scummvm/engines/sci/include/sbtree.h
Eugene Sandulenko c0dbe787d5 Update headers. includes/
svn-id: r38409
2009-02-17 15:05:16 +00:00

114 lines
3.6 KiB
C

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/* Static binary tree header file */
/* Static binary trees are used to link ints to pointers. They are not capable
** of resizing after being initialized.
*/
#ifndef _SBTREE_H_
#define _SBTREE_H_
#ifdef SBTREE_DEBUG
# include <stdio.h>
#endif
typedef struct {
int entries_nr;
int min_entry;
int max_entry;
int levels;
int alloced_entries;
void *data;
} sbtree_t;
sbtree_t *
sbtree_new(int size, int *keys);
/* Generates a new sbtree with the specified key set
** Parameters: (int) size: Number of entries in 'keys'
** (int *) keys: Array of 'size' integer keys
** Returns : (sbtree_t *) A new sbtree
** Only positive keys are allowed. Duplicates are not detected and will
** cause additional memory usage and slower access times if not removed
** beforehand.
*/
void
sbtree_free(sbtree_t *tree);
/* Frees an sbtree
** Parameters: (sbtree_t *) tree: The tree to free
** Returns : (void) Nothing at all
*/
int
sbtree_set(sbtree_t *tree, int key, void *value);
/* Sets a key to a value
** Parameters: (sbtree_t *) tree: The tree to modify
** (int) key: The key to set
** (void *) value: The value part of the (key,value) tuple
** Returns : (int) 0 if everything went OK, -1 if the key was invalid
** value may, of course, be NULL here.
*/
void *
sbtree_get(sbtree_t *tree, int key);
/* Retreives a key
** Parameters: (sbtree_t *) tree: The tree to search in
** (int) key: The key to retrieve
** Returns : (void *) The value mapped to the key
** If key was not found/invalid, NULL is returned. Note that there is no
** way of distinguishing between keys mapped to NULL and invalid keys,
** short of attempting to set that key.
*/
void
sbtree_foreach(sbtree_t *tree, void *args, void *(*operation)(sbtree_t *, const int,
const void *, void *));
/* Operates once on each entry in the tree
** Parameters: (sbtree_t *) tree: The tree to operate on
** (void *) arguments: Additional arguments to pass to 'operation'
** (int (int, void *, void *)) operation: The operation to execute
** Returns : (void)
** The parameters of the function that is to be executed are as follows:
** operation (sbtree_t *tree, int key, void *value, void *args)
** Parameters: (sbtree_t *) tree: The tree the operation was executed on
** (int) key: Key of the entry the operation was invoked on
** (void *) value: Value of the entry the operation was invoked on
** (void *) args: The 'args' parameter passed to sbtree_foreach()
** Returns : (void *) The new value of this entry
** This function will only work properly the original data contained no duplicate keys.
*/
#endif /* !_SBTREE_H_ */