scummvm/engines
2009-10-04 09:38:57 +00:00
..
agi Fixed some potential memory leaks, reported by salty-horse 2009-10-01 12:09:02 +00:00
agos Fix some cppcheck warnings reported by salty-horse 2009-10-02 14:32:54 +00:00
cine Clear menu stack in FWRenderer deconstructor. 2009-09-22 17:53:00 +00:00
cruise Added a +1 for dirty rectangle calculation so final column of changed area is included 2009-10-03 08:59:11 +00:00
draci Hack Game::_shouldExitLoop. 2009-10-04 09:33:07 +00:00
drascula Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) 2009-08-18 15:31:26 +00:00
gob revert r44542: the fix reopens another previous bug 2009-10-03 13:40:55 +00:00
groovie T7G: Proper fix for #2847539 - remove ambiguity in multi-byte script reads. 2009-10-01 15:58:15 +00:00
igor Commented out unused variable 2009-09-24 02:56:37 +00:00
kyra LOL: fixed minor bugs in text displayer 2009-10-04 01:05:27 +00:00
lure Replaced delete operator with delete[] 2009-10-01 12:03:12 +00:00
m4 Reworked of code line in changeExtension that was giving a cppcheck warning 2009-10-01 12:12:07 +00:00
made Applied patch #2872409 "MADE engine fixes" by agent-q, with one small modification (initialized _soundStarted in the ScriptFunctions constructor) 2009-10-04 09:31:37 +00:00
parallaction Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
queen Constness fix 2009-09-06 11:37:15 +00:00
saga Fixed cppcheck warnings about mismatching allocation/deallocation. 2009-10-02 18:38:52 +00:00
sci SCI/newgui: TextColors and TextFonts implemented (for sq5) 2009-10-04 09:38:57 +00:00
scumm Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
sky Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
sword1 If make*Stream failed, the file needs to be closed to prevent an assert on a consecutive open(). 2009-10-03 19:29:14 +00:00
sword2 Fix free/delete/delete[] mismatches. Patch by salty-horse 2009-10-01 11:02:23 +00:00
teenagent Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
tinsel Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
touche TOUCHE: disable flag 777 update (not checked by any scripts) 2009-08-25 21:30:05 +00:00
tucker TUCKER: add clipping for text drawing 2009-09-27 10:36:45 +00:00
advancedDetector.cpp Refactor GUI options update into a function in Common: updateGameGUIOptions. 2009-07-13 18:47:32 +00:00
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry. 2009-09-24 16:17:52 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk MERGE branch gsoc2009-draci 41388:44325 into trunk 2009-09-25 06:22:54 +00:00
game.cpp
game.h
metaengine.h
module.mk