mirror of
https://github.com/libretro/scummvm.git
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186 lines
4.5 KiB
C++
186 lines
4.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/algorithm.h"
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#include "common/endian.h"
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#include "common/rect.h"
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#include "common/textconsole.h"
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#include "common/system.h"
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#include "graphics/palette.h"
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#include "access/screen.h"
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#include "access/resources.h"
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namespace Access {
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Screen::Screen(AccessEngine *vm) : _vm(vm) {
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create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
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Common::fill(&_tempPalette[0], &_tempPalette[PALETTE_SIZE], 0);
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_vesaCurrentWin = 0;
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_currentPanel = 0;
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_hideFlag = true;
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_loadPalFlag = false;
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_leftSkip = _rightSkip = 0;
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_topSkip = _bottomSkip = 0;
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_clipWidth = _clipHeight = 0;
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}
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void Screen::setDisplayScan() {
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warning("TODO: setDisplayScan");
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}
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void Screen::setPanel(int num) {
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assert(num < 4);
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_currentPanel = num;
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_msVirtualOffset = _virtualOffsetsTable[num];
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}
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void Screen::updateScreen() {
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g_system->updateScreen();
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}
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void Screen::setInitialPalettte() {
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Common::copy(&INITIAL_PALETTE[0], &INITIAL_PALETTE[18 * 3], _rawPalette);
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Common::fill(&_rawPalette[18 * 3], &_rawPalette[PALETTE_SIZE], 0);
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g_system->getPaletteManager()->setPalette(INITIAL_PALETTE, 0, 18);
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}
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void Screen::loadPalette(Common::SeekableReadStream *stream) {
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stream->read(&_rawPalette[0], PALETTE_SIZE);
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setPalette();
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_loadPalFlag = true;
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}
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void Screen::setPalette() {
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g_system->getPaletteManager()->setPalette(&_rawPalette[0], 0, PALETTE_COUNT);
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}
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void Screen::updatePalette() {
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g_system->getPaletteManager()->setPalette(&_tempPalette[0], 0, PALETTE_COUNT);
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updateScreen();
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}
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void Screen::forceFadeOut() {
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const int FADE_AMOUNT = 2;
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bool repeatFlag;
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byte *srcP;
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int count;
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do {
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repeatFlag = false;
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for (srcP = &_tempPalette[0], count = 0; count < PALETTE_COUNT; ++count, ++srcP) {
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int v = *srcP;
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if (v) {
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repeatFlag = true;
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*srcP = MAX(*srcP - FADE_AMOUNT, 0);
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}
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}
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updatePalette();
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g_system->delayMillis(10);
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} while (repeatFlag);
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}
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void Screen::forceFadeIn() {
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Common::fill(&_tempPalette[0], &_tempPalette[PALETTE_SIZE], 0);
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const int FADE_AMOUNT = 2;
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bool repeatFlag;
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do {
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repeatFlag = false;
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const byte *srcP = &_rawPalette[0];
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byte *destP = &_tempPalette[0];
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for (int idx = 0; idx < PALETTE_SIZE; ++idx, ++srcP, ++destP) {
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if (*destP != *srcP) {
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repeatFlag = true;
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*destP = MAX((int)*destP + FADE_AMOUNT, (int)*srcP);
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}
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}
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updatePalette();
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g_system->delayMillis(10);
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} while (repeatFlag);
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}
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void Screen::copyBuffer(const byte *data) {
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byte *destP = (byte *)getPixels();
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Common::copy(data, data + (h * w), destP);
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g_system->copyRectToScreen(destP, w, 0, 0, w, h);
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}
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void Screen::plotImage(const byte *pData, int idx, const Common::Point &pt) {
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const byte *sizeP = pData + READ_LE_UINT16(pData + idx * 4);
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int w = READ_LE_UINT16(sizeP);
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int h = READ_LE_UINT16(sizeP + 2);
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Common::Rect r(pt.x, pt.y, pt.x + w, pt.y + h);
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if (!clip(r)) {
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_lastBounds = r;
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//plotf();
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}
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}
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bool Screen::clip(Common::Rect &r) {
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int skip;
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_leftSkip = _rightSkip = 0;
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_topSkip = _bottomSkip = 0;
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if (r.left > _clipWidth) {
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skip = -r.left;
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r.setWidth(r.width() - skip);
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_leftSkip = skip;
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r.moveTo(0, r.top);
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} else if (r.left >= 0)
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return true;
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int right = r.right - 1;
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if (right < 0)
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return true;
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else if (right > _clipWidth) {
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skip = right - _clipWidth;
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r.setWidth(r.width() - skip);
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_rightSkip = skip;
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}
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if (r.top > _clipHeight) {
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skip = -r.top;
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r.setHeight(r.height() - skip);
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_topSkip = skip;
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r.moveTo(r.left, 0);
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} else if (r.top >= 0)
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return true;
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int bottom = r.bottom - 1;
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if (bottom < 0)
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return true;
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else if (bottom > _clipHeight) {
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skip = bottom - _clipHeight;
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_bottomSkip = skip;
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r.setHeight(r.height() - skip);
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}
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return false;
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}
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} // End of namespace Access
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