.. |
animator_hof.cpp
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- Fixed out of bounds bug in KyraEngine_MR::updateItemAnimations
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2008-05-19 21:47:42 +00:00 |
animator_lok.cpp
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Added const to some static data.
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2008-06-24 13:59:48 +00:00 |
animator_lok.h
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Renamed preprocessor constants to match file names.
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2008-05-12 04:17:51 +00:00 |
animator_mr.cpp
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- Fixed out of bounds bug in KyraEngine_MR::updateItemAnimations
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2008-05-19 21:47:42 +00:00 |
animator_v2.cpp
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- Moved newShape/temporaryScript code to KyraEngine_v2.
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2008-05-03 19:23:45 +00:00 |
debugger.cpp
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Added 'enter' command to kyra1 debugger again.
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2008-05-23 13:05:53 +00:00 |
debugger.h
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- Renamed KyraEngine to KyraEngine_v1
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2008-05-11 23:16:50 +00:00 |
detection.cpp
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Disallow overwriting of slot 0, quicksave and autosave slots.
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2008-11-09 20:20:22 +00:00 |
gui_hof.cpp
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Error out on savegame load failure (again).
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2008-11-09 13:12:38 +00:00 |
gui_hof.h
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Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now)
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2008-08-20 14:03:34 +00:00 |
gui_lok.cpp
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Error out on savegame load failure (again).
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2008-11-09 13:12:38 +00:00 |
gui_lok.h
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Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now)
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2008-08-20 14:03:34 +00:00 |
gui_mr.cpp
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Error out on savegame load failure (again).
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2008-11-09 13:12:38 +00:00 |
gui_mr.h
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Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now)
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2008-08-20 14:03:34 +00:00 |
gui_v2.cpp
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- Implemented Engine::saveGameState for KYRA
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2008-11-09 13:00:40 +00:00 |
gui_v2.h
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Implemented continous screen updating while waiting for text input in v2 GUI. (based on LoK implementation)
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2008-08-25 15:14:29 +00:00 |
gui.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
gui.h
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Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now)
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2008-08-20 14:03:34 +00:00 |
items_hof.cpp
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- Moved some opcodes to KyraEngine_v1
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2008-05-12 12:42:10 +00:00 |
items_lok.cpp
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Added const to some static data.
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2008-06-24 13:59:48 +00:00 |
items_mr.cpp
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- Moved some opcodes to KyraEngine_v1
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2008-05-12 12:42:10 +00:00 |
items_v2.cpp
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- Moved some opcodes to KyraEngine_v1
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2008-05-12 12:42:10 +00:00 |
kyra_hof.cpp
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Error out on savegame load failure (again).
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2008-11-09 13:12:38 +00:00 |
kyra_hof.h
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- Implemented Engine::saveGameState for KYRA
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2008-11-09 13:00:40 +00:00 |
kyra_lok.cpp
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Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.
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2008-11-10 11:24:55 +00:00 |
kyra_lok.h
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- Implemented Engine::saveGameState for KYRA
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2008-11-09 13:00:40 +00:00 |
kyra_mr.cpp
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Error out on savegame load failure (again).
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2008-11-09 13:12:38 +00:00 |
kyra_mr.h
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- Implemented Engine::saveGameState for KYRA
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2008-11-09 13:00:40 +00:00 |
kyra_v1.cpp
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Implemented Engine::syncSoundSettings properly for MIDI output.
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2008-11-09 12:07:20 +00:00 |
kyra_v1.h
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Error out on savegame load failure (again).
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2008-11-09 13:12:38 +00:00 |
kyra_v2.cpp
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Error out on savegame load failure (again).
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2008-11-09 13:12:38 +00:00 |
kyra_v2.h
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- Implemented Engine::saveGameState for KYRA
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2008-11-09 13:00:40 +00:00 |
lol.cpp
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Switched various Engine APIs to use Common::Error
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2008-11-06 17:05:54 +00:00 |
lol.h
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- Implemented Engine::saveGameState for KYRA
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2008-11-09 13:00:40 +00:00 |
module.mk
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Moved Kyra resource code to a SearchSet/Archive based implementation, this removes dependencies on Common::File.
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2008-09-07 21:46:37 +00:00 |
resource_intern.cpp
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Commit of patch #2207782 "ARCHIVE: New method 'getMember'".
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2008-11-01 12:49:29 +00:00 |
resource_intern.h
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Commit of patch #2207782 "ARCHIVE: New method 'getMember'".
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2008-11-01 12:49:29 +00:00 |
resource.cpp
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Commit of patch #2207782 "ARCHIVE: New method 'getMember'".
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2008-11-01 12:49:29 +00:00 |
resource.h
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Committed updated version of my patch #2184529 "SearchSet: Get rid of SharedPtr usage".
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2008-10-22 17:44:12 +00:00 |
saveload_hof.cpp
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- Implemented Engine::saveGameState for KYRA
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2008-11-09 13:00:40 +00:00 |
saveload_lok.cpp
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- Implemented Engine::saveGameState for KYRA
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2008-11-09 13:00:40 +00:00 |
saveload_mr.cpp
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- Implemented Engine::saveGameState for KYRA
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2008-11-09 13:00:40 +00:00 |
saveload.cpp
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Error out on savegame load failure (again).
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2008-11-09 13:12:38 +00:00 |
scene_hof.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
scene_lok.cpp
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Added const to some static data.
