mirror of
https://github.com/libretro/scummvm.git
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53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef KYRA_TEXT_MR_H
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#define KYRA_TEXT_MR_H
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#include "kyra/text.h"
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#include "kyra/kyra_mr.h"
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namespace Kyra {
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class TextDisplayer_MR : public TextDisplayer {
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friend class KyraEngine_MR;
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public:
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TextDisplayer_MR(KyraEngine_MR *vm, Screen_MR *screen);
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char *preprocessString(const char *str);
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int dropCRIntoString(char *str, int minOffs, int maxOffs);
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void printText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2);
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void restoreScreen();
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void calcWidestLineBounds(int &x1, int &x2, int w, int x);
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protected:
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KyraEngine_MR *_vm;
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Screen_MR *_screen;
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};
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} // End of namespace Kyra
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#endif
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