mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 03:07:06 +00:00
be1bd35ae5
svn-id: r10563
452 lines
9.8 KiB
XML
452 lines
9.8 KiB
XML
<?xml version="1.0" encoding = "windows-1250"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.00"
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Name="scummvm"
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ProjectGUID="{8434CB15-D08F-427D-9E6D-581AE5B28440}"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="scummvm_Debug"
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IntermediateDirectory="scummvm_Debug"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../../;../../common"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;USE_ADLIB"
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MinimalRebuild="TRUE"
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ExceptionHandling="FALSE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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ForceConformanceInForLoopScope="TRUE"
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RuntimeTypeInfo="TRUE"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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WarnAsError="TRUE"
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SuppressStartupBanner="FALSE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib sdl.lib bs2_debug/bs2.lib queen_debug/queen.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib"
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OutputFile="$(OutDir)/scummvm.exe"
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LinkIncremental="2"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/scummvm.pdb"
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SubSystem="1"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="scummvm_Release"
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IntermediateDirectory="scummvm_Release"
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ConfigurationType="1"
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CharacterSet="2"
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WholeProgramOptimization="FALSE">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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OmitFramePointers="TRUE"
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AdditionalIncludeDirectories="../../;../../common"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;USE_ADLIB"
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StringPooling="TRUE"
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MinimalRebuild="FALSE"
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ExceptionHandling="FALSE"
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RuntimeLibrary="0"
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BufferSecurityCheck="FALSE"
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EnableFunctionLevelLinking="FALSE"
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ForceConformanceInForLoopScope="TRUE"
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RuntimeTypeInfo="TRUE"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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WarnAsError="TRUE"
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DebugInformationFormat="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib sdl.lib bs2_release/bs2.lib queen_release/queen.lib scumm_release/scumm.lib simon_release/simon.lib sky_release/sky.lib"
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OutputFile="$(OutDir)/scummvm.exe"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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GenerateDebugInformation="FALSE"
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SubSystem="1"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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</Configuration>
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</Configurations>
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<Files>
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<Filter
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Name="base"
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Filter="">
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<File
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RelativePath="..\..\base\engine.cpp">
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</File>
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<File
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RelativePath="..\..\base\engine.h">
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</File>
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<File
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RelativePath="..\..\base\gameDetector.cpp">
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</File>
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<File
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RelativePath="..\..\base\gameDetector.h">
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</File>
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<File
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RelativePath="..\..\base\main.cpp">
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</File>
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<File
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RelativePath="..\..\base\plugins.cpp">
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</File>
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<File
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RelativePath="..\..\base\plugins.h">
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</File>
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</Filter>
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<Filter
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Name="common"
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Filter="">
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<File
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RelativePath="..\..\common\config-file.cpp">
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</File>
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<File
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RelativePath="..\..\common\config-file.h">
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</File>
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<File
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RelativePath="..\..\common\file.cpp">
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</File>
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<File
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RelativePath="..\..\common\file.h">
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</File>
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<File
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RelativePath="..\..\common\list.h">
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</File>
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<File
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RelativePath="..\..\common\map.h">
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</File>
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<File
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RelativePath="..\..\common\rect.h">
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</File>
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<File
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RelativePath="..\..\common\savefile.cpp">
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</File>
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<File
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RelativePath="..\..\common\savefile.h">
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</File>
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<File
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RelativePath="..\..\common\scaler.cpp">
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</File>
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<File
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RelativePath="..\..\common\scaler.h">
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</File>
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<File
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RelativePath="..\..\common\scummsys.h">
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</File>
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<File
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RelativePath="..\..\common\stdafx.h">
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</File>
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<File
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RelativePath="..\..\common\str.cpp">
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</File>
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<File
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RelativePath="..\..\common\str.h">
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</File>
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<File
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RelativePath="..\..\common\system.h">
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</File>
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<File
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RelativePath="..\..\common\timer.cpp">
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</File>
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<File
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RelativePath="..\..\common\timer.h">
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</File>
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<File
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RelativePath="..\..\common\util.cpp">
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</File>
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<File
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RelativePath="..\..\common\util.h">
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</File>
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<Filter
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Name="scaler"
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Filter="">
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<File
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RelativePath="..\..\common\scaler\2xsai.cpp">
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</File>
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<File
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RelativePath="..\..\common\scaler\aspect.cpp">
