scummvm/po/pt_PT.po
2019-06-24 19:41:23 +02:00

5214 lines
136 KiB
Plaintext

# Portuguese (Portugal) translation for ScummVM.
# Copyright (C) 2016-2017 ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Fernando Sarmento <nando_sarmento@hotmail.com>, 2016
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2019-06-24 19:41+0200\n"
"PO-Revision-Date: 2019-06-22 10:59+0000\n"
"Last-Translator: DreadnoughtPT <Dreadnoughtpt@gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
"projects/scummvm/scummvm/pt_PT/>\n"
"Language: pt_PT\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 3.3\n"
"X-Language-name: Portugues (Portugal)\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(desenvolvido em %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "Recursos compilados em:"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "Motores de jogo disponíveis:"
#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:87
msgid "Show hidden files"
msgstr "Mostrar ficheiros ocultos"
#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "Mostrar ficheiros marcados como ocultos"
#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Subir"
#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Ir para a pasta acima"
#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Subir"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:299
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:92
#: gui/options.cpp:1799 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:451
#: gui/saveload-dialog.cpp:746 gui/saveload-dialog.cpp:1140
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: gui/unknown-game-dialog.cpp:49 engines/engine.cpp:546
#: backends/events/default/default-events.cpp:190
#: backends/events/default/default-events.cpp:212
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:887 engines/wintermute/wintermute.cpp:166
msgid "Cancel"
msgstr "Cancelar"
#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/macosx/macosx-dialogs.mm:148
#: backends/dialogs/win32/win32-dialogs.cpp:145
msgid "Choose"
msgstr "Escolher"
#: gui/downloaddialog.cpp:48
msgid "Select directory where to download game data"
msgstr "Selecione a pasta de transferências de ficheiros do jogo"
#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:482 gui/launcher.cpp:198
msgid "Select directory with game data"
msgstr "Selecione a pasta com os ficheiros do jogo"
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:263
msgid "From: "
msgstr "De: "
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "To: "
msgstr "Para: "
#: gui/downloaddialog.cpp:63
msgid "Cancel download"
msgstr "Cancelar transferência"
#: gui/downloaddialog.cpp:65
msgctxt "lowres"
msgid "Cancel download"
msgstr "Cancelar"
#: gui/downloaddialog.cpp:67
msgid "Hide"
msgstr "Ocultar"
#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Parece que a sua ligação é limitada. Deseja mesmo assim transferir os "
"ficheiros?"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:820
msgid "Yes"
msgstr "Sim"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:326 gui/launcher.cpp:395 gui/launcher.cpp:455
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:820
msgid "No"
msgstr "Não"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:554
msgid "ScummVM couldn't open the specified directory!"
msgstr "O ScummVM não conseguiu abrir a pasta especificada!"
#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Não é possível criar a pasta de transferências - já existe um ficheiro com o "
"mesmo nome."
#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:300
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:504
#: gui/launcher.cpp:508 gui/massadd.cpp:89 gui/options.cpp:1801
#: gui/saveload-dialog.cpp:1141 engines/engine.cpp:465 engines/engine.cpp:476
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:430 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1885
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
#: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633
#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
#: engines/zvision/file/save_manager.cpp:230
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"O \"%s\" já existe na pasta especificada.\n"
"Deseja mesmo transferir ficheiros para esta pasta?"
#: gui/downloaddialog.cpp:251
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr "Descarregado %s %s / %s %s"
#: gui/downloaddialog.cpp:258
#, c-format
msgid "Download speed: %s %s"
msgstr "Velocidade da transferência: %s %s"
#: gui/editgamedialog.cpp:136
msgid "Game"
msgstr "Jogo"
#: gui/editgamedialog.cpp:140
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:140 gui/editgamedialog.cpp:142
#: gui/editgamedialog.cpp:143
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Código usado para identificar os jogos guardados e para executar o jogo a "
"partir da linha de comandos"
#: gui/editgamedialog.cpp:142
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:147 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Nome:"
#: gui/editgamedialog.cpp:147 gui/editgamedialog.cpp:149
#: gui/editgamedialog.cpp:150
msgid "Full title of the game"
msgstr "Título completo do jogo"
#: gui/editgamedialog.cpp:149
msgctxt "lowres"
msgid "Name:"
msgstr "Nome:"
#: gui/editgamedialog.cpp:153
msgid "Language:"
msgstr "Idioma:"
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:154
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Idioma do jogo. Esta opção não muda a sua versão do jogo de Português para "
"Inglês"
#: gui/editgamedialog.cpp:155 gui/editgamedialog.cpp:169 gui/options.cpp:1055
#: gui/options.cpp:1068 gui/options.cpp:1082 gui/options.cpp:1673
#: audio/null.cpp:41
msgid "<default>"
msgstr "<padrão>"
#: gui/editgamedialog.cpp:165
msgid "Platform:"
msgstr "Plataforma:"
#: gui/editgamedialog.cpp:165 gui/editgamedialog.cpp:167
#: gui/editgamedialog.cpp:168
msgid "Platform the game was originally designed for"
msgstr "Plataforma para a qual o jogo foi originalmente desenvolvido"
#: gui/editgamedialog.cpp:167
msgctxt "lowres"
msgid "Platform:"
msgstr "Plataforma:"
#: gui/editgamedialog.cpp:180
msgid "Engine"
msgstr "Recursos"
#: gui/editgamedialog.cpp:188 gui/options.cpp:1415 gui/options.cpp:1525
msgid "Graphics"
msgstr "Gráficos"
#: gui/editgamedialog.cpp:188 gui/options.cpp:1415 gui/options.cpp:1525
msgid "GFX"
msgstr "Gráf."
#: gui/editgamedialog.cpp:194
msgid "Override global graphic settings"
msgstr "Substituir configurações gerais de gráficos"
#: gui/editgamedialog.cpp:196
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Substituir configurações gerais de gráficos"
#: gui/editgamedialog.cpp:203 gui/options.cpp:1555
msgid "Audio"
msgstr "Áudio"
#: gui/editgamedialog.cpp:206
msgid "Override global audio settings"
msgstr "Substituir configurações gerais de áudio"
#: gui/editgamedialog.cpp:208
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Substituir configurações gerais de áudio"
#: gui/editgamedialog.cpp:217 gui/options.cpp:1560
msgid "Volume"
msgstr "Volume"
#: gui/editgamedialog.cpp:219 gui/options.cpp:1562
msgctxt "lowres"
msgid "Volume"
msgstr "Volume"
#: gui/editgamedialog.cpp:222
msgid "Override global volume settings"
msgstr "Substituir configurações gerais de volume"
#: gui/editgamedialog.cpp:224
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Substituir configurações gerais de volume"
#: gui/editgamedialog.cpp:233 gui/options.cpp:1570
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:236
msgid "Override global MIDI settings"
msgstr "Substituir configurações gerais de MIDI"
#: gui/editgamedialog.cpp:238
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Substituir configurações gerais de MIDI"
#: gui/editgamedialog.cpp:248 gui/options.cpp:1580
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:251
msgid "Override global MT-32 settings"
msgstr "Substituir configurações gerais de MT-32"
#: gui/editgamedialog.cpp:253
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Substituir configurações gerais de MT-32"
#: gui/editgamedialog.cpp:262 gui/options.cpp:1587
msgid "Paths"
msgstr "Pastas"
#: gui/editgamedialog.cpp:264 gui/options.cpp:1589
msgctxt "lowres"
msgid "Paths"
msgstr "Pastas"
#: gui/editgamedialog.cpp:271
msgid "Game Path:"
msgstr "Jogo:"
#: gui/editgamedialog.cpp:273
msgctxt "lowres"
msgid "Game Path:"
msgstr "Jogo:"
#: gui/editgamedialog.cpp:278 gui/options.cpp:1613
msgid "Extra Path:"
msgstr "Extras:"
#: gui/editgamedialog.cpp:278 gui/editgamedialog.cpp:280
#: gui/editgamedialog.cpp:281
msgid "Specifies path to additional data used by the game"
msgstr "Especifica o caminho para dados adicionais usados pelo jogo"
#: gui/editgamedialog.cpp:280 gui/options.cpp:1615
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Extras:"
#: gui/editgamedialog.cpp:287 gui/options.cpp:1597
msgid "Save Path:"
msgstr "Jogos Guardados:"
#: gui/editgamedialog.cpp:287 gui/editgamedialog.cpp:289
#: gui/editgamedialog.cpp:290 gui/options.cpp:1597 gui/options.cpp:1599
#: gui/options.cpp:1600
msgid "Specifies where your saved games are put"
msgstr "Especifica onde os jogos guardados são colocados"
#: gui/editgamedialog.cpp:289 gui/options.cpp:1599
msgctxt "lowres"
msgid "Save Path:"
msgstr "J. Guardados:"
#: gui/editgamedialog.cpp:313 gui/editgamedialog.cpp:410
#: gui/editgamedialog.cpp:469 gui/editgamedialog.cpp:530 gui/options.cpp:1608
#: gui/options.cpp:1616 gui/options.cpp:1625 gui/options.cpp:1826
#: gui/options.cpp:1832 gui/options.cpp:1840 gui/options.cpp:1863
#: gui/options.cpp:1896 gui/options.cpp:1902 gui/options.cpp:1909
#: gui/options.cpp:1917 gui/options.cpp:2119 gui/options.cpp:2122
#: gui/options.cpp:2129 gui/options.cpp:2139
msgctxt "path"
msgid "None"
msgstr "Nenhum"
#: gui/editgamedialog.cpp:318 gui/editgamedialog.cpp:416
#: gui/editgamedialog.cpp:534 gui/options.cpp:1820 gui/options.cpp:1890
#: gui/options.cpp:2125 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Padrão"
#: gui/editgamedialog.cpp:462 gui/options.cpp:2133
msgid "Select SoundFont"
msgstr "Selecione o SoundFont"
#: gui/editgamedialog.cpp:501
msgid "Select additional game directory"
msgstr "Selecione a pasta adicional para o jogo"
#: gui/editgamedialog.cpp:514 gui/options.cpp:2056
msgid "Select directory for saved games"
msgstr "Selecione a pasta para jogos guardados"
#: gui/editgamedialog.cpp:520
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr "Só é possível sincronizar os jogos guardados com as pastas padrão."
#: gui/editgamedialog.cpp:546
msgid "This game ID is already taken. Please choose another one."
msgstr "Este ID já se encontra em utilização. Por favor escolha outro."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Autor:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notas:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "Escolher ficheiro para carregar"
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "Introduza nome para guardar"
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "Deseja mesmo substituir o ficheiro?"
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Reverberação"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Activo"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Espaço:"
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr "Supressão:"
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Amplitude:"
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Nível:"
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Coro"
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Velocidade:"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Intensidade:"
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Tipo:"
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Seno"
#: gui/fluidsynth-dialog.cpp:137
msgid "Triangle"
msgstr "Triângulo"
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1633
msgid "Misc"
msgstr "Vários"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpolação:"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Nenhum (acelerado)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Linear"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr "Quarta"
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr "Sétima"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset"
msgstr "Reiniciar"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Restaurar todas as configurações FluidSynth para os valores de origem."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Deseja mesmo restaurar todas as configurações FluidSynth para os valores de "
"origem?"
#: gui/gui-manager.cpp:119 gui/unknown-game-dialog.cpp:49
#: backends/keymapper/remap-dialog.cpp:53 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:210
msgid "Close"
msgstr "Fechar"
#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "Clique do rato"
#: gui/gui-manager.cpp:126 base/main.cpp:356
msgid "Display keyboard"
msgstr "Mostrar teclado"
#: gui/gui-manager.cpp:130 base/main.cpp:360
msgid "Remap keys"
msgstr "Redefinir teclas"
#: gui/gui-manager.cpp:133 base/main.cpp:363 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Mudar para ecrã inteiro"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Definir"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Selecione uma acção e clique em 'Definir'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Teclas associadas : %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
msgid "Associated key : none"
msgstr "Teclas associadas : nenhuma"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Por favor, selecione uma acção"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Pressione a tecla para associar"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Escolha uma acção para definir"
#: gui/launcher.cpp:142 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:142
msgid "~Q~uit"
msgstr "~S~air"
#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:209
msgid "Quit ScummVM"
msgstr "Sair do ScummVM"
#: gui/launcher.cpp:143
msgid "A~b~out..."
msgstr "So~b~re..."
#: gui/launcher.cpp:143 backends/platform/sdl/macosx/appmenu_osx.mm:203
msgid "About ScummVM"
msgstr "Sobre o ScummVM"
#: gui/launcher.cpp:144
msgid "~O~ptions..."
msgstr "~O~pções..."
#: gui/launcher.cpp:144
msgid "Change global ScummVM options"
msgstr "Alterar opções gerais do ScummVM"
#: gui/launcher.cpp:146
msgid "~S~tart"
msgstr "~I~niciar"
#: gui/launcher.cpp:146
msgid "Start selected game"
msgstr "Iniciar jogo seleccionado"
#: gui/launcher.cpp:149
msgid "~L~oad..."
msgstr "~C~arregar..."
#: gui/launcher.cpp:149
msgid "Load saved game for selected game"
msgstr "Carregar jogo guardado do jogo selecionado"
#: gui/launcher.cpp:154
msgid "~A~dd Game..."
msgstr "~A~dicionar Jogo..."
#: gui/launcher.cpp:154 gui/launcher.cpp:161
msgid "Hold Shift for Mass Add"
msgstr "Pressionar Shift para Adição em Massa"
#: gui/launcher.cpp:156
msgid "~E~dit Game..."
msgstr "~E~ditar Jogo..."
#: gui/launcher.cpp:156 gui/launcher.cpp:163
msgid "Change game options"
msgstr "Alterar opções do jogo"
#: gui/launcher.cpp:158
msgid "~R~emove Game"
msgstr "~R~emover Jogo"
#: gui/launcher.cpp:158 gui/launcher.cpp:165
msgid "Remove game from the list. The game data files stay intact"
msgstr ""
"Remover jogo da lista. Os ficheiros de dados do jogo permanecem intactos"
#: gui/launcher.cpp:161
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~A~dicionar Jogo..."
#: gui/launcher.cpp:163
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~E~ditar Jogo..."
#: gui/launcher.cpp:165
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~R~emover Jogo"
#: gui/launcher.cpp:173
msgid "Search in game list"
msgstr "Pesquisar na lista de jogos"
#: gui/launcher.cpp:177 gui/launcher.cpp:785
msgid "Search:"
msgstr "Pesquisa:"
#: gui/launcher.cpp:201 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:162 engines/mohawk/myst.cpp:942
#: engines/mohawk/riven.cpp:673 engines/pegasus/pegasus.cpp:355
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr "Carregar jogo:"
#: gui/launcher.cpp:201 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:162
#: engines/mohawk/myst.cpp:942 engines/mohawk/riven.cpp:673
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:355
#: engines/scumm/dialogs.cpp:185 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load"
msgstr "Carregar"
#: gui/launcher.cpp:325
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Deseja mesmo executar o detector de adição em massa? Tal poderá, "
"potencialmente, adicionar um elevado número de jogos."
#: gui/launcher.cpp:384
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
"De momento, esta pasta não pode ser utilizada, existe uma transferência em "
"curso!"
#: gui/launcher.cpp:395
msgid "Do you really want to remove this game configuration?"
msgstr "Deseja mesmo remover a configuração deste jogo?"
#: gui/launcher.cpp:454
msgid "Do you want to load saved game?"
msgstr "Deseja carregar o jogo guardado?"
#: gui/launcher.cpp:504
msgid "This game does not support loading games from the launcher."
msgstr "Este jogo não permite carregar jogos a partir do menu principal."
#: gui/launcher.cpp:508
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"O ScummVM não conseguiu encontrar nenhum motor capaz de correr o jogo "
"selecionado!"
#: gui/launcher.cpp:573
msgid "ScummVM could not find any game in the specified directory!"
msgstr "O ScummVM não conseguiu encontrar nenhum jogo na pasta especificada!"
#: gui/launcher.cpp:588
msgid "Unknown variant"
msgstr "Versão desconhecida"
#: gui/launcher.cpp:594
msgid "Pick the game:"
msgstr "Escolha o jogo:"
#: gui/launcher.cpp:722
msgid "Mass Add..."
msgstr "Adição em Massa..."
#: gui/launcher.cpp:724
msgid "Record..."
msgstr "Gravar..."
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "... progressão ..."
#: gui/massadd.cpp:265
msgid "Scan complete!"
msgstr "Pesquisa completa!"
#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"Encontrado(s) %d novo(s) jogo(s), ignorado(s) %d jogo(s) adicionado(s) "
"anteriormente."
#: gui/massadd.cpp:272
#, c-format
msgid "Scanned %d directories ..."
msgstr "%d pasta(s) pesquisada(s) ..."
#: gui/massadd.cpp:275
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Encontrado(s) %d novo(s) jogo(s), ignorado(s) %d jogo(s) adicionado(s) "
"anteriormente ..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Parar"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Editar descrição da gravação"
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Mudar para o Jogo"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Repetição rápida"
#: gui/options.cpp:122 common/updates.cpp:56
msgid "Never"
msgstr "Nunca"
#: gui/options.cpp:122
msgid "Every 5 mins"
msgstr "Cada 5 minutos"
#: gui/options.cpp:122
msgid "Every 10 mins"
msgstr "Cada 10 minutos"
#: gui/options.cpp:122
msgid "Every 15 mins"
msgstr "Cada 15 minutos"
#: gui/options.cpp:122
msgid "Every 30 mins"
msgstr "Cada 30 minutos"
#: gui/options.cpp:361 gui/options.cpp:691 gui/options.cpp:829
#: gui/options.cpp:911 gui/options.cpp:1184
msgctxt "soundfont"
msgid "None"
msgstr "Nenhum"
#: gui/options.cpp:552
msgid "Failed to apply some of the graphic options changes:"
msgstr "Não foi possível aplicar algumas mudanças nas opções de gráficos:"
#: gui/options.cpp:564
msgid "the video mode could not be changed"
msgstr "o modo de vídeo não pôde ser alterado"
#: gui/options.cpp:577
msgid "the stretch mode could not be changed"
msgstr "o modo de redimensionamento não pôde ser alterado"
#: gui/options.cpp:583
msgid "the aspect ratio setting could not be changed"
msgstr "a taxa de proporção não pôde ser alterada"
#: gui/options.cpp:589
msgid "the fullscreen setting could not be changed"
msgstr "a configuração de ecrã completo não pôde ser alterada"
#: gui/options.cpp:595
msgid "the filtering setting could not be changed"
msgstr "a configuração de filtragem não pôde ser alterada"
#: gui/options.cpp:990
msgid "Show On-screen control"
msgstr "Mostrar controlo no ecrã"
#: gui/options.cpp:994
msgid "Touchpad mouse mode"
msgstr "Modo Painel Táctil"
#: gui/options.cpp:998
msgid "Swap Menu and Back buttons"
msgstr "Trocar botões Menu e Retroceder"
#: gui/options.cpp:1003
msgid "Pointer Speed:"
msgstr "Vel. do ponteiro:"
#: gui/options.cpp:1003 gui/options.cpp:1005 gui/options.cpp:1006
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Velocidade do ponteiro controlado por teclado/joystick"
#: gui/options.cpp:1005
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Vel. do ponteiro:"
#: gui/options.cpp:1016
msgid "Joy Deadzone:"
msgstr "Ponto morto do joystick:"
#: gui/options.cpp:1016 gui/options.cpp:1018 gui/options.cpp:1019
msgid "Analog joystick Deadzone"
msgstr "Ponto morto do joystick analógico"
#: gui/options.cpp:1018
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Ponto morto:"
#: gui/options.cpp:1032
msgid "HW Shader:"
msgstr "Shader HW:"
#: gui/options.cpp:1032 gui/options.cpp:1034
msgid "Different hardware shaders give different visual effects"
msgstr "Shaders de hardware diferentes produzem efeitos visuais distintos"
#: gui/options.cpp:1034
msgctxt "lowres"
msgid "HW Shader:"
msgstr "Shader HW:"
#: gui/options.cpp:1035
msgid "Different shaders give different visual effects"
msgstr "Shaders diferentes produzem efeitos visuais distintos"
#: gui/options.cpp:1052
msgid "Graphics mode:"
msgstr "Modelo gráfico:"
#: gui/options.cpp:1066
msgid "Render mode:"
msgstr "Renderização:"
#: gui/options.cpp:1066 gui/options.cpp:1067
msgid "Special dithering modes supported by some games"
msgstr "Modos especiais de pontilhado suportados por alguns jogos"
#: gui/options.cpp:1079
msgid "Stretch mode:"
msgstr "Redimensionar:"
#: gui/options.cpp:1090
msgid "Fullscreen mode"
msgstr "Modo de ecrã inteiro"
#: gui/options.cpp:1093
msgid "Filter graphics"
msgstr "Filtros gráficos"
#: gui/options.cpp:1093
msgid "Use linear filtering when scaling graphics"
msgstr "Usar filtragem linear ao redimensionar gráficos"
#: gui/options.cpp:1096
msgid "Aspect ratio correction"
msgstr "Correção da taxa de proporção"
#: gui/options.cpp:1096
msgid "Correct aspect ratio for 320x200 games"
msgstr "Corrigir taxa de proporção em jogos de 320x200"
#: gui/options.cpp:1104
msgid "Preferred device:"
msgstr "Disp. preferido:"
#: gui/options.cpp:1104
msgid "Music device:"
msgstr "Disp. de música:"
#: gui/options.cpp:1104 gui/options.cpp:1106
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Especifica o dispositivo ou emulador de placa de som preferido"
#: gui/options.cpp:1104 gui/options.cpp:1106 gui/options.cpp:1107
msgid "Specifies output sound device or sound card emulator"
msgstr "Especifica o dispositivo de saída de áudio ou emulador da placa de som"
#: gui/options.cpp:1106
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Dispositivo:"
#: gui/options.cpp:1106
msgctxt "lowres"
msgid "Music device:"
msgstr "Dispositivo:"
#: gui/options.cpp:1133
msgid "AdLib emulator:"
msgstr "Emulador AdLib:"
#: gui/options.cpp:1133 gui/options.cpp:1134
msgid "AdLib is used for music in many games"
msgstr "AdLib é usado para música em vários jogos"
#: gui/options.cpp:1147
msgid "GM device:"
msgstr "Dispositivo GM:"
#: gui/options.cpp:1147
msgid "Specifies default sound device for General MIDI output"
msgstr "Especifica o dispositivo audio padrão para saída General MIDI"
#: gui/options.cpp:1158
msgid "Don't use General MIDI music"
msgstr "Não usar música General MIDI"
#: gui/options.cpp:1169 gui/options.cpp:1231
msgid "Use first available device"
msgstr "Usar o primeiro dispositivo disponível"
#: gui/options.cpp:1181
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1181 gui/options.cpp:1183 gui/options.cpp:1184
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont é suportado por algumas placas de som, FluidSynth e Timidity"
#: gui/options.cpp:1183
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1189
msgid "Mixed AdLib/MIDI mode"
msgstr "Modo misturado AdLib/MIDI"
#: gui/options.cpp:1189
msgid "Use both MIDI and AdLib sound generation"
msgstr "Usar MIDI e AdLib juntos na geração de som"
#: gui/options.cpp:1192
msgid "MIDI gain:"
msgstr "Ganho MIDI:"
#: gui/options.cpp:1202
msgid "MT-32 Device:"
msgstr "Dispositivo MT-32:"
#: gui/options.cpp:1202
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Especifica o dispositivo de áudio padrão para saída Roland MT-32/LAPC1/CM32l/"
"CM64"
#: gui/options.cpp:1207
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Roland MT-32 real (desativar emulação GM)"
#: gui/options.cpp:1207 gui/options.cpp:1209
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Marque se quiser usar um dispositivo de áudio compatível com Roland ligado "
"ao seu computador"
#: gui/options.cpp:1209
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Roland MT-32 real (sem emulação GM)"
#: gui/options.cpp:1212
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Dispositivo Roland GS (usar conversão MT-32)"
#: gui/options.cpp:1212
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Marque se pretende ativar a conversão para emular MT-32 num dispositivo "
"Roland GS"
#: gui/options.cpp:1221
msgid "Don't use Roland MT-32 music"
msgstr "Não usar música Roland MT-32"
#: gui/options.cpp:1248
msgid "Text and speech:"
msgstr "Texto e voz:"
#: gui/options.cpp:1252 gui/options.cpp:1262
msgid "Speech"
msgstr "Diálogo"
#: gui/options.cpp:1253 gui/options.cpp:1263
msgid "Subtitles"
msgstr "Legendas"
#: gui/options.cpp:1254
msgid "Both"
msgstr "Ambos"
#: gui/options.cpp:1256
msgid "Subtitle speed:"
msgstr "Vel. das legendas:"
#: gui/options.cpp:1258
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Texto e voz:"
#: gui/options.cpp:1262
msgid "Spch"
msgstr "Voz"
#: gui/options.cpp:1263
msgid "Subs"
msgstr "Leg."
#: gui/options.cpp:1264
msgctxt "lowres"
msgid "Both"
msgstr "Tudo"
#: gui/options.cpp:1264
msgid "Show subtitles and play speech"
msgstr "Mostrar legendas e reproduzir diálogo"
#: gui/options.cpp:1266
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Vel. das legendas:"
#: gui/options.cpp:1282
msgid "Music volume:"
msgstr "Música:"
#: gui/options.cpp:1284
msgctxt "lowres"
msgid "Music volume:"
msgstr "Música:"
#: gui/options.cpp:1291
msgid "Mute all"
msgstr "Sem som"
#: gui/options.cpp:1294
msgid "SFX volume:"
msgstr "Efeitos sonoros:"
#: gui/options.cpp:1294 gui/options.cpp:1296 gui/options.cpp:1297
msgid "Special sound effects volume"
msgstr "Volume dos efeitos sonoros especiais"
#: gui/options.cpp:1296
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Efeitos sonoros:"
#: gui/options.cpp:1304
msgid "Speech volume:"
msgstr "Diálogo:"
#: gui/options.cpp:1306
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Diálogo:"
#: gui/options.cpp:1536
msgid "Shader"
msgstr "Shader"
#: gui/options.cpp:1548
msgid "Control"
msgstr "Controlo"
#: gui/options.cpp:1574
msgid "FluidSynth Settings"
msgstr "Definições FluidSynth"
#: gui/options.cpp:1605
msgid "Theme Path:"
msgstr "Temas:"
#: gui/options.cpp:1607
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temas:"
#: gui/options.cpp:1613 gui/options.cpp:1615 gui/options.cpp:1616
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"Especifica o caminho para dados adicionais usados pelos jogos e pelo ScummVM"
#: gui/options.cpp:1622
msgid "Plugins Path:"
msgstr "Plugins:"
#: gui/options.cpp:1624
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Plugins:"
#: gui/options.cpp:1635
msgctxt "lowres"
msgid "Misc"
msgstr "Vários"
#: gui/options.cpp:1637
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:1641
msgid "GUI renderer:"
msgstr "Interface gráfica:"
#: gui/options.cpp:1653
msgid "Autosave:"
msgstr "Guardar automático:"
#: gui/options.cpp:1655
msgctxt "lowres"
msgid "Autosave:"
msgstr "Guardar auto.:"
#: gui/options.cpp:1663
msgid "Keys"
msgstr "Teclas"
#: gui/options.cpp:1670
msgid "GUI language:"
msgstr "Idioma da interface:"
#: gui/options.cpp:1670
msgid "Language of ScummVM GUI"
msgstr "Idioma da interface ScummVM"
#: gui/options.cpp:1696
msgid "Switch the GUI language to the game language"
msgstr "Usar o idioma do jogo para a interface"
#: gui/options.cpp:1697
msgid ""
"When starting a game, change the GUI language to the game language.That way, "
"if a game uses the ScummVM save and load dialogs, they are in the same "
"language as the game."
msgstr ""
"Durante um jogo, o idioma da interface é alterado para o idioma do jogo. "
"Desta forma, se um jogo utilizar a interface do ScummVM, será consistente "
"com o jogo."
#: gui/options.cpp:1710
msgid "Use native system file browser"
msgstr "Usar o navegador de ficheiros do sistema"
#: gui/options.cpp:1711
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
"Usa o navegador de ficheiros do sistema em vez da interface ScummVM para "
"escolher um ficheiro ou pasta."
#: gui/options.cpp:1718 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr "Verificação de atualizações:"
#: gui/options.cpp:1718
msgid "How often to check ScummVM updates"
msgstr "Frequência de verificação de atualizações do ScummVM"
#: gui/options.cpp:1730
msgid "Check now"
msgstr "Verificar agora"
#: gui/options.cpp:1738
msgid "Cloud"
msgstr "Nuvem"
#: gui/options.cpp:1740
msgctxt "lowres"
msgid "Cloud"
msgstr "Nuvem"
#: gui/options.cpp:1746
msgid "Storage:"
msgstr "Armazenamento:"
#: gui/options.cpp:1746
msgid "Active cloud storage"
msgstr "Armazenamento em nuvem ativo"
#: gui/options.cpp:1753 gui/options.cpp:2336
msgid "<none>"
msgstr "<nenhum>"
#: gui/options.cpp:1757 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Nome de utilizador:"
#: gui/options.cpp:1757
msgid "Username used by this storage"
msgstr "Nome de utilizador usado por este armazenamento"
#: gui/options.cpp:1760
msgid "Used space:"
msgstr "Espaço usado:"
#: gui/options.cpp:1760
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Espaço consumido por jogos guardados do ScummVM neste armazenamento"
#: gui/options.cpp:1763
msgid "Last sync time:"
msgstr "Última sincronização:"
#: gui/options.cpp:1763
msgid "When the last saved games sync for this storage occured"
msgstr ""
"Quando foram sincronizados os jogos guardados neste armazenamento pela "
"última vez"
#: gui/options.cpp:1766 gui/storagewizarddialog.cpp:71
msgid "Connect"
msgstr "Ligar"
#: gui/options.cpp:1766
msgid "Open wizard dialog to connect your cloud storage account"
msgstr "Abrir o assistente para ligar-se à sua conta de armazenamento"
#: gui/options.cpp:1767
msgid "Refresh"
msgstr "Atualizar"
#: gui/options.cpp:1767
msgid "Refresh current cloud storage information (username and usage)"
msgstr ""
"Atualiza a informação da conta de armazenamento atual (utilizador e consumo)"
#: gui/options.cpp:1768
msgid "Download"
msgstr "Transferir"
#: gui/options.cpp:1768
msgid "Open downloads manager dialog"
msgstr "Abrir o gestor de transferências"
#: gui/options.cpp:1770
msgid "Run server"
msgstr "Correr servidor"
#: gui/options.cpp:1770
msgid "Run local webserver"
msgstr "Executar o servidor local"
#: gui/options.cpp:1771 gui/options.cpp:2446
msgid "Not running"
msgstr "Parado"
#: gui/options.cpp:1775
msgid "/root/ Path:"
msgstr "Caminho /raiz/:"
#: gui/options.cpp:1775 gui/options.cpp:1777 gui/options.cpp:1778
msgid "Specifies which directory the Files Manager can access"
msgstr "Especifica a pasta que o gestor de ficheiros pode aceder"
#: gui/options.cpp:1777
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/raiz/:"
#: gui/options.cpp:1787
msgid "Server's port:"
msgstr "Porta do servidor:"
#: gui/options.cpp:1787
msgid ""
"Which port is used by the server\n"
"Auth with server is not available with non-default port"
msgstr ""
"Porta usada pelo servidor\n"
"Só é possível usar autenticação com a porta padrão"
#: gui/options.cpp:1800
msgid "Apply"
msgstr "Aplicar"
#: gui/options.cpp:1943
msgid "Failed to change cloud storage!"
msgstr "Não foi possível alterar o armazenamento!"
#: gui/options.cpp:1946
msgid "Another cloud storage is already active."
msgstr "Já existe uma conta de armazenamento ativa."
#: gui/options.cpp:2021
msgid "Theme does not support selected language!"
msgstr "Este tema não suporta o idioma selecionado!"
#: gui/options.cpp:2024
msgid "Theme cannot be loaded!"
msgstr "Não foi possível carregar o tema!"
#: gui/options.cpp:2027
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Opções várias vão ser restauradas."
#: gui/options.cpp:2063
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Não é possível escrever na pasta selecionada. Por favor escolha outra."
#: gui/options.cpp:2072
msgid "Select directory for GUI themes"
msgstr "Selecione a pasta de temas da interface"
#: gui/options.cpp:2082
msgid "Select directory for extra files"
msgstr "Selecione a pasta de ficheiros extra"
#: gui/options.cpp:2093
msgid "Select directory for plugins"
msgstr "Selecione a pasta de plugins"
#: gui/options.cpp:2105
msgid "Select directory for Files Manager /root/"
msgstr "Selecione a pasta /raiz/ para o gestor de ficheiros"
#: gui/options.cpp:2343
#, c-format
msgid "%llu bytes"
msgstr "%llu bytes"
#: gui/options.cpp:2351
msgid "<right now>"
msgstr "<agora>"
#: gui/options.cpp:2353
msgid "<never>"
msgstr "<nunca>"
#: gui/options.cpp:2437
msgid "Stop server"
msgstr "Parar servidor"
#: gui/options.cpp:2438
msgid "Stop local webserver"
msgstr "Pára o servidor local"
#: gui/options.cpp:2529
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"Pedido falhou.\n"
"Verifique a sua ligação à Internet."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr "# seguinte"
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr "adicionar"
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr "Apagar carácter"
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:575
msgid "* Pre"
msgstr "* Pre"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:578
msgid "* Num"
msgstr "* Núm"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:581
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr "Gravar ou reproduzir jogo"
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:451
msgid "Delete"
msgstr "Eliminar"
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr "Gravar"
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr "Reproduzir"
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr "Editar"
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Author: "
msgstr "Autor: "
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Notes: "
msgstr "Notas: "
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr "Deseja mesmo eliminar esta gravação?"
#: gui/recorderdialog.cpp:172
msgid "Unknown Author"
msgstr "Autor desconhecido"
#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr "O ScummVM não pôde aceder a esta pasta!"
#: gui/saveload-dialog.cpp:340
msgid "List view"
msgstr "Lista"
#: gui/saveload-dialog.cpp:341
msgid "Grid view"
msgstr "Mosaico"
#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:551
msgid "No date saved"
msgstr "Nenhuma data guardada"
#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:552
msgid "No time saved"
msgstr "Nenhuma hora guardada"
#: gui/saveload-dialog.cpp:386 gui/saveload-dialog.cpp:553
msgid "No playtime saved"
msgstr "Nenhuma duração guardada"
#: gui/saveload-dialog.cpp:450
msgid "Do you really want to delete this saved game?"
msgstr "Deseja mesmo eliminar este jogo guardado?"
