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https://github.com/libretro/scummvm.git
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75 lines
2.2 KiB
C++
75 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef CHAMBER_DIALOG_H
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#define CHAMBER_DIALOG_H
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namespace Chamber {
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extern uint16 cur_str_index;
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extern uint16 cur_dlg_index;
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enum DirtyRectKind {
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DirtyRectFree = 0,
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DirtyRectBubble = 1, /*bubble with spike*/
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DirtyRectSprite = 2, /*portrait*/
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DirtyRectText = 3 /*text bubble w/o spike*/
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};
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typedef struct dirty_rect_t {
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byte kind;
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uint16 offs;
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byte height;
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byte width;
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byte y; /*for DirtyRectBubble this is spike offs*/
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byte x;
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} dirty_rect_t;
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#define MAX_DIRTY_RECT 10
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extern dirty_rect_t dirty_rects[];
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extern dirty_rect_t *last_dirty_rect;
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#define SPIKE_MASK 0xE0
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#define SPIKE_UPLEFT 0
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#define SPIKE_UPRIGHT 0x20
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#define SPIKE_DNRIGHT 0x80
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#define SPIKE_DNLEFT 0xA0
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#define SPIKE_BUBBLES 0x40
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#define SPIKE_BUBRIGHT 0xC0
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#define SPIKE_BUBLEFT 0xE0
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void addDirtyRect(byte kind, byte x, byte y, byte w, byte h, uint16 offs);
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void getDirtyRectAndFree(int16 index, byte *kind, byte *x, byte *y, byte *w, byte *h, uint16 *offs);
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void getDirtyRectAndSetSprite(int16 index, byte *kind, byte *x, byte *y, byte *w, byte *h, uint16 *offs);
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void popDirtyRects(byte kind);
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void drawPersonBubble(byte x, byte y, byte flags, byte *msg);
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void desciTextBox(uint16 x, uint16 y, uint16 width, byte *msg);
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void promptWait(void);
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byte *seekToString(byte *bank, uint16 num);
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byte *seekToStringScr(byte *bank, uint16 num, byte **ptr);
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} // End of namespace Chamber
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#endif
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