scummvm/engines/wintermute
Torbjörn Andersson 45fdb1fea8 WINTERMUTE: Add another Alpha Polaris detection entry
The game starts, but does not appear playable. For one thing, no
character models are drawn.
2022-10-05 07:06:11 +02:00
..
ad WINTERMUTE: ModelX -> XModel 2022-08-28 08:43:25 +02:00
base WINTERMUTE: Fixed static analysis issue report 2022-09-18 11:54:52 +02:00
debugger
ext WINTERMUTE: Document another demo mode for 'Pizza Morgana' 2022-07-13 19:34:39 +02:00
math
system
ui WINTERMUTE: Janitorial 2022-07-02 22:26:58 +02:00
utils
video WINTERMUTE: Janitorial 2022-07-02 22:26:58 +02:00
achievements_tables.h
coll_templ.h
configure.engine Revert "WINTERMUTE: Engine should be disabled by default" 2022-06-29 10:39:48 +02:00
credits.pl
dcgf.h
dctypes.h WINTERMUTE: WME3D: Restore original code for fog parameters handling 2022-07-02 22:39:01 +02:00
debugger.cpp WINTERMUTE: Janitorial 2022-07-02 22:26:58 +02:00
debugger.h
detection_tables.h WINTERMUTE: Add another Alpha Polaris detection entry 2022-10-05 07:06:11 +02:00
detection.cpp ENGINES: Change the MetaEngineDetection interface to match MetaEngine 2022-07-23 23:31:58 +02:00
detection.h WINTERMUTE: Added 'Royal Mahjong: King's Journey' 2022-07-13 00:20:51 +02:00
keymapper_tables.h
metaengine.cpp
module.mk WINTERMUTE: Implement X file loader and restore original engine code 2022-09-11 23:27:00 +02:00
persistent.cpp WINTERMUTE: ModelX -> XModel 2022-08-28 08:43:25 +02:00
persistent.h
platform_osystem.cpp WINTERMUTE: Make variable _useD3D depends on used renderer. 2022-07-16 10:42:57 +02:00
platform_osystem.h
POTFILES
wintermute.cpp WINTERMUTE: WME3D: Added game option to allow force 2d renderer for 2d games 2022-07-16 12:53:25 +02:00
wintermute.h
wintypes.h