scummvm/simon/midi.cpp
Jamieson Christian 17a888b65a Fix for Bug [775534] 0.5.0 RC SIMON1DOS Random sfx notes during music
Corrected a problem with resource size computation for GMF sound
effect resources. Since GMF resources have no size info, we were
computing sizes with the assumption that each GMF appears in its
own file, so the file size becomes the resource size. This is true
for simon1dos music files but not for SFX files. This fix uses the
resource offset pointers at the beginning of SFX files to properly
compute the size of SFX resources.

svn-id: r9155
2003-07-24 04:19:42 +00:00

544 lines
14 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "scummsys.h"
#include "common/system.h"
#include "common/file.h"
#include "sound/mixer.h"
#include "simon/simon.h"
// MidiParser_S1D is not considered part of the standard
// MidiParser suite, but we still try to mask its details
// and just provide a factory function.
extern MidiParser *MidiParser_createS1D();
// Instrument mapping for MT32 tracks emulated under GM.
static const byte mt32_to_gm[128] = {
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
0, 1, 0, 2, 4, 4, 5, 3, 16, 17, 18, 16, 16, 19, 20, 21, // 0x
6, 6, 6, 7, 7, 7, 8, 112, 62, 62, 63, 63, 38, 38, 39, 39, // 1x
88, 95, 52, 98, 97, 99, 14, 54, 102, 96, 53, 102, 81, 100, 14, 80, // 2x
48, 48, 49, 45, 41, 40, 42, 42, 43, 46, 45, 24, 25, 28, 27, 104, // 3x
32, 32, 34, 33, 36, 37, 35, 35, 79, 73, 72, 72, 74, 75, 64, 65, // 4x
66, 67, 71, 71, 68, 69, 70, 22, 56, 59, 57, 57, 60, 60, 58, 61, // 5x
61, 11, 11, 98, 14, 9, 14, 13, 12, 107, 107, 77, 78, 78, 76, 76, // 6x
47, 117, 127, 118, 118, 116, 115, 119, 115, 112, 55, 124, 123, 0, 14, 117 // 7x
};
MidiPlayer::MidiPlayer (OSystem *system) {
// Since initialize() is called every time the music changes,
// this is where we'll initialize stuff that must persist
// between songs.
_system = system;
_mutex = system->create_mutex();
_driver = 0;
_map_mt32_to_gm = false;
_enable_sfx = true;
_current = 0;
memset(_volumeTable, 127, sizeof(_volumeTable));
_masterVolume = 255;
_paused = false;
_currentTrack = 255;
_loopTrack = 0;
_queuedTrack = 255;
_loopQueuedTrack = 0;
}
MidiPlayer::~MidiPlayer() {
_system->lock_mutex (_mutex);
close();
_system->unlock_mutex (_mutex);
_system->delete_mutex (_mutex);
}
int MidiPlayer::open() {
// Don't ever call open without first setting the output driver!
if (!_driver)
return 255;
int ret = _driver->open();
if (ret)
return ret;
_driver->setTimerCallback (this, &onTimer);
return 0;
}
void MidiPlayer::close() {
_system->lock_mutex (_mutex);
stop();
if (_driver)
_driver->close();
_driver = NULL;
clearConstructs();
_system->unlock_mutex (_mutex);
}
void MidiPlayer::send (uint32 b) {
if (!_current)
return;
byte volume;
if ((b & 0xFFF0) == 0x07B0) {
// Adjust volume changes by master volume.
volume = (byte) ((b >> 16) & 0xFF) * _masterVolume / 255;
_volumeTable [b & 0xF] = volume;
b = (b & 0xFF00FFFF) | (volume << 16);
} else if ((b & 0xF0) == 0xC0 && _map_mt32_to_gm) {
b = (b & 0xFFFF00FF) | (mt32_to_gm [(b >> 8) & 0xFF] << 8);
} else if ((b & 0xFFF0) == 0x007BB0) {
// Only respond to an All Notes Off if this channel
// has already been allocated.
if (!_current->channel [b & 0x0F])
return;
}
byte channel = (byte) (b & 0x0F);
if (!_current->channel [channel])
_current->channel[channel] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
if (_current->channel [channel])
_driver->send ((b & 0xFFFFFFF0) | _current->channel[channel]->getNumber());
}
void MidiPlayer::metaEvent (byte type, byte *data, uint16 length) {
// Only thing we care about is End of Track.
if (!_current || type != 0x2F) {
return;
} else if (_current == &_sfx) {
clearConstructs (_sfx);
} else if (_loopTrack) {
_current->parser->jumpToTick (0);
} else if (_queuedTrack != 255) {
_currentTrack = 255;
byte destination = _queuedTrack;
_queuedTrack = 255;
_loopTrack = _loopQueuedTrack;
_loopQueuedTrack = false;
// Remember, we're still inside the locked mutex.
