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agi
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
agos
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Fix some cppcheck warnings reported by salty-horse
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2009-10-02 14:32:54 +00:00 |
cine
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Clear menu stack in FWRenderer deconstructor.
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2009-09-22 17:53:00 +00:00 |
cruise
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Added a +1 for dirty rectangle calculation so final column of changed area is included
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2009-10-03 08:59:11 +00:00 |
draci
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Fixed warning (GameObject is a struct)
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2009-10-05 07:00:59 +00:00 |
drascula
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Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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2009-08-18 15:31:26 +00:00 |
gob
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Add a hack that fixes bug #2858887 and #2859606
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2009-10-08 12:04:34 +00:00 |
groovie
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T7G: Proper fix for #2847539 - remove ambiguity in multi-byte script reads.
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2009-10-01 15:58:15 +00:00 |
igor
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Commented out unused variable
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2009-09-24 02:56:37 +00:00 |
kyra
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LOL/PC-98: fixed freeze spell
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2009-10-07 20:25:49 +00:00 |
lure
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
m4
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Reworked of code line in changeExtension that was giving a cppcheck warning
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2009-10-01 12:12:07 +00:00 |
made
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Fix regression introduced by r44459; LGoP2 crashed after Infocom logo
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2009-10-06 07:35:21 +00:00 |
parallaction
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Reduce usage of Common::String::emptyString
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2009-10-04 11:58:52 +00:00 |
queen
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Constness fix
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2009-09-06 11:37:15 +00:00 |
saga
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Fixed cppcheck warnings about mismatching allocation/deallocation.
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2009-10-02 18:38:52 +00:00 |
sci
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Started rewriting the check for the graphics functions type (still not finished)
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2009-10-08 14:37:55 +00:00 |
scumm
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The layout of global object data is different in the PCE version of Loom.
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2009-10-08 09:33:20 +00:00 |
sky
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
sword1
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Add missing PACKED_STRUCT attribute to FrameHeader.
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2009-10-04 15:49:40 +00:00 |
sword2
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Fix free/delete/delete[] mismatches. Patch by salty-horse
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2009-10-01 11:02:23 +00:00 |
teenagent
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
tinsel
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
touche
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TOUCHE: disable flag 777 update (not checked by any scripts)
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2009-08-25 21:30:05 +00:00 |
tucker
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TUCKER: add clipping for text drawing
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2009-09-27 10:36:45 +00:00 |
advancedDetector.cpp
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Refactor GUI options update into a function in Common: updateGameGUIOptions.
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2009-07-13 18:47:32 +00:00 |
advancedDetector.h
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engine.cpp
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Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry.
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2009-09-24 16:17:52 +00:00 |
engine.h
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Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
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2009-09-24 14:02:05 +00:00 |
engines.mk
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MERGE branch gsoc2009-draci 41388:44325 into trunk
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2009-09-25 06:22:54 +00:00 |
game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
module.mk
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |