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database.cpp
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Optimized object property access speed
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2009-11-23 15:31:58 +00:00 |
database.h
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Optimized object property access speed
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2009-11-23 15:31:58 +00:00 |
detection.cpp
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
graphics.cpp
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
graphics.h
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- Added support for The Manhole EGA version
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2009-01-22 13:04:29 +00:00 |
made.cpp
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Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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2009-08-18 15:31:26 +00:00 |
made.h
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Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
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2009-11-24 22:10:14 +00:00 |
module.mk
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Change "=" to ":=" in some module.mk files for consistency.
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2009-10-24 21:55:53 +00:00 |
music.cpp
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- Music now works in LGoP2
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2009-01-13 10:11:52 +00:00 |
music.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
pmvplayer.cpp
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Applied patch #2872409 "MADE engine fixes" by agent-q, with one small modification (initialized _soundStarted in the ScriptFunctions constructor)
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2009-10-04 09:31:37 +00:00 |
pmvplayer.h
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- Added support for The Manhole EGA version
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2009-01-22 13:04:29 +00:00 |
redreader.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
redreader.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
resource.cpp
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Fix regression introduced by r44459; LGoP2 crashed after Infocom logo
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2009-10-06 07:35:21 +00:00 |
resource.h
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Applied patch #2872409 "MADE engine fixes" by agent-q, with one small modification (initialized _soundStarted in the ScriptFunctions constructor)
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2009-10-04 09:31:37 +00:00 |
screen.cpp
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Fixed clipping-related bug (bug #2826036)
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2009-09-28 07:28:20 +00:00 |
screen.h
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Merged loadRGBPalette() inside setRGBPalette() (that's the only place it's used and where the screen palette is set). Added a wrapper for copyRectToScreen(), to remove some duplicated code inside the ScreenEffects() class
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2009-03-14 15:43:37 +00:00 |
screenfx.cpp
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
screenfx.h
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
script.cpp
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Applied patch #2872409 "MADE engine fixes" by agent-q, with one small modification (initialized _soundStarted in the ScriptFunctions constructor)
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2009-10-04 09:31:37 +00:00 |
script.h
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Pushed up the simple script stack function in the header file (this helps isolate them too, so that script.cpp only contains script command functions now)
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2009-03-14 12:23:35 +00:00 |
scriptfuncs.cpp
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Applied patch #2872409 "MADE engine fixes" by agent-q, with one small modification (initialized _soundStarted in the ScriptFunctions constructor)
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2009-10-04 09:31:37 +00:00 |
scriptfuncs.h
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Applied patch #2872409 "MADE engine fixes" by agent-q, with one small modification (initialized _soundStarted in the ScriptFunctions constructor)
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2009-10-04 09:31:37 +00:00 |
sound.cpp
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
sound.h
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- Implemented sound decompression for Manhole EGA
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2009-01-25 01:58:16 +00:00 |