// Have to unlock it before calling jump()
// (which locks it itself), and then relock it
// upon returning.
_system->unlock_mutex (_mutex);
startTrack (destination);
_system->lock_mutex (_mutex);
} else {
stop();
}
}
void MidiPlayer::onTimer (void *data) {
MidiPlayer *p = (MidiPlayer *) data;
p->_system->lock_mutex (p->_mutex);
if (!p->_paused) {
if (p->_music.parser && p->_currentTrack != 255) {
p->_current = &p->_music;
p->_music.parser->onTimer();
}
}
if (p->_sfx.parser) {
p->_current = &p->_sfx;
p->_sfx.parser->onTimer();
}
p->_current = 0;
p->_system->unlock_mutex (p->_mutex);
}
void MidiPlayer::startTrack (int track) {
if (track == _currentTrack)
return;
if (_music.num_songs > 0) {
if (track >= _music.num_songs)
return;
_system->lock_mutex (_mutex);
if (_music.parser) {
_current = &_music;
delete _music.parser;
_current = 0;
_music.parser = 0;
}
MidiParser *parser = MidiParser::createParser_SMF();
parser->property (MidiParser::mpMalformedPitchBends, 1);
parser->setMidiDriver (this);
parser->setTimerRate (_driver->getBaseTempo());
if (!parser->loadMusic (_music.songs[track], _music.song_sizes[track])) {
printf ("Error reading track!\n");
delete parser;
parser = 0;
}
_currentTrack = (byte) track;
_music.parser = parser; // That plugs the power cord into the wall
} else if (_music.parser) {
_system->lock_mutex (_mutex);
if (!_music.parser->setTrack (track)) {
_system->unlock_mutex (_mutex);
return;
}
_currentTrack = (byte) track;
_current = &_music;
_music.parser->jumpToTick (0);
_current = 0;
}
_system->unlock_mutex (_mutex);
}
void MidiPlayer::stop() {
_system->lock_mutex (_mutex);
if (_music.parser) {
_current = &_music;
_music.parser->jumpToTick(0);
}
_current = 0;
_currentTrack = 255;
_system->unlock_mutex (_mutex);
}
void MidiPlayer::pause (bool b) {
if (_paused == b || !_driver)
return;
_paused = b;
_system->lock_mutex (_mutex);
for (int i = ARRAYSIZE (_volumeTable); i; --i)
_driver->send (((_paused ? 0 : (_volumeTable[i-1] * _masterVolume / 255)) << 16) | (7 << 8) | 0xB0 | i);
_system->unlock_mutex (_mutex);
}
void MidiPlayer::set_volume (int volume) {
if (volume < 0)
volume = 0;
else if (volume > 255)
volume = 255;
if (_masterVolume == volume)
return;
_masterVolume = volume;
// Now tell all the channels this.
_system->lock_mutex (_mutex);
if (_driver && !_paused) {
for (int i = ARRAYSIZE (_volumeTable); i; --i) {
_driver->send (((_volumeTable[i-1] * _masterVolume / 255) << 16) | (7 << 8) | 0xB0 | i);
}
}
_system->unlock_mutex (_mutex);
}
void MidiPlayer::set_driver(MidiDriver *md) {
// Don't try to set this more than once.
