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CoreMIDI provides hardware midi device support. On my MacBook, the first call to MIDIGetNumberOfDestinations() takes around 2 seconds. Using one of the midi devices lower on the plugin list (mt32, fluidsynth, etc) takes 2 extra seconds on every game start as MidiDriver::getDeviceHandle() enumerates all the plugins to find the right one. This change simply moves CoreMIDI to the bottom of the list. It will still take 2 extra seconds when opening the options box, but that's a rare operation relative to starting games. |
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.. | ||
commandLine.cpp | ||
commandLine.h | ||
internal_plugins.h | ||
internal_revision.h.in | ||
internal_version.h | ||
internal_version.h.in | ||
main.cpp | ||
main.h | ||
module.mk | ||
plugins.cpp | ||
plugins.h | ||
version.cpp | ||
version.h |