are now verified 2009-01-13 19:29:55 +00:00
detection.cpp - Removed _gameVersion, engine versions are set in the game detection entries now 2009-01-16 23:20:17 +00:00
graphics.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
graphics.h Fixed graphics decoding bug in Manhole: N&E 2008-05-26 11:07:18 +00:00
made.cpp - Removed _gameVersion, engine versions are set in the game detection entries now 2009-01-16 23:20:17 +00:00
made.h - Removed _gameVersion, engine versions are set in the game detection entries now 2009-01-16 23:20:17 +00:00
module.mk Forgot the makefile, sorry 2008-05-14 11:21:33 +00:00
music.cpp - Music now works in LGoP2 2009-01-13 10:11:52 +00:00
music.h Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
pmvplayer.cpp Fixed warnings. 2009-01-14 05:49:18 +00:00
pmvplayer.h Some palette related fixes 2008-04-21 20:20:34 +00:00
redreader.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
redreader.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
resource.cpp - Removed _gameVersion, engine versions are set in the game detection entries now 2009-01-16 23:20:17 +00:00
resource.h - Removed _gameVersion, engine versions are set in the game detection entries now 2009-01-16 23:20:17 +00:00
screen.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
screen.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
screenfx.cpp - Music now works in LGoP2 2009-01-13 10:11:52 +00:00
screenfx.h Completed screen vfx #8, and also implemented screen vfx #18 2009-01-11 11:15:16 +00:00
script.cpp Make sure that "quit" events are handled immediately. This fixes a warning - or 2009-01-17 04:50:13 +00:00
script.h - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. 2008-05-20 20:00:10 +00:00
scriptfuncs.cpp Some updates/observations on script functions 2009-01-13 21:08:22 +00:00
scriptfuncs.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
sound.cpp Added a possible FIXME 2009-01-13 16:57:59 +00:00
sound.h Reworked the sound energy code 2009-01-13 16:18:22 +00:00