mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
119 lines
2.5 KiB
C++
119 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
// Main rendering loop - private header
|
|
|
|
#ifndef SAGA_RENDER_H
|
|
#define SAGA_RENDER_H
|
|
|
|
#include "saga/sprite.h"
|
|
#include "saga/gfx.h"
|
|
#include "common/list.h"
|
|
|
|
namespace Saga {
|
|
|
|
enum RENDER_FLAGS {
|
|
RF_RENDERPAUSE = (1 << 0),
|
|
RF_MAP = (1 << 1),
|
|
RF_DISABLE_ACTORS = (1 << 2),
|
|
RF_DEMO_SUBST = (1 << 3)
|
|
};
|
|
|
|
// Extra render flags used for debugging
|
|
#ifdef SAGA_DEBUG
|
|
enum RENDER_DEBUG_FLAGS {
|
|
RF_SHOW_FPS = (1 << 4),
|
|
RF_PALETTE_TEST = (1 << 5),
|
|
RF_TEXT_TEST = (1 << 6),
|
|
RF_OBJECTMAP_TEST = (1 << 7),
|
|
RF_ACTOR_PATH_TEST = (1 << 8)
|
|
};
|
|
#endif
|
|
|
|
class Render {
|
|
public:
|
|
Render(SagaEngine *vm, OSystem *system);
|
|
~Render();
|
|
bool initialized();
|
|
void drawScene();
|
|
|
|
unsigned int getFlags() const {
|
|
return _flags;
|
|
}
|
|
|
|
void setFlag(unsigned int flag) {
|
|
_flags |= flag;
|
|
}
|
|
|
|
void clearFlag(unsigned int flag) {
|
|
_flags &= ~flag;
|
|
}
|
|
|
|
void toggleFlag(unsigned int flag) {
|
|
_flags ^= flag;
|
|
}
|
|
|
|
Surface *getBackGroundSurface() {
|
|
return &_backGroundSurface;
|
|
}
|
|
|
|
void addDirtyRect(Common::Rect rect);
|
|
|
|
void clearDirtyRects() {
|
|
_dirtyRects.clear();
|
|
}
|
|
|
|
void setFullRefresh(bool flag) {
|
|
_fullRefresh = flag;
|
|
}
|
|
|
|
bool isFullRefresh() {
|
|
return _fullRefresh;
|
|
}
|
|
|
|
void drawDirtyRects();
|
|
void restoreChangedRects();
|
|
|
|
private:
|
|
#ifdef SAGA_DEBUG
|
|
static void fpsTimerCallback(void *refCon);
|
|
void fpsTimer();
|
|
unsigned int _fps;
|
|
unsigned int _renderedFrameCount;
|
|
#endif
|
|
|
|
SagaEngine *_vm;
|
|
OSystem *_system;
|
|
bool _initialized;
|
|
Common::List<Common::Rect> _dirtyRects;
|
|
bool _fullRefresh;
|
|
|
|
// Module data
|
|
Surface _backGroundSurface;
|
|
|
|
uint32 _flags;
|
|
};
|
|
|
|
} // End of namespace Saga
|
|
|
|
#endif
|