scummvm/engines/ags/events.cpp
2021-03-08 21:12:00 -08:00

197 lines
7.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "ags/events.h"
#include "common/system.h"
#include "ags/globals.h"
namespace AGS {
EventsManager *g_events;
EventsManager::EventsManager() : _keyFlags(0) {
g_events = this;
_keys.resize(AGS3::__allegro_KEY_MAX);
}
EventsManager::~EventsManager() {
g_events = nullptr;
}
void EventsManager::pollEvents() {
Common::Event e;
while (g_system->getEventManager()->pollEvent(e)) {
if (e.type == Common::EVENT_QUIT) {
_G(want_exit) = true;
_G(abort_engine) = true;
_G(check_dynamic_sprites_at_exit) = false;
} else if (e.type == Common::EVENT_KEYDOWN) {
updateKeys(e.kbd.keycode, true);
if (!isModifierKey(e.kbd.keycode)) {
// Add keypresses to the pending key list
_pendingKeys.push(e.kbd);
}
} else if (e.type == Common::EVENT_KEYUP) {
updateKeys(e.kbd.keycode, false);
} else {
// Add other event types to the pending events queue. If the event is a
// mouse move and the prior one was also, then discard the prior one.
// This'll help prevent too many mouse move events accumulating
if (e.type == Common::EVENT_MOUSEMOVE && !_pendingEvents.empty() &&
_pendingEvents.back().type == Common::EVENT_MOUSEMOVE)
_pendingEvents.back() = e;
else
_pendingEvents.push(e);
}
}
}
bool EventsManager::keypressed() {
pollEvents();
return !_pendingKeys.empty();
}
int EventsManager::readKey() {
pollEvents();
if (_pendingKeys.empty())
return 0;
Common::KeyState keyState = _pendingKeys.pop();
int code = getScancode(keyState.keycode) << 8;
if (keyState.ascii <= 127)
code = keyState.ascii;
return code;
}
Common::Event EventsManager::readEvent() {
pollEvents();
return _pendingEvents.empty() ? Common::Event() : _pendingEvents.pop();
}
void EventsManager::warpMouse(const Common::Point &newPos) {
g_system->warpMouse(newPos.x, newPos.y);
}
bool EventsManager::isModifierKey(const Common::KeyCode &keycode) const {
return keycode == Common::KEYCODE_LCTRL || keycode == Common::KEYCODE_LALT
|| keycode == Common::KEYCODE_RCTRL || keycode == Common::KEYCODE_RALT
|| keycode == Common::KEYCODE_LSHIFT || keycode == Common::KEYCODE_RSHIFT
|| keycode == Common::KEYCODE_LSUPER || keycode == Common::KEYCODE_RSUPER
|| keycode == Common::KEYCODE_CAPSLOCK || keycode == Common::KEYCODE_NUMLOCK
|| keycode == Common::KEYCODE_SCROLLOCK;
}
int EventsManager::getScancode(Common::KeyCode keycode) const {
if (keycode >= Common::KEYCODE_a && keycode <= Common::KEYCODE_z)
return (int)keycode - Common::KEYCODE_a + AGS3::__allegro_KEY_A;
if (keycode >= Common::KEYCODE_0 && keycode <= Common::KEYCODE_9)
return (int)keycode - Common::KEYCODE_0 + AGS3::__allegro_KEY_0;
if (keycode >= Common::KEYCODE_KP0 && keycode <= Common::KEYCODE_KP9)
return (int)keycode - Common::KEYCODE_KP0 + AGS3::__allegro_KEY_0_PAD;
if (keycode >= Common::KEYCODE_F1 && keycode <= Common::KEYCODE_F12)
return (int)keycode - Common::KEYCODE_F1 + AGS3::__allegro_KEY_F1;
switch (keycode) {
case Common::KEYCODE_ESCAPE: return AGS3::__allegro_KEY_ESC;
case Common::KEYCODE_TILDE: return AGS3::__allegro_KEY_TILDE;
case Common::KEYCODE_MINUS: return AGS3::__allegro_KEY_MINUS;
case Common::KEYCODE_EQUALS: return AGS3::__allegro_KEY_EQUALS;
case Common::KEYCODE_BACKSPACE: return AGS3::__allegro_KEY_BACKSPACE;
case Common::KEYCODE_TAB: return AGS3::__allegro_KEY_TAB;
