2023-02-19 23:51:30 +01:00

75 lines
2.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef CHAMBER_DIALOG_H
#define CHAMBER_DIALOG_H
namespace Chamber {
extern uint16 cur_str_index;
extern uint16 cur_dlg_index;
enum DirtyRectKind {
DirtyRectFree = 0,
DirtyRectBubble = 1, /*bubble with spike*/
DirtyRectSprite = 2, /*portrait*/
DirtyRectText = 3 /*text bubble w/o spike*/
};
typedef struct dirty_rect_t {
byte kind;
uint16 offs;
byte height;
byte width;
byte y; /*for DirtyRectBubble this is spike offs*/
byte x;
} dirty_rect_t;
#define MAX_DIRTY_RECT 10
extern dirty_rect_t dirty_rects[];
extern dirty_rect_t *last_dirty_rect;
#define SPIKE_MASK 0xE0
#define SPIKE_UPLEFT 0
#define SPIKE_UPRIGHT 0x20
#define SPIKE_DNRIGHT 0x80
#define SPIKE_DNLEFT 0xA0
#define SPIKE_BUBBLES 0x40
#define SPIKE_BUBRIGHT 0xC0
#define SPIKE_BUBLEFT 0xE0
void addDirtyRect(byte kind, byte x, byte y, byte w, byte h, uint16 offs);
void getDirtyRectAndFree(int16 index, byte *kind, byte *x, byte *y, byte *w, byte *h, uint16 *offs);
void getDirtyRectAndSetSprite(int16 index, byte *kind, byte *x, byte *y, byte *w, byte *h, uint16 *offs);
void popDirtyRects(byte kind);
void drawPersonBubble(byte x, byte y, byte flags, byte *msg);
void desciTextBox(uint16 x, uint16 y, uint16 width, byte *msg);
void promptWait(void);
byte *seekToString(byte *bank, uint16 num);
byte *seekToStringScr(byte *bank, uint16 num, byte **ptr);
} // End of namespace Chamber
#endif