scummvm/common/streamdebug.h
2020-10-16 21:47:16 +02:00

67 lines
1.8 KiB
C++

/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef COMMON_STREAMDEBUG_H
#define COMMON_STREAMDEBUG_H
namespace Common {
class String;
class MessageStream;
class StreamDebug {
public:
StreamDebug(int level);
StreamDebug(const StreamDebug &other);
~StreamDebug();
StreamDebug &space();
StreamDebug &nospace();
StreamDebug &operator<<(const String &str);
StreamDebug &operator<<(const char *str);
StreamDebug &operator<<(char str);
StreamDebug &operator<<(int number);
StreamDebug &operator<<(unsigned int number);
// DC and DS has float and double equal
#if !defined(__DC__) && !defined(__DS__)
StreamDebug &operator<<(double number);
#endif
StreamDebug &operator<<(float number);
StreamDebug &operator<<(bool value);
StreamDebug &operator<<(void *p);
StreamDebug &operator=(const StreamDebug &other);
private:
StreamDebug &maybeSpace();
MessageStream *_stream;
};
}
Common::StreamDebug streamDbg(int level = -1);
#endif