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8191c04056
This allows us to get rid of "static SfxPlayer *s_player". svn-id: r45038
49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef SCI_SFX_MISC_H
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#define SCI_SFX_MISC_H
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namespace Sci {
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class SongIterator;
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SongIterator *sfx_iterator_combine(SongIterator *it1, SongIterator *it2);
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/* Combines two song iterators into one
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** Parameters: (sfx_iterator_t *) it1: One of the two iterators, or NULL
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** (sfx_iterator_t *) it2: The other iterator, or NULL
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** Returns : (sfx_iterator_t *) A combined iterator
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** If a combined iterator is returned, it will be flagged to be allowed to
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** dispose of 'it1' and 'it2', where applicable. This means that this
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** call should be used by song players, but not by the core sound system
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*/
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} // End of namespace Sci
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#endif // SCI_SFX_MISC_H
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