if (_driver)
return;
_driver = md;
}
void MidiPlayer::mapMT32toGM (bool map) {
_system->lock_mutex (_mutex);
_map_mt32_to_gm = map;
_system->unlock_mutex (_mutex);
}
void MidiPlayer::setLoop (bool loop) {
_system->lock_mutex (_mutex);
_loopTrack = loop;
_system->unlock_mutex (_mutex);
}
void MidiPlayer::queueTrack (int track, bool loop) {
_system->lock_mutex (_mutex);
if (_currentTrack == 255) {
_system->unlock_mutex (_mutex);
setLoop (loop);
startTrack (track);
} else {
_queuedTrack = track;
_loopQueuedTrack = loop;
_system->unlock_mutex (_mutex);
}
}
void MidiPlayer::clearConstructs() {
clearConstructs (_music);
clearConstructs (_sfx);
}
void MidiPlayer::clearConstructs (MusicInfo &info) {
int i;
if (info.num_songs > 0) {
for (i = 0; i < info.num_songs; ++i)
free (info.songs [i]);
info.num_songs = 0;
}
if (info.data) {
free (info.data);
info.data = 0;
} // end if
if (info.parser) {
delete info.parser;
info.parser = 0;
}
if (_driver) {
for (i = 0; i < 16; ++i) {
if (info.channel[i]) {
_driver->send (0x007BB0 | info.channel[i]->getNumber()); // All Notes Off
info.channel[i]->release();
}
}
}
info.clear();
}
static int simon1_gmf_size[] = {
8900, 12166, 2848, 3442, 4034, 4508, 7064, 9730, 6014, 4742, 3138,
6570, 5384, 8909, 6457, 16321, 2742, 8968, 4804, 8442, 7717,
9444, 5800, 1381, 5660, 6684, 2456, 4744, 2455, 1177, 1232,
17256, 5103, 8794, 4884, 16
};
void MidiPlayer::loadSMF (File *in, int song, bool sfx) {
_system->lock_mutex (_mutex);
MusicInfo *p = sfx ? &_sfx : &_music;
clearConstructs (*p);
uint32 startpos = in->pos();
byte header[4];
in->read (header, 4);
bool isGMF = !memcmp (header, "GMF\x1", 4);
in->seek (startpos, SEEK_SET);
uint32 size = in->size() - in->pos();
if (isGMF) {
if (sfx) {
// Multiple GMF resources are stored in the SFX files,
// but each one is referenced by a pointer at the
// beginning of the file. Those pointers can be used
// to determine file size.
in->seek (0, SEEK_SET);
uint16 value = in->readUint16LE() >> 2; // Number of resources
if (song != value - 1) {
in->seek (song * 2 + 2, SEEK_SET);
value = in->readUint16LE();
size = value - startpos;
}
in->seek (startpos, SEEK_SET);
} else if (size >= 64000) {
// For GMF resources not in separate
// files, we're going to have to use
// hardcoded size tables.
size = simon1_gmf_size [song];
}
}
// When allocating space, add 4 bytes in case
// this is a GMF and we have to tack on our own
// End of Track event.
p->data = (byte *) calloc (size + 4, 1);
in->read (p->data, size);
if (!memcmp (p->data, "GMF\x1", 4)) {
// BTW, here's what we know about the GMF header,
// the 7 bytes preceding the actual MIDI events.
// 3 BYTES: 'GMF'
// 1 BYTE : Always seems to be 0x01
// 1 BYTE : Always seems to be 0x00
// 1 BYTE : Ranges from 0x02 to 0x08 (always 0x02 for SFX, though)
// 1 BYTE : Loop control. 0 = no loop, 1 = loop
if (!sfx)
setLoop (p->data[6] != 0);
}
MidiParser *parser = MidiParser::createParser_SMF();
parser->property (MidiParser::mpMalformedPitchBends, 1);
parser->setMidiDriver (this);
parser->setTimerRate (_driver->getBaseTempo());
if (!parser->loadMusic (p->data, size)) {
printf ("Error reading track!\n");
delete parser;
parser = 0;
}
if (!sfx) {
_currentTrack = 255;
memset(_volumeTable, 127, sizeof(_volumeTable));
}
p->parser = parser; // That plugs the power cord into the wall
_system->unlock_mutex (_mutex);
}
void MidiPlayer::loadMultipleSMF (File *in, bool sfx) {
// This is a special case for Simon 2 Windows.
// Instead of having multiple sequences as
// separate tracks in a Type 2 file, simon2win
// has multiple songs, each of which is a Type 1
// file. Thus, preceding the songs is a single
// byte specifying how many songs are coming.
