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80 lines
2.5 KiB
C++
80 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/scummsys.h"
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#ifdef __SYMBIAN32__
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#include "backends/graphics/symbiansdl/symbiansdl-graphics.h"
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#include "backends/platform/symbian/src/SymbianActions.h"
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SymbianSdlGraphicsManager::SymbianSdlGraphicsManager(SdlEventSource *sdlEventSource, SdlWindow *window)
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: SurfaceSdlGraphicsManager(sdlEventSource, window) {
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}
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int SymbianSdlGraphicsManager::getDefaultGraphicsMode() const {
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return GFX_NORMAL;
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}
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static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
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{"1x", "Fullscreen", GFX_NORMAL},
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{0, 0, 0}
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};
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const OSystem::GraphicsMode *SymbianSdlGraphicsManager::getSupportedGraphicsModes() const {
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return s_supportedGraphicsModes;
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}
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// make sure we always go to normal, even if the string might be set wrong!
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bool SymbianSdlGraphicsManager::setGraphicsMode(int /*name*/) {
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// let parent OSystem_SDL handle it
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return SurfaceSdlGraphicsManager::setGraphicsMode(getDefaultGraphicsMode());
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}
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bool SymbianSdlGraphicsManager::hasFeature(OSystem::Feature f) const {
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switch (f) {
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case OSystem::kFeatureFullscreenMode:
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case OSystem::kFeatureAspectRatioCorrection:
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case OSystem::kFeatureCursorPalette:
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#ifdef USE_VIBRA_SE_PXXX
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case OSystem::kFeatureVibration:
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#endif
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return true;
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default:
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return false;
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}
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}
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void SymbianSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) {
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switch (f) {
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case OSystem::kFeatureVirtualKeyboard:
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break;
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case OSystem::kFeatureDisableKeyFiltering:
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GUI::Actions::Instance()->beginMapping(enable);
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break;
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default:
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SurfaceSdlGraphicsManager::setFeatureState(f, enable);
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}
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}
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#endif
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