scummvm/engines/gob/pregob/onceupon
Matthew Hoops 0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
..
abracadabra.cpp GOB: Implement the parents section in Once Upon A Time 2012-07-30 01:48:40 +02:00
abracadabra.h GOB: Implement parts of the Stork section in Once Upon A Time 2012-07-30 01:44:45 +02:00
babayaga.cpp GOB: Implement the parents section in Once Upon A Time 2012-07-30 01:48:40 +02:00
babayaga.h GOB: Implement parts of the Stork section in Once Upon A Time 2012-07-30 01:44:45 +02:00
brokenstrings.h GOB: Implement parts of the Stork section in Once Upon A Time 2012-07-30 01:44:45 +02:00
chargenchild.cpp GOB: Add the sounds in the Once Upon A Time character generator 2012-07-30 01:44:46 +02:00
chargenchild.h GOB: Add the sounds in the Once Upon A Time character generator 2012-07-30 01:44:46 +02:00
onceupon.cpp GOB: Implement the parents section in Once Upon A Time 2012-07-30 01:48:40 +02:00
onceupon.h GOB: Reorder a few things 2012-07-30 01:44:46 +02:00
palettes.h GOB: Move the Once Upon A Time palettes into their own file 2012-07-30 01:44:44 +02:00
parents.cpp GOB: Implement the parents section in Once Upon A Time 2012-07-30 01:48:40 +02:00
parents.h GOB: Implement the parents section in Once Upon A Time 2012-07-30 01:48:40 +02:00
stork.cpp GOB: Implement parts of the Stork section in Once Upon A Time 2012-07-30 01:44:45 +02:00
stork.h ENGINES: Remove a bunch of unused private member variables 2013-04-18 23:50:20 +02:00
title.cpp COMMON: Change kPlatformPC to kPlatformDOS 2013-05-02 18:43:10 -04:00
title.h GOB: Implement the proper Once Upon A Time title sequence 2012-07-30 01:44:46 +02:00