scummvm/engines/twp/resmanager.cpp
2024-04-20 09:47:40 +02:00

193 lines
4.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/config-manager.h"
#include "image/png.h"
#include "twp/twp.h"
#include "twp/detection.h"
#include "twp/ggpack.h"
#include "twp/resmanager.h"
namespace Twp {
Common::String ResManager::getKey(const Common::String &path) {
Common::String t(path);
replace(t, "_en", "_" + ConfMan.get("language"));
return t;
}
void ResManager::loadTexture(const Common::String &name) {
debugC(kDebugRes, "Load texture %s", name.c_str());
GGPackEntryReader r;
if (!r.open(*g_twp->_pack, name)) {
error("Texture %s not found", name.c_str());
}
Image::PNGDecoder d;
if (!d.loadStream(r)) {
error("PNG %s not loaded", name.c_str());
return;
}
const Graphics::Surface *surface = d.getSurface();
if (!surface) {
error("PNG %s not loaded", name.c_str());
return;
}
_textures[name].load(*surface);
}
Texture *ResManager::texture(const Common::String &name) {
Common::String key(getKey(name.c_str()));
if (!_textures.contains(key)) {
loadTexture(key.c_str());
}
return &_textures[key];
}
void ResManager::loadSpriteSheet(const Common::String &name) {
GGPackEntryReader r;
r.open(*g_twp->_pack, name + ".json");
// read all contents
Common::Array<char> data(r.size());
r.read(data.data(), r.size());
Common::String s(data.data(), r.size());
_spriteSheets[name].parseSpriteSheet(s);
}
void ResManager::resetSaylineFont() {
if (_fonts.contains("sayline"))
_fonts.erase("sayline");
}
void ResManager::loadFont(const Common::String &name) {
if (name == "sayline") {
debugC(kDebugRes, "Load font %s", name.c_str());
Common::String resName = ConfMan.getBool("retroFonts") ? "FontRetroSheet" : "FontModernSheet";
Common::SharedPtr<GGFont> fontModernSheet(new GGFont());
fontModernSheet->load(resName);
_fonts[name] = fontModernSheet;
} else if (name == "C64Font") {
debugC(kDebugRes, "Load font %s", name.c_str());
Common::SharedPtr<GGFont> fontC64TermSheet(new GGFont());
fontC64TermSheet->load("FontC64TermSheet");
_fonts[name] = fontC64TermSheet;
} else {
Common::SharedPtr<BmFont> font(new BmFont());
font->load(name);
_fonts[name] = font;
}
}
SpriteSheet *ResManager::spriteSheet(const Common::String &name) {
Common::String key(getKey(name.c_str()));
if (!_spriteSheets.contains(key)) {
loadSpriteSheet(key.c_str());
}
return &_spriteSheets[key];
}
Common::SharedPtr<Font> ResManager::font(const Common::String &name) {
Common::String key(getKey(name.c_str()));
if (!_fonts.contains(key)) {
loadFont(key.c_str());
}
return _fonts[key];
}
static inline bool isBetween(int id, int startId, int endId) {
return id >= startId && id < endId;
}
bool ResManager::isThread(int id) const {
return isBetween(id, START_THREADID, END_THREADID);
}
bool ResManager::isRoom(int id) const {
return isBetween(id, START_ROOMID, END_THREADID);
}
bool ResManager::isActor(int id) const {
return isBetween(id, START_ACTORID, END_ACTORID);
}
bool ResManager::isObject(int id) const {
return isBetween(id, START_OBJECTID, END_OBJECTID);
}
bool ResManager::isSound(int id) const {
return isBetween(id, START_SOUNDID, END_SOUNDID);
}
bool ResManager::isLight(int id) const {
return isBetween(id, START_LIGHTID, END_LIGHTID);
}
bool ResManager::isCallback(int id) const {
return isBetween(id, START_CALLBACKID, END_CALLBACKID);
}
int ResManager::newRoomId() {
return _roomId++;
}
int ResManager::newObjId() {
return _objId++;
}
int ResManager::newActorId() {
return _actorId++;
}
int ResManager::newSoundDefId() {
return _soundDefId++;
}
int ResManager::newSoundId() {
return _soundId++;
}
int ResManager::newThreadId() {
return _threadId++;
}
int ResManager::newCallbackId() {
return _callbackId++;
}
void ResManager::resetIds(int callbackId) {
// don't reset _roomId, _objId, _soundDefId, _soundId and _actorId because there are not dynamically created
_threadId = START_THREADID;
_lightId = START_LIGHTID;
_callbackId = callbackId;
}
int ResManager::getCallbackId() const {
return _callbackId;
}
int ResManager::newLightId() {
return _lightId++;
}
} // namespace Twp