mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 18:02:05 +00:00
51933629d1
svn-id: r45616
167 lines
4.6 KiB
C++
167 lines
4.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "tinsel/tinsel.h"
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#include "tinsel/debugger.h"
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#include "tinsel/dialogs.h"
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#include "tinsel/pcode.h"
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#include "tinsel/scene.h"
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#include "tinsel/sound.h"
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#include "tinsel/music.h"
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#include "tinsel/font.h"
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#include "tinsel/strres.h"
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namespace Tinsel {
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//----------------- EXTERNAL FUNCTIONS ---------------------
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// In PDISPLAY.CPP
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extern void TogglePathDisplay();
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// In tinsel.cpp
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extern void SetNewScene(SCNHANDLE scene, int entrance, int transition);
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// In scene.cpp
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extern SCNHANDLE GetSceneHandle();
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//----------------- SUPPORT FUNCTIONS ---------------------
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//static
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int strToInt(const char *s) {
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if (!*s)
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// No string at all
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return 0;
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else if (toupper(s[strlen(s) - 1]) != 'H')
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// Standard decimal string
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return atoi(s);
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// Hexadecimal string
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uint tmp;
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sscanf(s, "%xh", &tmp);
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return (int)tmp;
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}
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//----------------- CONSOLE CLASS ---------------------
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Console::Console() : GUI::Debugger() {
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DCmd_Register("item", WRAP_METHOD(Console, cmd_item));
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DCmd_Register("scene", WRAP_METHOD(Console, cmd_scene));
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DCmd_Register("music", WRAP_METHOD(Console, cmd_music));
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DCmd_Register("sound", WRAP_METHOD(Console, cmd_sound));
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DCmd_Register("string", WRAP_METHOD(Console, cmd_string));
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}
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Console::~Console() {
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}
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bool Console::cmd_item(int argc, const char **argv) {
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if (argc < 2) {
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DebugPrintf("%s item_number\n", argv[0]);
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DebugPrintf("Sets the currently active 'held' item\n");
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return true;
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}
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HoldItem(INV_NOICON);
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HoldItem(strToInt(argv[1]));
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return false;
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}
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bool Console::cmd_scene(int argc, const char **argv) {
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if (argc < 1 || argc > 3) {
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DebugPrintf("%s [scene_number [entry number]]\n", argv[0]);
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DebugPrintf("If no parameters are given, prints the current scene.\n");
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DebugPrintf("Otherwise changes to the specified scene number. Entry number defaults to 1 if none provided\n");
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return true;
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}
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if (argc == 1) {
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DebugPrintf("Current scene is %d\n", GetSceneHandle() >> SCNHANDLE_SHIFT);
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return true;
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}
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uint32 sceneNumber = (uint32)strToInt(argv[1]) << SCNHANDLE_SHIFT;
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int entryNumber = (argc >= 3) ? strToInt(argv[2]) : 1;
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SetNewScene(sceneNumber, entryNumber, TRANS_CUT);
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return false;
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}
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bool Console::cmd_music(int argc, const char **argv) {
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if (argc < 2) {
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DebugPrintf("%s track_number or %s -offset\n", argv[0], argv[0]);
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DebugPrintf("Plays the MIDI track number provided, or the offset inside midi.dat\n");
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DebugPrintf("A positive number signifies a track number, whereas a negative signifies an offset\n");
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return true;
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}
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int param = strToInt(argv[1]);
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if (param == 0) {
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DebugPrintf("Track number/offset can't be 0!\n", argv[0]);
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} else if (param > 0) {
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// Track provided
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PlayMidiSequence(GetTrackOffset(param - 1), false);
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} else if (param < 0) {
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// Offset provided
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param = param * -1;
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PlayMidiSequence(param, false);
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}
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return true;
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}
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bool Console::cmd_sound(int argc, const char **argv) {
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if (argc < 2) {
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DebugPrintf("%s id\n", argv[0]);
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DebugPrintf("Plays the sound with the given ID\n");
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return true;
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}
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int id = strToInt(argv[1]);
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if (_vm->_sound->sampleExists(id)) {
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if (!TinselV2)
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_vm->_sound->playSample(id, Audio::Mixer::kSpeechSoundType);
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else
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_vm->_sound->playSample(id, 0, false, 0, 0, PRIORITY_TALK, Audio::Mixer::kSpeechSoundType);
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} else {
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DebugPrintf("Sample %d does not exist!\n", id);
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}
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return true;
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}
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bool Console::cmd_string(int argc, const char **argv) {
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if (argc < 2) {
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DebugPrintf("%s id\n", argv[0]);
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DebugPrintf("Prints the string with the given ID\n");
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return true;
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}
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char tmp[TBUFSZ];
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int id = strToInt(argv[1]);
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LoadStringRes(id, tmp, TBUFSZ);
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DebugPrintf("%s\n", tmp);
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return true;
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}
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} // End of namespace Tinsel
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