#: gui/saveload-dialog.cpp:577 gui/saveload-dialog.cpp:1089
msgid "Date: "
msgstr "Data: "
#: gui/saveload-dialog.cpp:581 gui/saveload-dialog.cpp:1095
msgid "Time: "
msgstr "Hora: "
#: gui/saveload-dialog.cpp:587 gui/saveload-dialog.cpp:1103
msgid "Playtime: "
msgstr "Duração: "
#: gui/saveload-dialog.cpp:600 gui/saveload-dialog.cpp:688
msgid "Untitled saved game"
msgstr "Jogo sem título"
#: gui/saveload-dialog.cpp:747
msgid "Next"
msgstr "Seguinte"
#: gui/saveload-dialog.cpp:750
msgid "Prev"
msgstr "Anterior"
#: gui/saveload-dialog.cpp:953
msgid "New Save"
msgstr "Guardar"
#: gui/saveload-dialog.cpp:953
msgid "Create a new saved game"
msgstr "Criar um novo jogo guardado"
#: gui/saveload-dialog.cpp:1082
msgid "Name: "
msgstr "Nome: "
#: gui/saveload-dialog.cpp:1160
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Introduza uma descrição para a posição %d:"
#: gui/storagewizarddialog.cpp:55
#, c-format
msgid "%s Storage Connection Wizard"
msgstr "Assistente de ligação ao armazenamento %s"
#: gui/storagewizarddialog.cpp:58
msgid "Navigate to the following URL:"
msgstr "Aceda ao seguinte endereço:"
#: gui/storagewizarddialog.cpp:61
msgid "Obtain the code from the storage, enter it"
msgstr "Obtenha o código do armazenamento, introduza-lo"
#: gui/storagewizarddialog.cpp:62
msgid "in the following field and press 'Connect':"
msgstr "no campo seguinte e clique em 'Ligar':"
#: gui/storagewizarddialog.cpp:69
msgid "Open URL"
msgstr "Abrir endereço"
#: gui/storagewizarddialog.cpp:70
msgid "Paste"
msgstr "Colar"
#: gui/storagewizarddialog.cpp:70
msgid "Pastes clipboard contents into fields"
msgstr "Cola a área de transferência nos campos"
#: gui/storagewizarddialog.cpp:78
msgid "You will be directed to ScummVM's page where"
msgstr "Vai ser redirecionado para a página do ScummVM onde"
#: gui/storagewizarddialog.cpp:79
msgid "you should allow it to access your storage."
msgstr "deve permitir acesso ao seu armazenamento."
#: gui/storagewizarddialog.cpp:112
msgid "Another Storage is active. Do you want to interrupt it?"
msgstr "Já existe um armazenamento ativo. Deseja pará-lo?"
#: gui/storagewizarddialog.cpp:121
msgid "Wait until current Storage finishes up and try again."
msgstr "Aguarde até o armazenamento atual acabar e tente de novo."
#: gui/storagewizarddialog.cpp:182
#, c-format
msgid "Field %s has a mistake in it."
msgstr "O campo %s tem um erro."
#: gui/storagewizarddialog.cpp:184
#, c-format
msgid "Fields %s have mistakes in them."
msgstr "Os campos %s contêm erros."
#: gui/storagewizarddialog.cpp:199
msgid "All OK!"
msgstr "Tudo correto!"
#: gui/storagewizarddialog.cpp:201
msgid "Invalid code"
msgstr "Código inválido"
#: gui/storagewizarddialog.cpp:209
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"Não foi possível abrir o endereço!\n"
"Por favor aceda a esta página manualmente."
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Selecione um tema"
#: gui/ThemeEngine.cpp:256
msgid "Disabled GFX"
msgstr "Gráficos desativados"
#: gui/ThemeEngine.cpp:256
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Gráf. desativos"
#: gui/ThemeEngine.cpp:257
msgid "Standard renderer"
msgstr "Renderização normal"
#: gui/ThemeEngine.cpp:257 engines/scumm/dialogs.cpp:660
msgid "Standard"
msgstr "Normal"
#: gui/ThemeEngine.cpp:259
msgid "Antialiased renderer"
msgstr "Renderização suavizada"
#: gui/ThemeEngine.cpp:259
msgid "Antialiased"
msgstr "Suavizada"
#: gui/unknown-game-dialog.cpp:52
msgid "Add anyway"
msgstr "Adicionar na mesma"
#: gui/unknown-game-dialog.cpp:59
msgid "Copy to clipboard"
msgstr "Copiar para a área de transferência"
#: gui/unknown-game-dialog.cpp:65
msgid "Report game"
msgstr "Reportar jogo"
#: gui/unknown-game-dialog.cpp:108
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
"Use o botão abaixo para copiar as informações de jogo necessárias para a "
"área de transferência."
#: gui/unknown-game-dialog.cpp:113
msgid "You can also directly report your game to the Bug Tracker."
msgstr "Também pode reportar o jogo diretamente no nosso Bug Tracker."
#: gui/unknown-game-dialog.cpp:213
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
"Todas as informações de jogo necessárias foram copiadas para a área de "
"transferência"
#: gui/unknown-game-dialog.cpp:215
msgid "Copying the game information to the clipboard has failed!"
msgstr "Não foi possível copiar as informações de jogo!"
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"O ScummVM permite pesquisar por atualizações\n"
"automaticamente através duma ligação à Internet.\n"
"Deseja ativar esta funcionalidade?"
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Pode alterar esta opção mais tarde no separador\n"
"Vários da janela de Opções."
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "Proceder"
#: gui/widget.cpp:356 gui/widget.cpp:358 gui/widget.cpp:364 gui/widget.cpp:366
msgid "Clear value"
msgstr "Apagar valor"
#: base/main.cpp:254
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Este motor não suporta o nível de depuração '%s'"
#: base/main.cpp:343
msgid "Menu"
msgstr "Menu"
#: base/main.cpp:346 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Ignorar"
#: base/main.cpp:349 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Pausa"
#: base/main.cpp:352
msgid "Skip line"
msgstr "Ignorar linha"
#: base/main.cpp:563
msgid "Error running game:"
msgstr "Erro a executar o jogo:"
#: base/main.cpp:610
msgid "Could not find any engine capable of running the selected game"
msgstr "Não foi encontrado nenhum motor capaz de executar o jogo selecionado"
#: common/error.cpp:38
msgid "No error"
msgstr "Sem erro"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Dados do jogo não encontrados"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "ID de jogo não suportado"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Modo de cores não suportado"
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr "Não foi possível iniciar o dispositivo de áudio"
#: common/error.cpp:49
msgid "Read permission denied"
msgstr "Permissão de leitura negada"
#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Permissão de escrita negada"
#: common/error.cpp:54
msgid "Path does not exist"
msgstr "O caminho não existe"
#: common/error.cpp:56
msgid "Path not a directory"
msgstr "O caminho não é uma pasta"
#: common/error.cpp:58
msgid "Path not a file"
msgstr "O caminho não é um ficheiro"
#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Falha na criação do ficheiro"
#: common/error.cpp:63
msgid "Reading data failed"
msgstr "Falha na leitura"
#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Falha na escrita"
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "Não foi possível encontrar um motor adequado"
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr "O motor não suporta jogos guardados"
#: common/error.cpp:73
msgid "User canceled"
msgstr "Cancelado pelo utilizador"
#: common/error.cpp:77
msgid "Unknown error"
msgstr "Erro desconhecido"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules Verde"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Âmbar"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 cores)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 cores)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Verde"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Âmbar"
#: common/updates.cpp:58
msgid "Daily"
msgstr "Diariamente"
#: common/updates.cpp:60
msgid "Weekly"
msgstr "Semanalmente"
#: common/updates.cpp:62
msgid "Monthly"
msgstr "Mensalmente"
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<Valor incorreto>"
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr "~V~oltar"
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:140
msgid "~L~oad"
msgstr "~C~arregar"
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:141
msgid "~S~ave"
msgstr "~G~uardar"
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr "~O~pções"
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr "~A~juda"
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr "~S~obre"
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr "~M~enu principal"
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~M~enu"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1408 engines/gnap/menu.cpp:464
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:954
#: engines/mohawk/riven.cpp:685 engines/neverhood/menumodule.cpp:880
#: engines/pegasus/pegasus.cpp:379 engines/sci/engine/guest_additions.cpp:675
#: engines/sci/engine/kfile.cpp:1054 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:758
#: engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Guardar jogo:"
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/glk/streams.cpp:1408
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:954 engines/mohawk/riven.cpp:685
#: engines/neverhood/menumodule.cpp:880 engines/parallaction/saveload.cpp:209
#: engines/pegasus/pegasus.cpp:379 engines/sci/engine/guest_additions.cpp:676
#: engines/sci/engine/kfile.cpp:1054 engines/scumm/dialogs.cpp:184
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:291 engines/toon/toon.cpp:3340
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:758
#: engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr "Guardar"
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Desculpe, de momento este jogo não fornece ajuda. Consulte o ficheiro README "
"para informações básicas e instruções em como obter assistência."
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:395
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Não foi possível guardar o jogo (%s)! Por favor consulte o ficheiro README "
"para informações básicas e instruções em como obter assistência."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:98
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:99
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr "~C~ancelar"
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr "~T~eclas"
#: engines/engine.cpp:317
msgid "Could not initialize color format."
msgstr "Não foi possível inicializar o formato de cores."
#: engines/engine.cpp:325
msgid "Could not switch to video mode: '"
msgstr "Não foi possível aplicar o modo de vídeo: '"
#: engines/engine.cpp:334
msgid "Could not switch to stretch mode: '"
msgstr "Não foi possível aplicar o modo de redimensionamento: '"
#: engines/engine.cpp:343
msgid "Could not apply aspect ratio setting."
msgstr "Não foi possível aplicar a taxa de proporção."
#: engines/engine.cpp:348
msgid "Could not apply fullscreen setting."
msgstr "Não foi possível mudar para ecrã inteiro."
#: engines/engine.cpp:353
msgid "Could not apply filtering setting."
msgstr "Não foi possível aplicar o filtro."
#: engines/engine.cpp:461
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Parece estar a jogar diretamente a partir dum CD.\n"
"Para evitar problemas, é recomendado que copie os\n"
"ficheiros para o seu disco rígido e jogue a partir daí.\n"
"Consulte o ficheiro README para mais detalhes."
#: engines/engine.cpp:472
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Este jogo contém faixas de áudio no CD. Estas\n"
"precisam de ser copiadas para o disco com uma\n"
"ferramenta de extração de CDs de áudio apropriada\n"
"para poder ouvir a música do jogo.\n"
"Consulte o ficheiro README para mais detalhes."
#: engines/engine.cpp:530
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Não foi possível carregar o jogo (%s)! Por favor consulte o ficheiro README "
"para informações básicas e instruções em como obter assistência."
#: engines/engine.cpp:543
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"AVISO: Este jogo ainda não é completamente suportado pelo ScummVM. Como tal, "
"é possível que seja instável, e qualquer jogo guardado pode não funcionar em "
"futuras versões do ScummVM."