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</File>
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<File
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RelativePath="..\..\common\scaler\hq2x.cpp">
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</File>
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<File
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RelativePath="..\..\common\scaler\hq3x.cpp">
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</File>
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<File
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RelativePath="..\..\common\scaler\intern.h">
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="sound"
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Filter="">
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<File
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RelativePath="..\..\sound\audiostream.cpp">
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</File>
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<File
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RelativePath="..\..\sound\audiostream.h">
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</File>
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<File
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RelativePath="..\..\sound\fmopl.cpp">
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</File>
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<File
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RelativePath="..\..\sound\fmopl.h">
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</File>
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<File
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RelativePath="..\..\sound\mididrv.cpp">
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</File>
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<File
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RelativePath="..\..\sound\mididrv.h">
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</File>
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<File
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RelativePath="..\..\sound\midiparser.cpp">
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</File>
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<File
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RelativePath="..\..\sound\midiparser.h">
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</File>
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<File
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RelativePath="..\..\sound\midiparser_smf.cpp">
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</File>
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<File
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RelativePath="..\..\sound\midiparser_xmidi.cpp">
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</File>
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<File
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RelativePath="..\..\sound\mixer.cpp">
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</File>
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<File
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RelativePath="..\..\sound\mixer.h">
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</File>
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<File
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RelativePath="..\..\sound\mpu401.cpp">
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</File>
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<File
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RelativePath="..\..\sound\mpu401.h">
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</File>
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<File
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RelativePath="..\..\sound\rate.cpp">
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</File>
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<File
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RelativePath="..\..\sound\rate.h">
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</File>
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<File
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RelativePath="..\..\sound\resample.cpp">
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</File>
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<File
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RelativePath="..\..\sound\resample.h">
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</File>
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<File
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RelativePath="..\..\sound\voc.cpp">
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</File>
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<File
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RelativePath="..\..\sound\voc.h">
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</File>
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</Filter>
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<Filter
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Name="txt"
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Filter="">
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<File
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RelativePath="..\..\COPYING">
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</File>
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<File
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RelativePath="..\..\NEWS">
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</File>
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<File
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RelativePath="..\..\README">
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</File>
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<File
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RelativePath="..\..\TODO">
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</File>
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</Filter>
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<Filter
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Name="rsc"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
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<File
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RelativePath="..\..\scummvm.ico">
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</File>
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<File
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RelativePath="..\..\scummvm.rc">
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</File>
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</Filter>
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<Filter
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Name="backends"
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Filter="">
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<File
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RelativePath="..\..\backends\intern.h">
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</File>
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<Filter
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Name="sdl"
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Filter="">
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<File
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RelativePath="..\..\backends\sdl\sdl-common.cpp">
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</File>
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<File
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RelativePath="..\..\backends\sdl\sdl-common.h">
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<File
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RelativePath="..\..\backends\sdl\sdl.cpp">
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</Filter>
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<Filter
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Name="fs"
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Filter="">
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<File
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RelativePath="..\..\backends\fs\fs.h">
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</File>
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<File
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RelativePath="..\..\backends\fs\windows\windows-fs.cpp">
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</Filter>
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<Filter
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Name="midi"
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Filter="">
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<File
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RelativePath="..\..\backends\midi\adlib.cpp">
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<File
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<File
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</File>
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RelativePath="..\..\gui\ListWidget.cpp">
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RelativePath="..\..\gui\PopUpWidget.cpp">
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RelativePath="..\..\gui\PopUpWidget.h">
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RelativePath="..\..\gui\ScrollBarWidget.cpp">
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RelativePath="..\..\gui\browser.cpp">
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RelativePath="..\..\gui\browser.h">
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RelativePath="..\..\gui\chooser.cpp">
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RelativePath="..\..\gui\chooser.h">
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RelativePath="..\..\gui\launcher.h">
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RelativePath="..\..\gui\message.cpp">
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RelativePath="..\..\gui\message.h">
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RelativePath="..\..\gui\newgui.h">
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RelativePath="..\..\gui\options.cpp">
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RelativePath="..\..\gui\options.h">
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RelativePath="..\..\gui\widget.cpp">
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RelativePath="..\..\gui\widget.h">
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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