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animseq.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
animseq.h
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debugger.cpp
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debugger.h
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decode.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
decode.h
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detection.cpp
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
disk.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
disk.h
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
events.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
events.h
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fights.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
fights.h
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Switched LURE to use a single central RandomSource instance, instead of (sometimes) creating a new RandomSource every function call.
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2009-08-24 23:04:25 +00:00 |
game.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
game.h
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hotspots.cpp
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LURE: Turn HotspotTickHandlers into a proper class; convert static vars in various of its methods to member vars
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2009-10-20 19:51:57 +00:00 |
hotspots.h
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LURE: Turn HotspotTickHandlers into a proper class; convert static vars in various of its methods to member vars
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2009-10-20 19:51:57 +00:00 |
intro.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
intro.h
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lure.cpp
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Switched LURE to use a single central RandomSource instance, instead of (sometimes) creating a new RandomSource every function call.
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2009-08-24 23:04:25 +00:00 |
lure.h
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Switched LURE to use a single central RandomSource instance, instead of (sometimes) creating a new RandomSource every function call.
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2009-08-24 23:04:25 +00:00 |
luredefs.h
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memory.cpp
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Some const correctness changes; cleanup
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2009-10-09 21:47:33 +00:00 |
memory.h
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Some const correctness changes; cleanup
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2009-10-09 21:47:33 +00:00 |
menu.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
menu.h
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module.mk
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palette.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
palette.h
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res_struct.cpp
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Remove some unused variables
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2009-10-09 22:21:45 +00:00 |
res_struct.h
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res.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
res.h
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Switched LURE to use a single central RandomSource instance, instead of (sometimes) creating a new RandomSource every function call.
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2009-08-24 23:04:25 +00:00 |
room.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
room.h
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
screen.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
screen.h
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scripts.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
scripts.h
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sound.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
sound.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
strings.cpp
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:52:53 +00:00 |
strings.h
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surface.cpp
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Some const correctness changes; cleanup
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2009-10-09 21:47:33 +00:00 |
surface.h
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Some const correctness changes; cleanup
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2009-10-09 21:47:33 +00:00 |