#: engines/engine.cpp:546 engines/wintermute/wintermute.cpp:165
msgid "Start anyway"
msgstr "Iniciar na mesma"
#: engines/game.cpp:166
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"O jogo em '%s' parece ser uma versão desconhecida.\n"
"\n"
"Por favor reporte os seguintes dados à equipa do ScummVM em %s com o nome do "
"jogo que tentou adicionar incluindo a versão, idioma, etc.:"
#: engines/game.cpp:170
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr "IDs de jogos correspondidos para o motor %s:"
#: audio/adlib.cpp:2290
msgid "AdLib emulator"
msgstr "Emulador AdLib"
#: audio/fmopl.cpp:71
msgid "MAME OPL emulator"
msgstr "Emulador MAME OPL"
#: audio/fmopl.cpp:73
msgid "DOSBox OPL emulator"
msgstr "Emulador DOSBox OPL"
#: audio/fmopl.cpp:76
msgid "Nuked OPL emulator"
msgstr "Emulador Nuked OPL"
#: audio/fmopl.cpp:79
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/fmopl.cpp:82
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"O dispositivo de áudio selecionado '%s' não foi encontrado (ex: pode estar "
"desligado ou desconectado)."
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "A recorrer ao próximo dispositivo disponível..."
#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"O dispositivo de áudio selecionado '%s' não pode ser usado. Veja o ficheiro "
"de registo para mais informações."
#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"O dispositivo de áudio preferido '%s' não foi encontrado (ex: pode estar "
"desligado ou desconectado)."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"O dispositivo de áudio preferido '%s' não pode ser usado. Veja o ficheiro de "
"registo para mais informações."
#: audio/mods/paula.cpp:303
msgid "Amiga Audio emulator"
msgstr "Emulador Amiga Audio"
#: audio/null.h:44
msgid "No music"
msgstr "Sem música"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Emulador Apple II GS (NÃO IMPLEMENTADO)"
#: audio/softsynth/cms.cpp:350
msgid "Creative Music System emulator"
msgstr "Emulador Creative Music System"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
msgid "FM-Towns Audio"
msgstr "FM-Towns Audio"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
msgid "PC-98 Audio"
msgstr "PC-98 Audio"
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr "A inicializar o Emulador MT-32"
#: audio/softsynth/mt32.cpp:437
msgid "MT-32 emulator"
msgstr "Emulador MT-32"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker emulator"
msgstr "Emulador PC Speaker"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr emulator"
msgstr "Emulador IBM PCjr"
#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio emulator"
msgstr "Emulador C64 Audio"
#: backends/cloud/storage.cpp:211
msgid "Saved games sync complete."
msgstr "Sincronização de jogos guardados completa."
#: backends/cloud/storage.cpp:222
msgid "Saved games sync was cancelled."
msgstr "Sincronização de jogos guardados cancelada."
#: backends/cloud/storage.cpp:224
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"Falha na sincronização.\n"
"Verifique a sua ligação à Internet."
#: backends/cloud/storage.cpp:328
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Transferência completa.\n"
"%u ficheiros não puderam ser transferidos."
#: backends/cloud/storage.cpp:330
msgid "Download complete."
msgstr "Transferência completa."
#: backends/cloud/storage.cpp:340
msgid "Download failed."
msgstr "Transferência falhou."
#: backends/events/default/default-events.cpp:190
msgid "Do you really want to return to the Launcher?"
msgstr "Deseja mesmo voltar ao menu principal?"
#: backends/events/default/default-events.cpp:190
msgid "Launcher"
msgstr "Menu principal"
#: backends/events/default/default-events.cpp:212
msgid "Do you really want to quit?"
msgstr "Deseja mesmo sair?"
#: backends/events/default/default-events.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:188
#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
msgid "Quit"
msgstr "Sair"
#: backends/events/gph/gph-events.cpp:391
#: backends/events/gph/gph-events.cpp:434
#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "'Modo Toque' do ecrã táctil - Clique Esquerdo"
#: backends/events/gph/gph-events.cpp:393
#: backends/events/gph/gph-events.cpp:436
#: backends/events/openpandora/op-events.cpp:176
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "'Modo Toque' do ecrã táctil - Clique Direito"
#: backends/events/gph/gph-events.cpp:395
#: backends/events/gph/gph-events.cpp:438
#: backends/events/openpandora/op-events.cpp:178
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "'Modo Toque' do ecrã táctil - Sobre (Sem Clicar)"
#: backends/events/gph/gph-events.cpp:415
msgid "Maximum Volume"
msgstr "Volume máximo"
#: backends/events/gph/gph-events.cpp:417
msgid "Increasing Volume"
msgstr "A aumentar volume"
#: backends/events/gph/gph-events.cpp:423
msgid "Minimal Volume"
msgstr "Volume mínimo"
#: backends/events/gph/gph-events.cpp:425
msgid "Decreasing Volume"
msgstr "A diminuir volume"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Enabled"
msgstr "Clicar ativado"
#: backends/events/maemosdl/maemosdl-events.cpp:180
msgid "Clicking Disabled"
msgstr "Clicar desativado"
#: backends/events/openpandora/op-events.cpp:180
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "'Modo Toque' do ecrã táctil - Sobre (Cliques DPad)"
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
msgid "Do you want to quit ?"
msgstr "Deseja sair?"
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:332
msgid "Trackpad mode is now"
msgstr "Modo do painel táctil está"
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "ON"
msgstr "ATIVADO"
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "OFF"
msgstr "DESATIVADO"
#: backends/events/webossdl/webossdl-events.cpp:339
msgid "Swipe two fingers to the right to toggle."
msgstr "Desliza dois dedos para a direita para alterar."
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:359
msgid "Auto-drag mode is now"
msgstr "Modo de arraste automático está"
#: backends/events/webossdl/webossdl-events.cpp:366
msgid "Swipe three fingers to the right to toggle."
msgstr "Deslize três dedos para a direita para alterar."
#: backends/graphics/opengl/opengl-graphics.cpp:152
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:240
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
msgid "Center"
msgstr "Centrado"
#: backends/graphics/opengl/opengl-graphics.cpp:241
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
msgid "Pixel-perfect scaling"
msgstr "Pixel-perfeito"
#: backends/graphics/opengl/opengl-graphics.cpp:242
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:77
msgid "Fit to window"
msgstr "Ajustar à janela"
#: backends/graphics/opengl/opengl-graphics.cpp:243
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:78
msgid "Stretch to window"
msgstr "Esticar à janela"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:603
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:624
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2511
msgid "Enabled aspect ratio correction"
msgstr "Correção da taxa de proporção ativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:626
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2517
msgid "Disabled aspect ratio correction"
msgstr "Correção da taxa de proporção desativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:646
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2534
msgid "Filtering enabled"
msgstr "Filtragem ativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:648
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2536
msgid "Filtering disabled"
msgstr "Filtragem desativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:676
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2565
msgid "Stretch mode"
msgstr "Redimensionamento"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:54
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "Normal (sem redimensionar)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:83
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2627
msgid "Active graphics filter:"
msgstr "Filtro gráfico ativo:"
#: backends/keymapper/remap-dialog.cpp:48
msgid "Keymap:"
msgstr "Mapa de teclas:"
#: backends/keymapper/remap-dialog.cpp:67
msgid " (Effective)"
msgstr " (Efetivo)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Active)"
msgstr " (Ativo)"
#: backends/keymapper/remap-dialog.cpp:107
msgid " (Blocked)"
msgstr " (Bloqueado)"
#: backends/keymapper/remap-dialog.cpp:120
msgid " (Global)"
msgstr " (Global)"
#: backends/keymapper/remap-dialog.cpp:128
msgid " (Game)"
msgstr " (Jogo)"
#: backends/midi/windows.cpp:163
msgid "Windows MIDI"
msgstr "MIDI do Windows"
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr "~F~echar"
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "Menu Principal ScummVM"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "Modo ~e~squerdino"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "Controlos de combate ~I~ndy"
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Mostrar cursor do rato"
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Ajustar às margens"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Margem X do toque"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Margem Y do toque"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Controlar cursor como no painel táctil dum portátil"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Um toque para clique esquerdo, dois toques para clique direito"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Sensibilidade"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Escala inicial do ecrã superior:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Escala do ecrã principal:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Escalar por hardware (rápido, mas de baixa qualidade)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Escalar por software (boa qualidade, mas mais lento)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Sem escalar (deslocar o ecrã para ver tudo)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Luminosidade:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Som de alta qualidade (mais lento) (reiniciar)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Desativar desligamento"
#: backends/platform/ios7/ios7_osys_events.cpp:309
#: backends/platform/ios7/ios7_osys_events.cpp:519
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Modo clique-e-arrasto-de-rato ativado."
#: backends/platform/ios7/ios7_osys_events.cpp:311
#: backends/platform/ios7/ios7_osys_events.cpp:521
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Modo clique-e-arrasto-de-rato desativado."
#: backends/platform/ios7/ios7_osys_events.cpp:322
#: backends/platform/ios7/ios7_osys_events.cpp:540
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Modo ecrã táctil ativado."
#: backends/platform/ios7/ios7_osys_events.cpp:324
#: backends/platform/ios7/ios7_osys_events.cpp:542
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Modo ecrã táctil desativado."
#: backends/platform/maemo/maemo.cpp:206
msgid "Click Mode"
msgstr "Modo clique"
#: backends/platform/maemo/maemo.cpp:212
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:274
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
msgid "Left Click"
msgstr "Clique esquerdo"
#: backends/platform/maemo/maemo.cpp:215
msgid "Middle Click"
msgstr "Clique do meio"
#: backends/platform/maemo/maemo.cpp:218
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:266
#: backends/platform/wince/CEActionsSmartphone.cpp:44
msgid "Right Click"
msgstr "Clique direito"
#: backends/platform/sdl/macosx/appmenu_osx.mm:205
msgid "Hide ScummVM"
msgstr "Ocultar ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:206
msgid "Hide Others"
msgstr "Ocultar outros"
#: backends/platform/sdl/macosx/appmenu_osx.mm:207
msgid "Show All"
msgstr "Mostrar tudo"
#: backends/platform/sdl/macosx/appmenu_osx.mm:211
msgid "Window"
msgstr "Janela"
#: backends/platform/sdl/macosx/appmenu_osx.mm:212
msgid "Minimize"
msgstr "Minimizar"
#: backends/platform/sdl/macosx/appmenu_osx.mm:214
msgid "Help"
msgstr "Ajuda"
#: backends/platform/sdl/macosx/appmenu_osx.mm:215
msgid "User Manual"
msgstr "Manual do utilizador"
#: backends/platform/sdl/macosx/appmenu_osx.mm:217
msgid "General Information"
msgstr "Informações gerais"
#: backends/platform/sdl/macosx/appmenu_osx.mm:218
msgid "What's New in ScummVM"
msgstr "Novidades do ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:220
msgid "Credits"
msgstr "Créditos"
#: backends/platform/sdl/macosx/appmenu_osx.mm:221
msgid "GPL License"
msgstr "Licença GPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:222
msgid "LGPL License"
msgstr "Licença LGPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:223
msgid "Freefont License"
msgstr "Licença Freefont"
#: backends/platform/sdl/macosx/appmenu_osx.mm:224
msgid "OFL License"
msgstr "Licença OFL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:225
msgid "BSD License"
msgstr "Licença BSD"
#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
#: engines/glk/scott/scott.cpp:394
msgid "Up"
msgstr "Cima"
#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
#: engines/glk/scott/scott.cpp:394
msgid "Down"
msgstr "Baixo"
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "Esquerda"
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "Direita"
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "Zona"
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "Multifunção"
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "Trocar caracter"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "Saltar texto"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "Modo rápido"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "Depurador"
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "Menu global"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "Teclado virtual"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "Mapa de teclas"
#: backends/platform/tizen/form.cpp:262
msgid "Right Click Once"
msgstr "Clique direito único"
#: backends/platform/tizen/form.cpp:270
msgid "Move Only"
msgstr "Mover apenas"
#: backends/platform/tizen/form.cpp:293
msgid "Escape Key"
msgstr "Tecla Escape"
#: backends/platform/tizen/form.cpp:298
msgid "Game Menu"
msgstr "Menu do jogo"
#: backends/platform/tizen/form.cpp:303
msgid "Show Keypad"
msgstr "Mostrar teclado numérico"
#: backends/platform/tizen/form.cpp:308
msgid "Control Mouse"
msgstr "Controlar rato"
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr "[ Dados ]"
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr "[ Recursos ]"
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr "[ Cartão SD ]"
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr "[ Média ]"
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr "[ Partilhado ]"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Vídeo"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Modo de vídeo actual:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Linha dupla"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Underscan horizontal:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Underscan vertical:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Entrada"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "Sensibilidade do comando GC:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "Aceleração do comando GC:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Estado:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Desconhecido"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Carregar DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Remover DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Servidor:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Partilha:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Palavra-passe:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Iniciar rede"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Montar SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Desmontar SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD carregado com sucesso"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Erro a carregar o DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD não carregado"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Rede ligada, partilha ativa"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Rede ligada"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", erro a ativar a partilha"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", partilha não ativa"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Rede desligada"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "A inicializar a rede"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Falha a inicializar a rede"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Rede não inicializada (%d)"
#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "Ocultar barra de ferramentas"
#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "Mostrar teclado"
#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "Ativar/desativar som"
#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "Clique direito"
#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "Mostrar/ocultar cursor"
#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "Vista livre"
#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "Ampliar"
#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "Reduzir"
#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "Atribuir teclas"
#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "Cima"
#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "Baixo"
#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "Esquerda"
#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "Direita"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "Deseja carregar ou guardar o jogo?"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr " Deseja mesmo sair? "
#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "Teclado"
#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "Rodar"
#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "A usar controlador SDL "
#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "Ecrã "
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "Deseja executar uma pesquisa automática?"
