scummvm/engines/sword25
Littleboy b694a78f62 ANALYSIS: Add static casts to is* functions
This fixes a potential problem with passing char values that would be sign-extended and yield unexpected results.
See http://msdn.microsoft.com/en-us/library/ms245348.aspx
2011-06-23 08:52:52 -04:00
..
fmv SWORD25: Add error checks after allocating memory with malloc 2011-06-23 15:15:57 +08:00
gfx SWORD25: Add error checks after allocating memory with malloc 2011-06-23 15:15:57 +08:00
input ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
kernel ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
math ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
package SWORD25: Add error checks after allocating memory with malloc 2011-06-23 15:15:57 +08:00
script SWORD25: Const correctness 2011-05-26 08:22:46 +02:00
sfx SWORD25: Unstub more sound-related functions 2011-06-11 14:12:27 +03:00
util ANALYSIS: Add static casts to is* functions 2011-06-23 08:52:52 -04:00
console.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
console.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
detection_tables.h SWORD25: flag all WIP games with ADGF_UNSTABLE 2011-06-16 13:37:58 -05:00
detection.cpp DETECTOR: Merge ADParams into AdvancedMetaEngine 2011-06-14 18:17:01 +02:00
module.mk SWORD25: Committed changes to module.mk which were forgotten in my previous commit 2011-05-26 12:34:22 +03:00
sword25.cpp ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
sword25.h ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00