scummvm/common/dialogs.h
2020-10-04 23:59:26 +02:00

116 lines
3.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef COMMON_DIALOG_MANAGER_H
#define COMMON_DIALOG_MANAGER_H
#include "common/scummsys.h"
#if defined(USE_SYSDIALOGS)
#include "common/fs.h"
#include "common/system.h"
#include "common/events.h"
namespace Common {
/**
* @defgroup common_dialogs Dialog Manager
* @ingroup common
*
* @brief The Dialog Manager allows GUI code to interact with native system dialogs.
*
* @{
*/
/**
* The DialogManager allows GUI code to interact with native system dialogs.
*/
class DialogManager {
public:
/**
* Values representing the user response to a dialog
*/
enum DialogResult {
kDialogError = -1, ///< Dialog couldn't be displayed
kDialogCancel = 0, ///< User cancelled the dialog (Cancel/No/Close buttons)
kDialogOk = 1 ///< User confirmed the dialog (OK/Yes buttons)
};
DialogManager() : _wasFullscreen(false) {}
virtual ~DialogManager() {}
/**
* Displays a dialog for selecting a file or folder in the filesystem.
*
* @param title The dialog title
* @param choice The path selected by the user
* @param isDirBrowser Restrict selection to directories
* @return The dialog result
*/
virtual DialogResult showFileBrowser(const Common::U32String &title, FSNode &choice, bool isDirBrowser = false) { return kDialogError; }
protected:
bool _wasFullscreen;
/**
* Call before opening a dialog.
*/
void beginDialog() {
// If we were in fullscreen mode, switch back
_wasFullscreen = g_system->getFeatureState(OSystem::kFeatureFullscreenMode);
if (_wasFullscreen) {
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureFullscreenMode, false);
g_system->endGFXTransaction();
}
}
/**
* Call after closing a dialog.
*/
void endDialog() {
// While the native file browser is open, any input events (e.g. keypresses) are
// still received by the application. With SDL backend for example this results in the
// events beeing queued and processed after we return, thus dispatching events that were
// intended for the native file browser. For example: pressing Esc to cancel the native
// file browser would cause the application to quit in addition to closing the
// file browser. To avoid this happening clear all pending events.
g_system->getEventManager()->getEventDispatcher()->clearEvents();
// If we were in fullscreen mode, switch back
if (_wasFullscreen) {
g_system->beginGFXTransaction();
g_system->setFeatureState(OSystem::kFeatureFullscreenMode, true);
g_system->endGFXTransaction();
}
}
};
/** @} */
} // End of namespace Common
#endif
#endif // COMMON_DIALOG_MANAGER_H