#: backends/platform/wince/wince-sdl.cpp:518
msgid "Map right click action"
msgstr "Configurar acção clique direito"
#: backends/platform/wince/wince-sdl.cpp:522
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
"Deve mapear uma tecla para a acção \"Clique Direito\" para jogar este jogo"
#: backends/platform/wince/wince-sdl.cpp:531
msgid "Map hide toolbar action"
msgstr "Mapear acção \"Esconder barra de ferramentas\""
#: backends/platform/wince/wince-sdl.cpp:535
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"Deve mapear uma tecla para a função \"Esconder barra de ferramentas\" para "
"poder jogar este jogo"
#: backends/platform/wince/wince-sdl.cpp:544
msgid "Map Zoom Up action (optional)"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:547
msgid "Map Zoom Down action (optional)"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:555
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr "Procurar por Actualizações..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:971
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:306 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:178 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:198 engines/toon/toon.cpp:4926
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:985
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:314 engines/supernova/supernova.cpp:187
#: engines/tony/tony.cpp:210 engines/toon/toon.cpp:4938
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:996
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:324 engines/tony/tony.cpp:221
#: engines/toon/toon.cpp:4949
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:49 engines/adl/detection.cpp:59
msgid "Color mode"
msgstr "Modo de cores"
#: engines/adl/detection.cpp:50 engines/adl/detection.cpp:60
msgid "Use color graphics"
msgstr "Usar gráficos a cor"
#: engines/adl/detection.cpp:69
msgid "Scanlines"
msgstr "Linhas de Scan"
#: engines/adl/detection.cpp:70
msgid "Show scanlines"
msgstr "Mostrar \"Linhas de Scan\""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:458
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Usar ecrãs originais de Salvar/Carregar"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:459
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
#: engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Usar ecrãs originais de Salvar/Carregar ao invés dos do ScummVM"
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr "Usar uma palete de cores alternativa"
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Usar uma palete de cores alternativa, comum em todos os jogos Amiga. Este "
"era o comportamento antigo"
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr "Suporte para rato"
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Activa suporte para rato. Permite usar o rato para movimentos e menus dentro "
"do jogo."
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr "Usar fonte de alta resolução Hercules"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
"Usar fonte de alta resolução Hercules, quando o ficheiro desta estiver "
"disponível."
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr "Pausar ao introduzir comandos"
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1417
#: engines/gnap/menu.cpp:473 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:678 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Restaurar jogo:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1417
#: engines/gnap/menu.cpp:473 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:893
#: engines/sci/engine/guest_additions.cpp:679 engines/sci/engine/kfile.cpp:1173
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:266 engines/toon/toon.cpp:3434
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr "Restaurar"
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2446
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2436
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2457
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Jogo guardado com sucesso no ficheiro:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Ficheiro de vídeo '%s' não encontrado!"
#: engines/bladerunner/bladerunner.cpp:322
msgid "Failed to initialize resources"
msgstr "Falha ao inicializar recursos"
#: engines/bladerunner/bladerunner.cpp:908
msgid "A required game resource was not found"
msgstr "Um recurso necessário do jogo não foi encontrado"
#: engines/bladerunner/bladerunner.cpp:2039
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
"AVISO: Este jogo foi gravado no modo \"Conteúdo Removido Restaurado\", mas "
"está a jogá-lo no modo \"Conteúdo Original\". O modo vai ser ajustado para "
"\"Conteúdo Removido Restaurado\" nesta sessão até que saia do jogo por "
"completo."
#: engines/bladerunner/bladerunner.cpp:2041
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
"AVISO: Este jogo foi gravado no modo \"Conteúdo Original\", mas está a jogá-"
"lo no modo \"Conteúdo Removido Restaurado\". O modo vai ser ajustado para "
"\"Conteúdo Original\" nesta sessão até que saia do jogo por completo."
#: engines/bladerunner/bladerunner.cpp:2043
msgid "Continue"
msgstr "Continuar"
#: engines/bladerunner/detection.cpp:48
#, fuzzy
msgid "Sitcom mode"
msgstr "Redimensionamento"
#: engines/bladerunner/detection.cpp:49
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/detection.cpp:57
#, fuzzy
msgid "Shorty mode"
msgstr "Redimensionamento"
#: engines/bladerunner/detection.cpp:58
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111
msgid "Color Blind Mode"
msgstr "Modo para daltónicos"
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:112
msgid "Enable Color Blind Mode by default"
msgstr "Ativar modo para daltónicos por defeito"
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"O ScummVM detectou jogos guardados antigos do Drascula que devem ser "
"convertidos.\n"
"O formato antigo dos jogos guardados já não é suportado, portanto os jogos "
"não podem ser carregados sem conversão.\n"
"\n"
"Clique OK para converter agora, caso contrário verá esta mensagem da próxima "
"vez que iniciar o jogo.\n"
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr "Usar palete de cores claras"
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:115 engines/glk/quetzal.cpp:124
#, fuzzy
msgid "Untitled Savegame"
msgstr "Jogo sem título"
#: engines/glk/advsys/advsys.cpp:35
#, fuzzy
msgid "Could not start AdvSys game"
msgstr "Não foi possível aplicar o modo de vídeo: '"
#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:319
msgid "Sorry, the savegame couldn't be restored"
msgstr ""
#: engines/glk/advsys/vm.cpp:314
msgid "Sorry, the savegame couldn't be created"
msgstr "Desculpe, não foi possível criar o ficheiro para gravar o jogo"
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
msgstr "Não percebo.\n"
#: engines/glk/alan2/alan2.cpp:78
msgid "This is too short to be a valid Alan2 file."
msgstr "Demasiado curto para ser um ficheiro Alan2 válido."
#: engines/glk/alan2/alan2.cpp:83
msgid "This is not a valid Alan2 file."
msgstr "Isto não é um ficheiro Alan2 válido."
#: engines/glk/frotz/frotz.cpp:126
msgid "Error reading save file"
msgstr "Erro a abrir o jogo gravado"
#: engines/glk/frotz/frotz.cpp:144
msgid "Error writing save file\n"
msgstr "Erro a guardar o jogo:\n"
#: engines/glk/glulxe/glulxe.cpp:79 engines/glk/magnetic/magnetic.cpp:73
msgid "This is too short to be a valid Glulx file."
msgstr "Demasiado curto para ser um ficheiro Glulx válido."
#: engines/glk/glulxe/glulxe.cpp:84 engines/glk/magnetic/magnetic.cpp:78
msgid "This is not a valid Glulx file."
msgstr "Isto não é um ficheiro Glulx válido."
#: engines/glk/glulxe/glulxe.cpp:91 engines/glk/magnetic/magnetic.cpp:85
msgid "This Glulx file is too old a version to execute."
msgstr "Versão de ficheiro Glulx demasiado antiga para executar."
#: engines/glk/glulxe/glulxe.cpp:95 engines/glk/magnetic/magnetic.cpp:89
msgid "This Glulx file is too new a version to execute."
msgstr "Versão de ficheiro Glulx demasiado recente para executar."
#: engines/glk/scott/scott.cpp:99
msgid "I don't understand your command. "
msgstr "Não percebo o seu pedido. "
#: engines/glk/scott/scott.cpp:102
msgid "I can't do that yet. "
msgstr "Não consigo fazer isso ainda "
#: engines/glk/scott/scott.cpp:118
msgid "Light has run out! "
msgstr "A luz apagou-se! "
#: engines/glk/scott/scott.cpp:120
msgid "Your light has run out. "
msgstr "A tua luz apagou-se. "
#: engines/glk/scott/scott.cpp:129
msgid "Light runs out in "
msgstr "A luz irá apagar-se em "
#: engines/glk/scott/scott.cpp:131
msgid " turns. "
msgstr ""
#: engines/glk/scott/scott.cpp:134
msgid "Your light is growing dim. "
msgstr "A tua luz está a ficar fraca "
#: engines/glk/scott/scott.cpp:394
msgid "North"
msgstr "Norte"
#: engines/glk/scott/scott.cpp:394
msgid "South"
msgstr "Sul"
#: engines/glk/scott/scott.cpp:394
msgid "East"
msgstr "Este"
#: engines/glk/scott/scott.cpp:394
msgid "West"
msgstr "Oeste"
#: engines/glk/scott/scott.cpp:406
msgid "You can't see. It is too dark!\n"
msgstr "Não consegues ver. Está demasiado escuro\n"
#: engines/glk/scott/scott.cpp:408
msgid "I can't see. It is too dark!\n"
msgstr "Não consigo ver. Está demasiado escuro\n"
#: engines/glk/scott/scott.cpp:418
#, c-format
msgid "You are in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:420
#, c-format
msgid "I'm in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:425
msgid ""
"\n"
"Obvious exits: "
msgstr ""
"\n"
"Saídas óbvias: "
#: engines/glk/scott/scott.cpp:438
msgid "none"
msgstr "nenhuma"
#: engines/glk/scott/scott.cpp:447
msgid ""
"\n"
"You can also see: "
msgstr ""
"\n"
"Também consegues ver: "
#: engines/glk/scott/scott.cpp:450
msgid ""
"\n"
"I can also see: "
msgstr ""
"\n"
"Eu também consigo ver: "
#: engines/glk/scott/scott.cpp:533
msgid "Saved.\n"
msgstr "Gravado.\n"
#: engines/glk/scott/scott.cpp:624
msgid "You use word(s) I don't know! "
msgstr "Usaste palavra(s) que não conheço! "
#: engines/glk/scott/scott.cpp:752 engines/glk/scott/scott.cpp:1075
#: engines/glk/scott/scott.cpp:1097
msgid "You are carrying too much. "
msgstr "Estás a carregar demasiada coisa. "
#: engines/glk/scott/scott.cpp:754
msgid "I've too much to carry! "
msgstr "Tenho demasiada coisa para carregar! "
#: engines/glk/scott/scott.cpp:785
msgid "You are dead.\n"
msgstr "Estás morto.\n"
#: engines/glk/scott/scott.cpp:787
msgid "I am dead.\n"
msgstr "Estou morto.\n"
#: engines/glk/scott/scott.cpp:799
msgid "The game is now over.\n"
msgstr "O jogo acabou.\n"
#: engines/glk/scott/scott.cpp:814
msgid "You have stored "
msgstr "Guardaste "
#: engines/glk/scott/scott.cpp:816
msgid "I've stored "
msgstr "Guardei "
#: engines/glk/scott/scott.cpp:818
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr ""
#: engines/glk/scott/scott.cpp:822
msgid "Well done.\n"
msgstr "Bom trabalho.\n"
#: engines/glk/scott/scott.cpp:831
msgid "You are carrying:\n"
msgstr "Estás a carregar:\n"
#: engines/glk/scott/scott.cpp:833
msgid "I'm carrying:\n"
msgstr "Estou a carregar:\n"
#: engines/glk/scott/scott.cpp:848
msgid "Nothing"
msgstr "Nada"
#: engines/glk/scott/scott.cpp:977
msgid "Give me a direction too."
msgstr "Indica-me também uma direcção."
