mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-01 06:58:34 +00:00
47904bc7b2
svn-id: r53222
71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on Broken Sword 2.5 engine
|
|
*
|
|
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
|
|
*
|
|
* Licensed under GNU GPL v2
|
|
*
|
|
*/
|
|
|
|
#ifndef SWORD25_FMODRESOURCE_H
|
|
#define SWORD25_FMODRESOURCE_H
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Includes
|
|
// -----------------------------------------------------------------------------
|
|
|
|
#include "sword25/kernel/common.h"
|
|
#include "sword25/kernel/resource.h"
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Forward Declarations
|
|
// -----------------------------------------------------------------------------
|
|
|
|
class BS_FMODExChannel;
|
|
struct FMOD_SOUND;
|
|
struct FMOD_SYSTEM;
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Klassendefinition
|
|
// -----------------------------------------------------------------------------
|
|
|
|
class BS_FMODExResource : public BS_Resource {
|
|
public:
|
|
BS_FMODExResource(const std::string &FileName, FMOD_SYSTEM *FMOD, bool &Success);
|
|
virtual ~BS_FMODExResource();
|
|
|
|
BS_FMODExChannel *StartSound(FMOD_SYSTEM *FMOD);
|
|
|
|
private:
|
|
FMOD_SOUND *m_SoundPtr;
|
|
char *m_SoundDataPtr;
|
|
unsigned int m_SoundDataSize;
|
|
};
|
|
|
|
#endif
|