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actor.cpp
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implemented zoomed rendering
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2009-11-17 22:09:16 +00:00 |
actor.h
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implemented zoomed rendering
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2009-11-17 22:09:16 +00:00 |
animation.cpp
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added 'ignore' flag, ported guard and anchor challenges to it. minor fixes
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2009-11-09 07:58:27 +00:00 |
animation.h
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added 'ignore' flag, ported guard and anchor challenges to it. minor fixes
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2009-11-09 07:58:27 +00:00 |
callbacks.cpp
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minor callback fixes
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2009-11-22 08:36:05 +00:00 |
console.cpp
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added set_ons command to console
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2009-11-08 21:22:32 +00:00 |
console.h
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added set_ons command to console
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2009-11-08 21:22:32 +00:00 |
detection.cpp
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added thumbnails for the save states. removed snprintf's.
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2009-10-18 12:13:58 +00:00 |
dialog.cpp
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added real face animation handling
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2009-11-15 11:07:52 +00:00 |
dialog.h
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removed default args from pop/show, added showMark/showMono options for dialog.
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2009-11-11 22:19:17 +00:00 |
font.cpp
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removed font::color, added debugger console with enable_object/disable_object commands.
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2009-11-08 19:11:57 +00:00 |
font.h
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removed font::color, added debugger console with enable_object/disable_object commands.
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2009-11-08 19:11:57 +00:00 |
inventory.cpp
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hide mouse while displaying messages, hide item name while displaying item's description.
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2009-11-15 17:49:26 +00:00 |
inventory.h
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fixed bird-assert from chapter 1
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2009-10-31 19:03:44 +00:00 |
module.mk
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added SurfaceList, ported overlay to it, fixed many z-order issues. (found meaning of the flags in overlay resources)
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2009-11-17 21:42:56 +00:00 |
music.cpp
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music.h
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objects.cpp
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added actor position, orientation and dump() to hotspot struct
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2009-11-07 09:18:30 +00:00 |
objects.h
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stick to the closest points to the destination instead of walkboxes' centers
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2009-11-14 11:45:15 +00:00 |
pack.cpp
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removed noisy debug message
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2009-11-08 11:04:48 +00:00 |
pack.h
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resources.cpp
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resources.h
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scene.cpp
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do not decrement timer while scene is busy
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2009-11-22 08:27:41 +00:00 |
scene.h
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added kEffect for screen shaking, fixed barman callback
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2009-11-17 22:45:41 +00:00 |
segment.cpp
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segment.h
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surface_list.cpp
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use actual actor position for overlay positioning to avoid z-order glitches.
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2009-11-18 08:15:16 +00:00 |
surface_list.h
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use actual actor position for overlay positioning to avoid z-order glitches.
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2009-11-18 08:15:16 +00:00 |
surface.cpp
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use actual actor position for overlay positioning to avoid z-order glitches.
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2009-11-18 08:15:16 +00:00 |
surface.h
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implemented zoomed rendering
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2009-11-17 22:09:16 +00:00 |
teenagent.cpp
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do not trigger any events while scene id == -1
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2009-11-20 13:08:33 +00:00 |
teenagent.h
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added kEffect for screen shaking, fixed barman callback
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2009-11-17 22:45:41 +00:00 |