#: engines/glk/scott/scott.cpp:986
msgid "Dangerous to move in the dark! "
msgstr "É perigoso andar no escuro! "
#: engines/glk/scott/scott.cpp:994
msgid "You fell down and broke your neck. "
msgstr "Caíste e partiste o teu pescoço. "
#: engines/glk/scott/scott.cpp:996
msgid "I fell down and broke my neck. "
msgstr "Eu caí e parti o meu pescoço "
#: engines/glk/scott/scott.cpp:1001
msgid "You can't go in that direction. "
msgstr "Não podes ir nessa direcção. "
#: engines/glk/scott/scott.cpp:1003
msgid "I can't go in that direction. "
msgstr "Não posso ir nessa direcção. "
#: engines/glk/scott/scott.cpp:1061
msgid "It is dark.\n"
msgstr "Está escuro\n"
#: engines/glk/scott/scott.cpp:1077 engines/glk/scott/scott.cpp:1099
msgid "I've too much to carry. "
msgstr "Tenho demasiada coisa para carregar. "
#: engines/glk/scott/scott.cpp:1082 engines/glk/scott/scott.cpp:1130
msgid ": O.K.\n"
msgstr ": O.K.\n"
#: engines/glk/scott/scott.cpp:1088
msgid "Nothing taken."
msgstr "Nada foi apanhado."
#: engines/glk/scott/scott.cpp:1092 engines/glk/scott/scott.cpp:1140
msgid "What ? "
msgstr "O quê ? "
#: engines/glk/scott/scott.cpp:1105
msgid "It is beyond your power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1107
msgid "It's beyond my power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1111
msgid "O.K. "
msgstr "O.K. "
#: engines/glk/scott/scott.cpp:1136
msgid "Nothing dropped.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1146
msgid "It's beyond your power to do that.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1148
msgid "It's beyond my power to do that.\n"
msgstr ""
#: engines/gob/inter_playtoons.cpp:255 engines/gob/inter_v2.cpp:1467
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:538
msgid "Failed to load saved game from file."
msgstr "Não foi possível carregar o jogo guardado."
#: engines/gob/inter_v2.cpp:1537 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:551
msgid "Failed to save game to file."
msgstr "Não foi possível guardar o jogo."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Falha a eliminar o ficheiro."
#: engines/groovie/detection.cpp:323
msgid "Fast movie speed"
msgstr "Velocidade dos filmes rápida"
#: engines/groovie/detection.cpp:324
msgid "Play movies at an increased speed"
msgstr "Reproduz os filmes mais rapidamente"
#: engines/groovie/script.cpp:430
msgid "Failed to save game"
msgstr "Falha a guardar o jogo"
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr "Modo com sangue"
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr "Ativa efeitos sangrentos quando disponíveis"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Risos do público"
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Ativa risos como se houvesse um público"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Seguir em frente"
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Permite saltar diálogos e filmes"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Modo hélio"
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Ativa vozes com hélio"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "Deslocamento suave"
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "Suaviza o deslocamento do ecrã ao caminhar"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "Cursores flutuantes"
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "Ativa cursores flutuantes"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "Barras de vida"
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "Mostra barras de vida"
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:138
msgid "Fight Button L/R Swap"
msgstr "Trocar botão de ataque esq/dir"
#: engines/kyra/detection.cpp:139
msgid "Left button to attack, right button to pick up items"
msgstr "Botão esquerdo para atacar, botão direito para apanhar itens"
#: engines/kyra/engine/eobcommon.cpp:352 engines/kyra/engine/lol.cpp:481
msgid "Move Forward"
msgstr "Avançar"
#: engines/kyra/engine/eobcommon.cpp:353 engines/kyra/engine/lol.cpp:482
msgid "Move Back"
msgstr "Retroceder"
#: engines/kyra/engine/eobcommon.cpp:354
msgid "Move Left"
msgstr "Mover à esquerda"
#: engines/kyra/engine/eobcommon.cpp:355
msgid "Move Right"
msgstr "Mover à direita"
#: engines/kyra/engine/eobcommon.cpp:356 engines/kyra/engine/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2514
msgid "Turn Left"
msgstr "Girar à esquerda"
#: engines/kyra/engine/eobcommon.cpp:357 engines/kyra/engine/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2515
msgid "Turn Right"
msgstr "Girar à direita"
#: engines/kyra/engine/eobcommon.cpp:358
msgid "Open/Close Inventory"
msgstr "Abrir/Fechar inventário"
#: engines/kyra/engine/eobcommon.cpp:359
msgid "Switch Inventory/Character screen"
msgstr "Alternar entre ecrãs inventário/personagem"
#: engines/kyra/engine/eobcommon.cpp:360
msgid "Camp"
msgstr "Acampar"
#: engines/kyra/engine/eobcommon.cpp:361
msgid "Cast Spell"
msgstr "Lançar feitiço"
#: engines/kyra/engine/eobcommon.cpp:364
msgid "Spell Level 1"
msgstr "Feitiço nível 1"
#: engines/kyra/engine/eobcommon.cpp:365
msgid "Spell Level 2"
msgstr "Feitiço nível 2"
#: engines/kyra/engine/eobcommon.cpp:366
msgid "Spell Level 3"
msgstr "Feitiço nível 3"
#: engines/kyra/engine/eobcommon.cpp:367
msgid "Spell Level 4"
msgstr "Feitiço nível 4"
#: engines/kyra/engine/eobcommon.cpp:368
msgid "Spell Level 5"
msgstr "Feitiço nível 5"
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Spell Level 6"
msgstr "Feitiço nível 6"
#: engines/kyra/engine/lol.cpp:478
msgid "Attack 1"
msgstr "Ataque 1"
#: engines/kyra/engine/lol.cpp:479
msgid "Attack 2"
msgstr "Ataque 2"
#: engines/kyra/engine/lol.cpp:480
msgid "Attack 3"
msgstr "Ataque 3"
#: engines/kyra/engine/lol.cpp:483
msgid "Slide Left"
msgstr "Deslizar à esquerda"
#: engines/kyra/engine/lol.cpp:484
msgid "Slide Right"
msgstr "Deslizar à direita"
#: engines/kyra/engine/lol.cpp:487
msgid "Rest"
msgstr "Descansar"
#: engines/kyra/engine/lol.cpp:488
msgid "Options"
msgstr "Opções"
#: engines/kyra/engine/lol.cpp:489
msgid "Choose Spell"
msgstr "Escolher feitiço"
#: engines/kyra/gui/saveload_eob.cpp:569
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:602
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:635
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob.cpp:2254
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the orginal installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
"Esta versão AMIGA requer as seguintes fontes :\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"Se usou um instalador original, estes ficheiros\n"
"deverão estar localizados no directório 'Fonts\" dentro da pasta AmigaDOS.\n"
"Por favor copie-os para dentro do directório EOB do jogo.\n"
#: engines/kyra/graphics/screen_eob.cpp:2262
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/kyra/sound/sound_midi.cpp:72
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Aparenta estar a usar um dispositivo \"General MIDI\",\n"
"mas este jogo apenas suporta \"Roland MT32 MIDI\".\n"
"Foram mapeados os instrumentos \"Roland MT32\" aos de\n"
"\"General MIDI\". É possível que no entanto\n"
"algumas pistas não soem correctamente."
#: engines/mads/detection.cpp:91
msgid "Easy mouse interface"
msgstr "Interface de rato simples"
#: engines/mads/detection.cpp:92
msgid "Shows object names when hovering the mouse over them"
msgstr "Mostra o nome dos objetos ao passar o rato por cima deles"
#: engines/mads/detection.cpp:101 engines/mads/detection.cpp:102
msgid "Animated inventory items"
msgstr "Itens do inventário animados"
#: engines/mads/detection.cpp:111 engines/mads/detection.cpp:112
msgid "Animated game interface"
msgstr "Interface do jogo animada"
#: engines/mads/detection.cpp:121 engines/mads/detection.cpp:122
msgid "Naughty game mode"
msgstr "Modo de jogo atrevido"
#: engines/mohawk/detection.cpp:180
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/detection.cpp:181
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:145 engines/mohawk/dialogs.cpp:285
msgid "~Z~ip Mode Activated"
msgstr ""
#: engines/mohawk/dialogs.cpp:146
msgid "~T~ransitions Enabled"
msgstr ""
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:148
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:152
msgid "Show ~M~ap"
msgstr ""
#: engines/mohawk/dialogs.cpp:158
msgid "Main Men~u~"
msgstr ""
#: engines/mohawk/dialogs.cpp:286
msgid "~W~ater Effect Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:288
msgid "Transitions:"
msgstr "Transições:"
#: engines/mohawk/dialogs.cpp:290
msgid "Disabled"
msgstr "Desactivado"
#: engines/mohawk/dialogs.cpp:291
msgid "Fastest"
msgstr "Mais rápido"
#: engines/mohawk/dialogs.cpp:292
msgid "Normal"
msgstr "Normal"
#: engines/mohawk/dialogs.cpp:293
msgid "Best"
msgstr "Melhor"
#: engines/mohawk/mohawk.cpp:55
msgid "The game is paused. Press any key to continue."
msgstr "Jogo em Pausa. Carregue em qualquer tecla para continuar."
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
"Tem a certeza que pretende carregar um jogo guardado? Todo o progresso não "
"gravado será perdido."
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
msgid "Load game"
msgstr "Carregar jogo"
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
"Tem a certeza que pretende iniciar um novo jogo? Todo o progresso não "
"gravado será perdido."
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
msgid "New game"
msgstr "Novo jogo"
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
"Tem a certeza que deseja sair? Todo o progresso não gravado será perdido."
#: engines/mohawk/riven.cpp:158
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
"Está em falta um ficheiro executável Riven. O executável de Windows será "
"'riven.exe' ou 'rivendmo.exe' "
#: engines/mohawk/riven.cpp:159
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
"Usar o instalador 'arcriven.z' também funcionará. Adicionalmente, poderá "
"também usar o executável Mac 'Riven'."
#: engines/mohawk/riven.cpp:170
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
"Está em falta o ficheiro 'extras.mhk'. Usar o instalador 'arcriven.z' também "
"funcionará."
#: engines/mohawk/riven.cpp:515
msgid "You are missing the following required Riven data files:\n"
msgstr "Estão em falta os seguintes ficheiros necessários Riven:\n"
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
"Exploração para além deste ponto apenas está disponível na versão completa\n"
"do jogo."