case Common::KEYCODE_LEFTBRACKET: return AGS3::__allegro_KEY_OPENBRACE;
case Common::KEYCODE_RIGHTBRACKET: return AGS3::__allegro_KEY_CLOSEBRACE;
case Common::KEYCODE_RETURN: return AGS3::__allegro_KEY_ENTER;
case Common::KEYCODE_COLON: return AGS3::__allegro_KEY_COLON;
case Common::KEYCODE_QUOTE: return AGS3::__allegro_KEY_QUOTE;
case Common::KEYCODE_BACKSLASH: return AGS3::__allegro_KEY_BACKSLASH;
case Common::KEYCODE_COMMA: return AGS3::__allegro_KEY_COMMA;
case Common::KEYCODE_SLASH: return AGS3::__allegro_KEY_SLASH;
case Common::KEYCODE_SPACE: return AGS3::__allegro_KEY_SPACE;
case Common::KEYCODE_INSERT: return AGS3::__allegro_KEY_INSERT;
case Common::KEYCODE_DELETE: return AGS3::__allegro_KEY_DEL;
case Common::KEYCODE_HOME: return AGS3::__allegro_KEY_HOME;
case Common::KEYCODE_END: return AGS3::__allegro_KEY_END;
case Common::KEYCODE_PAGEUP: return AGS3::__allegro_KEY_PGUP;
case Common::KEYCODE_PAGEDOWN: return AGS3::__allegro_KEY_PGDN;
case Common::KEYCODE_LEFT: return AGS3::__allegro_KEY_LEFT;
case Common::KEYCODE_RIGHT: return AGS3::__allegro_KEY_RIGHT;
case Common::KEYCODE_UP: return AGS3::__allegro_KEY_UP;
case Common::KEYCODE_DOWN: return AGS3::__allegro_KEY_DOWN;
case Common::KEYCODE_KP_DIVIDE: return AGS3::__allegro_KEY_SLASH_PAD;
case Common::KEYCODE_ASTERISK: return AGS3::__allegro_KEY_ASTERISK;
case Common::KEYCODE_KP_MINUS: return AGS3::__allegro_KEY_MINUS_PAD;
case Common::KEYCODE_KP_PLUS: return AGS3::__allegro_KEY_PLUS_PAD;
case Common::KEYCODE_KP_PERIOD: return AGS3::__allegro_KEY_DEL_PAD;
case Common::KEYCODE_KP_ENTER: return AGS3::__allegro_KEY_ENTER_PAD;
case Common::KEYCODE_PRINT: return AGS3::__allegro_KEY_PRTSCR;
case Common::KEYCODE_PAUSE: return AGS3::__allegro_KEY_PAUSE;
case Common::KEYCODE_SEMICOLON: return AGS3::__allegro_KEY_SEMICOLON;
case Common::KEYCODE_LSHIFT: return AGS3::__allegro_KEY_LSHIFT;
case Common::KEYCODE_RSHIFT: return AGS3::__allegro_KEY_RSHIFT;
case Common::KEYCODE_LCTRL: return AGS3::__allegro_KEY_LCONTROL;
case Common::KEYCODE_RCTRL: return AGS3::__allegro_KEY_RCONTROL;
case Common::KEYCODE_LALT: return AGS3::__allegro_KEY_ALT;
case Common::KEYCODE_RALT: return AGS3::__allegro_KEY_ALT;
case Common::KEYCODE_SCROLLOCK: return AGS3::__allegro_KEY_SCRLOCK;
case Common::KEYCODE_NUMLOCK: return AGS3::__allegro_KEY_NUMLOCK;
case Common::KEYCODE_CAPSLOCK: return AGS3::__allegro_KEY_CAPSLOCK;
default: return 0;
}
}
void EventsManager::updateKeys(const Common::KeyState &keyState, bool isDown) {
// Update the keys array with whether the key is pressed
int scancode = getScancode(keyState.keycode);
if (scancode != 0)
_keys[scancode] = isDown;
// Update shift flags
_keyFlags = 0;
if (keyState.flags & Common::KBD_SHIFT)
_keyFlags |= AGS3::__allegro_KB_SHIFT_FLAG;
if (keyState.flags & Common::KBD_CTRL)
_keyFlags |= AGS3::__allegro_KB_CTRL_FLAG;
if (keyState.flags & Common::KBD_ALT)
_keyFlags |= AGS3::__allegro_KB_ALT_FLAG;
if (keyState.flags & Common::KBD_META)
_keyFlags |= AGS3::__allegro_KB_COMMAND_FLAG;
if (keyState.flags & Common::KBD_SCRL)
_keyFlags |= AGS3::__allegro_KB_SCROLOCK_FLAG;
if (keyState.flags & Common::KBD_NUM)
_keyFlags |= AGS3::__allegro_KB_NUMLOCK_FLAG;
if (keyState.flags & Common::KBD_CAPS)
_keyFlags |= AGS3::__allegro_KB_CAPSLOCK_FLAG;
}
bool EventsManager::isKeyPressed(AGS3::AllegroKbdKeycode keycode) const {
return _keys[keycode];
}
} // namespace AGS