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backdrop.cpp
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GRAPHICS: Changed surface classes sizes from uint16 to int16
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2021-07-04 18:24:27 -07:00 |
bg_effects.cpp
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SLUDGE: Fix Signed vs. Unsigned GCC Compiler Warnings
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2021-05-17 23:18:50 +01:00 |
builtin.cpp
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SLUDGE: Avoid usage of remove()
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2021-06-26 22:00:14 +02:00 |
builtin.h
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configure.engine
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csludge.h
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cursors.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
cursors.h
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detection_tables.h
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detection.cpp
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ENGINES: introduce ADDectedGameExtraInfo to ADGameDetector, add extra info as parameter for fallback detect.
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2021-06-13 14:15:45 +02:00 |
detection.h
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errors.h
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event.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
event.h
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
fileset.cpp
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fileset.h
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floor.cpp
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floor.h
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fonttext.cpp
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fonttext.h
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freeze.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
freeze.h
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
function.cpp
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function.h
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functionlist.h
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graphics.cpp
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SLUDGE: Implement Dissolve transition
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2021-05-16 17:09:32 +02:00 |
graphics.h
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SLUDGE: Initial code for bg effects
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2021-05-17 01:55:21 +02:00 |
hsi.cpp
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hsi.h
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imgloader.cpp
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imgloader.h
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language.cpp
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language.h
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main_loop.cpp
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SLUDGE: Rename loadsave.* -> saveload.* for consistency
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2021-05-15 17:17:23 +02:00 |
main_loop.h
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metaengine.cpp
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module.mk
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SLUDGE: Rename loadsave.* -> saveload.* for consistency
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2021-05-15 17:17:23 +02:00 |
moreio.cpp
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moreio.h
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movie.cpp
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movie.h
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newfatal.cpp
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newfatal.h
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objtypes.cpp
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objtypes.h
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people.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
people.h
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region.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
region.h
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savedata.cpp
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savedata.h
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saveload.cpp
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SLUDGE: Initial code for bg effects
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2021-05-17 01:55:21 +02:00 |
saveload.h
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SLUDGE: Rename loadsave.* -> saveload.* for consistency
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2021-05-15 17:17:23 +02:00 |
sludge.cpp
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ALL: Remove clearAllDebugChannels() from Engine dtors
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2021-06-14 12:42:38 -05:00 |
sludge.h
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sludger.cpp
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sludger.h
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sound.cpp
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SLUDGE: Gracefully continue on MOD music failure. Happens with IT modules now
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2021-05-30 11:40:37 +02:00 |
sound.h
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speech.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
speech.h
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sprbanks.cpp
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sprbanks.h
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sprites.cpp
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
sprites.h
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statusba.cpp
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statusba.h
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thumbnail.cpp
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timing.cpp
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timing.h
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transition.cpp
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SLUDGE: Cleanup and simplify code
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2021-05-17 01:55:20 +02:00 |
variable.cpp
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variable.h
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version.h
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zbuffer.cpp
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zbuffer.h
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