#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
"A esta altura, a demo do Riven deve\n"
"perguntar se quer abrir um browser de internet\n"
"para o levar até à loja online 'Red Orb' para comprar\n"
"o jogo. O ScummVM não pode fazer isso, uma vez\n"
"que o site já não existe."
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Carregar ficheiro"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Jogo a carregar..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr ""
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "A guardar jogo..."
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"O ScummVM detectou que tem jogos guardados antigos para 'Nippon Safes' que "
"devem ser renomeados.\n"
"Os nomes antigos já não são suportados, portanto não conseguirá carregar os "
"jogos se não renomear os jogos guardados.\n"
"\n"
"Carregue em OK para os renomear agora, caso contrário, ser-lhe-á perguntado "
"novamente da próxima vez.\n"
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr "O ScummVM renomeu com sucesso todos os seus jogos guardados."
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:716
msgid "Invalid file name for saving"
msgstr "Nome inválido para guardar"
#: engines/pegasus/pegasus.cpp:2512
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2513
msgid "Down/Zoom Out"
msgstr ""
#: engines/pegasus/pegasus.cpp:2516
msgid "Display/Hide Inventory Tray"
msgstr "Mostrar/Esconder Inventório"
#: engines/pegasus/pegasus.cpp:2517
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2518
msgid "Action/Select"
msgstr "Acção/Seleccionar"
#: engines/pegasus/pegasus.cpp:2519
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2520
msgid "Display/Hide Info Screen"
msgstr "Mostrar/Esconder Ecrã de Informação"
#: engines/pegasus/pegasus.cpp:2521
msgid "Display/Hide Pause Menu"
msgstr "Mostrar/Esconder Menu de Pausa"
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr "Introdução alternativa"
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr "Usar uma introdução alternativa do jogo (Versão CD apenas)"
#: engines/sci/detection.cpp:396
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:397
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:406
msgid "Enable high resolution graphics"
msgstr "Activar gráficos em alta resolução"
#: engines/sci/detection.cpp:407
msgid "Enable high resolution graphics/content"
msgstr ""
#: engines/sci/detection.cpp:416
msgid "Enable black-lined video"
msgstr ""
#: engines/sci/detection.cpp:417
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:427
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:428
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Usar interpolação linear para aumentar vídeos, quando possível"
#: engines/sci/detection.cpp:438
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:439
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:448
msgid "Prefer digital sound effects"
msgstr ""
#: engines/sci/detection.cpp:449
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:468
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Usar IMF/Yamaha FB-01 para saída MIDI"
#: engines/sci/detection.cpp:469
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
#: engines/sci/detection.cpp:479
msgid "Use CD audio"
msgstr "Usar CD áudio"
#: engines/sci/detection.cpp:480
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Usar áudio CD em vez de som do jogo, se disponível"
#: engines/sci/detection.cpp:490
msgid "Use Windows cursors"
msgstr "Usar cursores do Windows"
#: engines/sci/detection.cpp:491
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection.cpp:501
msgid "Use silver cursors"
msgstr "Usar cursores prateados"
#: engines/sci/detection.cpp:502
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
#: engines/sci/detection.cpp:512
msgid "Enable content censoring"
msgstr "Activar censura de conteúdo"
#: engines/sci/detection.cpp:513
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:523
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection.cpp:524
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection.cpp:854 engines/sci/engine/kfile.cpp:481
msgid "(Autosave)"
msgstr "(Auto-guardado)"
#: engines/sci/engine/kgraphics.cpp:995
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:348
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/savegame.cpp:1300
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1302
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1313
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/resource.cpp:827
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:385
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:409
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:428
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/scumm/detection.cpp:1123
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""
#: engines/scumm/detection.cpp:1141
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/detection.cpp:1352
msgid "Show Object Line"
msgstr ""
#: engines/scumm/detection.cpp:1353
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr ""
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr ""
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr ""
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr ""
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr ""
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr ""
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr ""
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr ""
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr ""
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr ""
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr ""
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr ""
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr ""
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr ""
#: engines/scumm/dialogs.cpp:599
msgid "Speech Only"
msgstr ""
#: engines/scumm/dialogs.cpp:600
msgid "Speech and Subtitles"
msgstr ""
#: engines/scumm/dialogs.cpp:601
msgid "Subtitles Only"
msgstr ""
#: engines/scumm/dialogs.cpp:609
msgctxt "lowres"
msgid "Speech & Subs"
msgstr ""
#: engines/scumm/dialogs.cpp:655
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:657
msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:661
msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:662
msgid "Expert"
msgstr ""
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr ""
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr ""
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr ""
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr ""
#: engines/scumm/help.cpp:79
msgid "Space"
msgstr ""
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr ""
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr ""
#: engines/scumm/help.cpp:80
msgid "Load saved game 1-10"
msgstr ""
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr ""
#: engines/scumm/help.cpp:81
msgid "Save game 1-10"
msgstr ""
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr ""
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr ""
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr ""
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr ""
#: engines/scumm/help.cpp:91
msgid "Tab"
msgstr ""
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr ""
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr ""
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr ""
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr ""
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:100
msgid "Toggle mouse capture"
msgstr ""
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr ""
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr ""
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr ""
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr ""
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr ""
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr ""
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr ""
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr ""
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr ""
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr ""
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr ""
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr ""
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr ""
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr ""
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr ""
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251
msgid "Use"
msgstr ""
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr ""
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr ""
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr ""
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr ""
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr ""
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228
msgid "Pick up"
msgstr ""
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr ""
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr ""
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr ""
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr ""
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr ""
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr ""
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr ""
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr ""
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr ""
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr ""
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr ""
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr ""
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr ""
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr ""
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr ""
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr ""
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr ""
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr ""
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr ""
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr ""
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249
msgid "Talk to"
msgstr ""
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr ""
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr ""
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr ""
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr ""
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr ""
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr ""
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr ""
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr ""
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr ""
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr ""
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr ""
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr ""
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr ""
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr ""
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr ""
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr ""
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr ""
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr ""
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr ""
#: engines/scumm/help.cpp:256
msgid "Other game controls:"
msgstr ""
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268
msgid "Inventory:"
msgstr ""
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list up"
msgstr ""
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list down"
msgstr ""
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269
msgid "Upper left item"
msgstr ""
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Lower left item"
msgstr ""
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Upper right item"
msgstr ""
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274
msgid "Lower right item"
msgstr ""
#: engines/scumm/help.cpp:270
msgid "Middle left item"
msgstr ""
#: engines/scumm/help.cpp:273
msgid "Middle right item"
msgstr ""
#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285
msgid "Switching characters:"
msgstr ""
#: engines/scumm/help.cpp:282
msgid "Second kid"
msgstr ""
#: engines/scumm/help.cpp:283
msgid "Third kid"
msgstr ""
#: engines/scumm/help.cpp:292
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:293
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:295
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:296
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:304
msgid "Fighting controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306
#: engines/scumm/help.cpp:307
msgid "Step back"
msgstr ""
#: engines/scumm/help.cpp:308
msgid "Block high"
msgstr ""
#: engines/scumm/help.cpp:309
msgid "Block middle"
msgstr ""
#: engines/scumm/help.cpp:310
msgid "Block low"
msgstr ""
#: engines/scumm/help.cpp:311
msgid "Punch high"
msgstr ""
#: engines/scumm/help.cpp:312
msgid "Punch middle"
msgstr ""
#: engines/scumm/help.cpp:313
msgid "Punch low"
msgstr ""
#: engines/scumm/help.cpp:315
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:318
msgid "These are for Indy on left."
msgstr ""
#: engines/scumm/help.cpp:319
msgid "When Indy is on the right,"
msgstr ""
#: engines/scumm/help.cpp:320
msgid "7, 4, and 1 are switched with"
msgstr ""
#: engines/scumm/help.cpp:321
msgid "9, 6, and 3, respectively."
msgstr ""
#: engines/scumm/help.cpp:328
msgid "Biplane controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:329
msgid "Fly to upper left"
msgstr ""
#: engines/scumm/help.cpp:330
msgid "Fly to left"
msgstr ""
#: engines/scumm/help.cpp:331
msgid "Fly to lower left"
msgstr ""
#: engines/scumm/help.cpp:332
msgid "Fly upwards"
msgstr ""
#: engines/scumm/help.cpp:333
msgid "Fly straight"
msgstr ""
#: engines/scumm/help.cpp:334
msgid "Fly down"
msgstr ""
#: engines/scumm/help.cpp:335
msgid "Fly to upper right"
msgstr ""
#: engines/scumm/help.cpp:336
msgid "Fly to right"
msgstr ""
#: engines/scumm/help.cpp:337
msgid "Fly to lower right"
msgstr ""
#: engines/scumm/input.cpp:578
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:580
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:593
msgid "Music volume: "
msgstr ""
#: engines/scumm/input.cpp:610
msgid "Subtitle speed: "
msgstr "Vel. das legendas: "
#: engines/scumm/scumm.cpp:1883
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:2742
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr ""
#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
msgstr ""
#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr ""
#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr ""
#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
#: engines/supernova/supernova.cpp:194
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:220
#, c-format
msgid "Unable to locate the text for %s language in '%s' engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:441
#, c-format
msgid "Unable to find '%s' in game folder."
msgstr ""
#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr ""
#: engines/sword1/control.cpp:885
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/sword1/control.cpp:1259
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
#: engines/sword1/control.cpp:1262
msgid "Keep the old one"
msgstr ""
#: engines/sword1/control.cpp:1262
msgid "Keep the new one"
msgstr ""
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""
#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr ""
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
#: engines/tony/tony.cpp:258
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:222
#, c-format
msgid "Saved game in slot #%d "
msgstr "Jogo guardado na posição #%d "
#: engines/toon/toon.cpp:226
#, c-format
msgid "Could not quick save into slot #%d"
msgstr "Não foi possível guardar o jogo na posição #%d"
#: engines/toon/toon.cpp:239
#, c-format
msgid "Saved game #%d quick loaded"
msgstr "Jogo guardado #%d carregado"
#: engines/toon/toon.cpp:243
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Não foi possível carregar o jogo guardado #%d"
#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Mostrar contador de FPS"
#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Mostra o número de frames-por-segundo atual no canto superior esquerdo"
#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Filtragem bilinear gráfica (LENTA)"
#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Aplica uma filtragem bilinear aos sprites individuais"
#: engines/wintermute/wintermute.cpp:153
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
#: engines/wintermute/wintermute.cpp:164
msgid ""
"This game requires 3D characters support, which is out of ScummVM's scope."
msgstr ""
#: engines/xeen/detection.cpp:89
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:90
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:99
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:100
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Duplicar FPS"
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Aumenta a taxa de frames de 30 para 60 FPS"
#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr "Ativar Venus"
#: engines/zvision/detection_tables.h:72
msgid "Enable the Venus help system"
msgstr "Ativa o sistema de ajuda Venus"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr "Desativar animação de rotação"
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr "Desativa a animação ao rodar no modo panorama"
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr "Usar vídeos MPEG de alta resolução"
#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr "Usa vídeos MPEG da versão em DVD em vez de AVI com resolução inferior"
#: engines/zvision/file/save_manager.cpp:226
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
"Este jogo guardado usa a versão %u, mas este motor só suporta versões até "
"%d. Tem de atualizar o ScummVM para carregar este jogo guardado."
#~ msgid "Unnamed savegame"
#~ msgstr "Jogo guardado sem nome"
#~ msgid "Windowed mode"
#~ msgstr "Modo janela"
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#, fuzzy
#~ msgctxt "lowres"
#~ msgid "Mouse Speed:"
#~ msgstr "Velocidade:"