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2008-06-24 13:59:48 +00:00 |
scene_mr.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
scene_v1.cpp
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- Renamed KyraEngine to KyraEngine_v1
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2008-05-11 23:16:50 +00:00 |
scene_v2.cpp
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Fixed bug in KyraEngine_v2::directLinePassable. This should fix some pathfinder issues in HoF and MR.
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2008-05-19 23:04:52 +00:00 |
screen_hof.cpp
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Implemented page switch animation in kyra3 album.
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2008-05-11 15:57:50 +00:00 |
screen_hof.h
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Implemented page switch animation in kyra3 album.
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2008-05-11 15:57:50 +00:00 |
screen_lok.cpp
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Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now)
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2008-08-20 14:03:34 +00:00 |
screen_lok.h
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Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now)
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2008-08-20 14:03:34 +00:00 |
screen_lol.cpp
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Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection".
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2008-07-31 10:47:15 +00:00 |
screen_lol.h
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Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection".
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2008-07-31 10:47:15 +00:00 |
screen_mr.cpp
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Implemented opcode 91: o3_daggerWarning.
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2008-05-05 18:50:42 +00:00 |
screen_mr.h
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Implemented opcode 91: o3_daggerWarning.
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2008-05-05 18:50:42 +00:00 |
screen_v2.cpp
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Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection".
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2008-07-31 10:47:15 +00:00 |
screen_v2.h
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Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection".
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2008-07-31 10:47:15 +00:00 |
screen.cpp
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Engine class changed:
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2008-10-02 17:48:01 +00:00 |
screen.h
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Fixed thumbnail creation / loading in kyra.
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2008-09-14 16:29:14 +00:00 |
script_hof.cpp
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Fixed macro.
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2008-07-27 12:05:40 +00:00 |
script_lok.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
script_mr.cpp
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- Implemented Engine::saveGameState for KYRA
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2008-11-09 13:00:40 +00:00 |
script_tim.cpp
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Added a member function loadSoundFile to Sound which accepts a filename string instead of a filename list id.
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2008-08-02 15:05:19 +00:00 |
script_tim.h
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Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection".
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2008-07-31 10:47:15 +00:00 |
script_v1.cpp
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Reverted commit #32166.
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2008-05-18 13:22:06 +00:00 |
script_v2.cpp
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- Yet more opcodes moved to KyraEngine_v1
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2008-05-12 12:57:42 +00:00 |
script.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
script.h
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Cleanup.
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2008-09-10 18:01:02 +00:00 |
seqplayer.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
seqplayer.h
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Consisteny fixes:
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2008-05-11 22:32:37 +00:00 |
sequences_hof.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
sequences_lok.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
sequences_mr.cpp
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Changed kyra to use delete[] instead of delete [].
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2008-05-07 14:20:37 +00:00 |
sequences_v2.cpp
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Just allow animation scripts marked as skipable to be skipped.
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2008-05-14 14:07:56 +00:00 |
sound_adlib.cpp
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Preliminary support for loading via GMM for KYRA engine.
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2008-11-03 19:51:34 +00:00 |
sound_digital.cpp
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Added support for compressed kyra3 audio files.
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2008-06-03 18:12:21 +00:00 |
sound_lok.cpp
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minor fix for Towns/PC98 music
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2008-07-03 21:09:07 +00:00 |
sound_towns.cpp
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- fix installer file support for Kyra 2 and 3
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2008-10-13 06:29:14 +00:00 |
sound.cpp
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Added a member function loadSoundFile to Sound which accepts a filename string instead of a filename list id.
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2008-08-02 15:05:19 +00:00 |
sound.h
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- KYRA: FM-Towns/PC-98 Audio: fixed several bugs and got rid of some floating point arithmetic (or at least replaced some doubles with floats)
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2008-08-16 12:38:37 +00:00 |
sprites.cpp
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Removed unnecessary #inlcudes
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2008-07-10 05:15:19 +00:00 |
sprites.h
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Consisteny fixes:
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2008-05-11 22:32:37 +00:00 |
staticres.cpp
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Cleanup.
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2008-10-21 11:42:08 +00:00 |
text_hof.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
text_hof.h
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Renamed preprocessor constants to match file names.
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2008-05-12 04:17:51 +00:00 |
text_lok.cpp
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Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
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2008-07-16 04:22:56 +00:00 |
text_mr.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
text_mr.h
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Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken)
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2008-05-02 14:46:30 +00:00 |
text.cpp
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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2008-09-30 12:27:38 +00:00 |
text.h
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- Renamed KyraEngine to KyraEngine_v1
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2008-05-11 23:16:50 +00:00 |
timer_hof.cpp
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- Moved newShape/temporaryScript code to KyraEngine_v2.
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2008-05-03 19:23:45 +00:00 |
timer_lok.cpp
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- Renamed KyraEngine to KyraEngine_v1
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2008-05-11 23:16:50 +00:00 |
timer_mr.cpp
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- Implemented Engine::saveGameState for KYRA
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2008-11-09 13:00:40 +00:00 |
timer.cpp
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- Renamed KyraEngine to KyraEngine_v1
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2008-05-11 23:16:50 +00:00 |
timer.h
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- Renamed KyraEngine to KyraEngine_v1
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2008-05-11 23:16:50 +00:00 |
vqa.cpp
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Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings)
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2008-09-13 16:51:46 +00:00 |
vqa.h
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Got rid of all Common::File usages in Kyra.
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2008-09-07 22:30:34 +00:00 |
wsamovie.cpp
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- Renamed KyraEngine to KyraEngine_v1
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2008-05-11 23:16:50 +00:00 |
wsamovie.h
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Fixed typo.
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2008-07-27 12:09:10 +00:00 |