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he
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Merged revisions 43417,43420,43425-43426,43428,43431,43434,43436-43438,43440-43441,43444-43447,43449-43452 via svnmerge from
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2009-08-17 01:42:39 +00:00 |
imuse
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Fix warning caused by -Wformat-security, also fixed a possible buffer overflow along with it.
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2009-08-16 17:36:16 +00:00 |
imuse_digi
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Added some more information to the "Compressed sound ... invalid" error. Maybe
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2009-08-01 15:42:42 +00:00 |
insane
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smush
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Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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2009-07-03 10:40:49 +00:00 |
actor.cpp
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Update branch specific save game changes, to prevent conflicts.
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2009-08-16 01:46:47 +00:00 |
actor.h
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Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
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2009-08-05 02:26:51 +00:00 |
akos.cpp
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Revert revision 43410, and add alternative fix.
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2009-08-16 00:20:23 +00:00 |
akos.h
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base-costume.cpp
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base-costume.h
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bomp.cpp
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bomp.h
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boxes.cpp
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Correct error in revision 26678.
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2009-07-23 07:49:28 +00:00 |
boxes.h
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camera.cpp
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charset-fontdata.cpp
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charset.cpp
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charset.h
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costume.cpp
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Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
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2009-08-05 02:26:51 +00:00 |
costume.h
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Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
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2009-08-05 02:26:51 +00:00 |
cursor.cpp
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Revert revision 43410, and add alternative fix.
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2009-08-16 00:20:23 +00:00 |
debugger.cpp
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debugger.h
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detection_tables.h
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Only enable 16bit color HE games, if 16bit color support is enabled.
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2009-08-21 10:34:13 +00:00 |
detection.cpp
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SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos
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2009-07-30 21:56:04 +00:00 |
detection.h
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Add support for GUI options to SCUMM engine
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2009-06-06 17:59:54 +00:00 |
dialogs.cpp
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Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication.
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2009-08-20 09:21:09 +00:00 |
dialogs.h
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Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication.
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2009-08-20 09:21:09 +00:00 |
file_nes.cpp
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Add support for Italian MM NES
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2009-08-10 19:31:08 +00:00 |
file_nes.h
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Add support for Italian MM NES
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2009-08-10 19:31:08 +00:00 |
file.cpp
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Make ScummFile::eos() consistent with Stream::eos().
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2009-07-20 20:55:28 +00:00 |
file.h
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Make ScummFile::eos() consistent with Stream::eos().
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2009-07-20 20:55:28 +00:00 |
gfx.cpp
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Merged revisions 43245-43249,43251-43252,43257,43260,43262-43264,43266,43268-43270,43272-43280,43282-43285,43287,43289-43290,43292,43294,43299,43301,43303-43304,43307,43314,43318,43320-43326,43329,43332 via svnmerge from
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2009-08-13 00:32:15 +00:00 |
gfx.h
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Fix regression in scrolling rooms.
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2009-06-18 06:10:13 +00:00 |
gfxARM.s
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help.cpp
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help.h
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input.cpp
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Introduce a better fix for the Mac OS X backspace problem by adding the workaround to default-events.cpp.
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2009-08-16 14:04:54 +00:00 |
midiparser_eup.cpp
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midiparser_ro.cpp
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module.mk
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Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do.
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2009-06-06 18:21:49 +00:00 |
music.h
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nut_renderer.cpp
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nut_renderer.h
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object.cpp
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Fixed GCC warnings.
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2009-07-25 06:55:28 +00:00 |
object.h
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palette.cpp
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Revert revision 43410, and add alternative fix.
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2009-08-16 00:20:23 +00:00 |
player_mod.cpp
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player_mod.h
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player_nes.cpp
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player_nes.h
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player_v1.cpp
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player_v1.h
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player_v2.cpp
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player_v2.h
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Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
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2009-07-14 19:32:25 +00:00 |
player_v2a.cpp
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player_v2a.h
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player_v2cms.cpp
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Flag what looks like a bug in the CMS player code -- somebody should verify and fix this properly
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2009-07-01 20:51:47 +00:00 |
player_v3a.cpp
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player_v3a.h
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proc3ARM.s
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resource_v2.cpp
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Removed last traces of clearIOFailed. Yay :)
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2009-07-29 21:39:00 +00:00 |
resource_v3.cpp
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Removed last traces of clearIOFailed. Yay :)
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2009-07-29 21:39:00 +00:00 |
resource_v4.cpp
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Make ScummFile::eos() consistent with Stream::eos().
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2009-07-20 20:55:28 +00:00 |
resource.cpp
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Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
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2009-08-05 02:26:51 +00:00 |
resource.h
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room.cpp
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saveload.cpp
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Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
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2009-08-05 02:26:51 +00:00 |
saveload.h
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Update branch specific save game changes, to prevent conflicts.
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2009-08-16 01:46:47 +00:00 |
script_v0.cpp
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Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.
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2009-07-25 06:27:41 +00:00 |
script_v2.cpp
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script_v3.cpp
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script_v4.cpp
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script_v5.cpp
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add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes french version of atlantis
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2009-07-18 21:26:44 +00:00 |
script_v6.cpp
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Adjust workaround for bug #2826144, to use hard coded offset, that should be safe in all language versions.
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2009-07-24 13:30:26 +00:00 |
script_v8.cpp
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script.cpp
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SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be used to trigger a verb/sentence)
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2009-07-29 20:35:50 +00:00 |
script.h
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scumm_v0.h
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Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.
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2009-07-25 06:27:41 +00:00 |
scumm_v2.h
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SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it.
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2009-07-28 23:19:33 +00:00 |
scumm_v3.h
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scumm_v4.h
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scumm_v5.h
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scumm_v6.h
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Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
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2009-07-15 02:06:26 +00:00 |
scumm_v7.h
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Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
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2009-07-15 02:06:26 +00:00 |
scumm_v8.h
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scumm-md5.h
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Add support for Italian MM NES
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2009-08-10 19:31:08 +00:00 |
scumm.cpp
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Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
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2009-08-05 02:26:51 +00:00 |
scumm.h
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Merged RGB color API and support in from /scummvm/branches/gsoc2009-16bit/
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2009-08-21 09:37:51 +00:00 |
sound.cpp
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Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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2009-08-18 15:31:26 +00:00 |
sound.h
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string.cpp
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Fix cursor position, when entering a save game name in HE games.
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2009-07-24 05:20:44 +00:00 |
usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.
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2009-07-25 06:27:41 +00:00 |
verbs.cpp
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SCUMM: cleanup
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2009-07-29 08:55:04 +00:00 |
verbs.h
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