scummvm/engines/mutationofjb/inventoryitemdefinitionlist.h

51 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MUTATIONOFJB_INVENTORYITEMDEFINITIONLIST_H
#define MUTATIONOFJB_INVENTORYITEMDEFINITIONLIST_H
#include "common/str.h"
#include "common/hash-str.h"
#include "common/hashmap.h"
namespace MutationOfJB {
typedef Common::HashMap<Common::String, int> InventoryMap;
class InventoryItemDefinitionList {
public:
InventoryItemDefinitionList();
const InventoryMap &getInventorMap() const;
int findItemIndex(const Common::String &itemName);
private:
bool parseFile();
typedef Common::HashMap<Common::String, int> InventoryItemMap;
InventoryItemMap _inventoryItemMap;
};
}
#endif