// We need to load ALL the songs and then
// treat them as separate tracks -- for the
// purpose of jumps, anyway.
_system->lock_mutex (_mutex);
MusicInfo *p = sfx ? &_sfx : &_music;
clearConstructs (*p);
p->num_songs = in->readByte();
if (p->num_songs > 16) {
printf ("playMultipleSMF: %d is too many songs to keep track of!\n", (int) p->num_songs);
_system->unlock_mutex (_mutex);
return;
}
byte i;
for (i = 0; i < p->num_songs; ++i) {
byte buf[5];
uint32 pos = in->pos();
// Make sure there's a MThd
in->read (buf, 4);
if (memcmp (buf, "MThd", 4)) {
printf ("Expected MThd but found '%c%c%c%c' instead!\n", buf[0], buf[1], buf[2], buf[3]);
_system->unlock_mutex (_mutex);
return;
}
in->seek (in->readUint32BE() + in->pos(), SEEK_SET);
// Now skip all the MTrk blocks
while (true) {
in->read (buf, 4);
if (memcmp (buf, "MTrk", 4))
break;
in->seek (in->readUint32BE() + in->pos(), SEEK_SET);
}
uint32 pos2 = in->pos() - 4;
uint32 size = pos2 - pos;
p->songs[i] = (byte *) calloc (size, 1);
in->seek (pos, SEEK_SET);
in->read (p->songs[i], size);
p->song_sizes[i] = size;
}
if (!sfx) {
_currentTrack = 255;
memset(_volumeTable, 127, sizeof(_volumeTable));
}
_system->unlock_mutex (_mutex);
}
void MidiPlayer::loadXMIDI (File *in, bool sfx) {
_system->lock_mutex (_mutex);
MusicInfo *p = sfx ? &_sfx : &_music;
clearConstructs (*p);
char buf[4];
uint32 pos = in->pos();
uint32 size = 4;
in->read (buf, 4);
if (!memcmp (buf, "FORM", 4)) {
int i;
for (i = 0; i < 16; ++i) {
if (!memcmp (buf, "CAT ", 4))
break;
size += 2;
memcpy (buf, &buf[2], 2);
in->read (&buf[2], 2);
}
if (memcmp (buf, "CAT ", 4)) {
printf ("ERROR! Could not find 'CAT ' tag to determine resource size!\n");
_system->unlock_mutex (_mutex);
return;
}
size += 4 + in->readUint32BE();
in->seek (pos, 0);
p->data = (byte *) calloc (size, 1);
in->read (p->data, size);
} else {
printf ("ERROR! Expected 'FORM' tag but found '%c%c%c%c' instead!\n", buf[0], buf[1], buf[2], buf[3]);
_system->unlock_mutex (_mutex);
return;
}
MidiParser *parser = MidiParser::createParser_XMIDI();
parser->setMidiDriver (this);
parser->setTimerRate (_driver->getBaseTempo());
if (!parser->loadMusic (p->data, size)) {
printf ("Error reading track!\n");
delete parser;
parser = 0;
}
if (!sfx) {
_currentTrack = 255;
memset(_volumeTable, 127, sizeof(_volumeTable));
}
p->parser = parser; // That plugs the power cord into the wall
_system->unlock_mutex (_mutex);
}
void MidiPlayer::loadS1D (File *in, bool sfx) {
_system->lock_mutex (_mutex);
MusicInfo *p = sfx ? &_sfx : &_music;
clearConstructs (*p);
uint16 size = in->readUint16LE();
if (size != in->size() - 2) {
printf ("ERROR! Size mismatch in simon1demo MUS file (%ld versus reported %d)\n", (long) in->size() - 2, (int) size);
_system->unlock_mutex (_mutex);
return;
}
p->data = (byte *) calloc (size, 1);
in->read (p->data, size);
MidiParser *parser = MidiParser_createS1D();
parser->setMidiDriver (this);
parser->setTimerRate (_driver->getBaseTempo());
if (!parser->loadMusic (p->data, size)) {
printf ("Error reading track!\n");
delete parser;
parser = 0;
}
if (!sfx) {
_currentTrack = 255;
memset(_volumeTable, 127, sizeof(_volumeTable));
}
p->parser = parser; // That plugs the power cord into the wall
_system->unlock_mutex (_mutex);
}