scummvm/dists/msvc7/scummvm.vcproj
Paweł Kołodziejski be1bd35ae5 moved msvc6 and msvc7 project files into dist dir
svn-id: r10563
2003-10-03 08:18:17 +00:00

452 lines
9.8 KiB
XML

<?xml version="1.0" encoding = "windows-1250"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="scummvm"
ProjectGUID="{8434CB15-D08F-427D-9E6D-581AE5B28440}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="scummvm_Debug"
IntermediateDirectory="scummvm_Debug"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;USE_ADLIB"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
ForceConformanceInForLoopScope="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="0"
WarningLevel="3"
WarnAsError="TRUE"
SuppressStartupBanner="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib sdl.lib bs2_debug/bs2.lib queen_debug/queen.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib"
OutputFile="$(OutDir)/scummvm.exe"
LinkIncremental="2"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/scummvm.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="scummvm_Release"
IntermediateDirectory="scummvm_Release"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;USE_ADLIB"
StringPooling="TRUE"
MinimalRebuild="FALSE"
ExceptionHandling="FALSE"
RuntimeLibrary="0"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="FALSE"
ForceConformanceInForLoopScope="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="0"
WarningLevel="3"
WarnAsError="TRUE"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib sdl.lib bs2_release/bs2.lib queen_release/queen.lib scumm_release/scumm.lib simon_release/simon.lib sky_release/sky.lib"
OutputFile="$(OutDir)/scummvm.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="FALSE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="base"
Filter="">
<File
RelativePath="..\..\base\engine.cpp">
</File>
<File
RelativePath="..\..\base\engine.h">
</File>
<File
RelativePath="..\..\base\gameDetector.cpp">
</File>
<File
RelativePath="..\..\base\gameDetector.h">
</File>
<File
RelativePath="..\..\base\main.cpp">
</File>
<File
RelativePath="..\..\base\plugins.cpp">
</File>
<File
RelativePath="..\..\base\plugins.h">
</File>
</Filter>
<Filter
Name="common"
Filter="">
<File
RelativePath="..\..\common\config-file.cpp">
</File>
<File
RelativePath="..\..\common\config-file.h">
</File>
<File
RelativePath="..\..\common\file.cpp">
</File>
<File
RelativePath="..\..\common\file.h">
</File>
<File
RelativePath="..\..\common\list.h">
</File>
<File
RelativePath="..\..\common\map.h">
</File>
<File
RelativePath="..\..\common\rect.h">
</File>
<File
RelativePath="..\..\common\savefile.cpp">
</File>
<File
RelativePath="..\..\common\savefile.h">
</File>
<File
RelativePath="..\..\common\scaler.cpp">
</File>
<File
RelativePath="..\..\common\scaler.h">
</File>
<File
RelativePath="..\..\common\scummsys.h">
</File>
<File
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</File>
<File
RelativePath="..\..\common\str.cpp">
</File>
<File
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</File>
<File
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</File>
<File
RelativePath="..\..\common\timer.cpp">
</File>
<File
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</File>
<File
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</File>
<File
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</File>
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Filter="">
<File
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</File>
<File
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</File>
<File
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</File>
<File
RelativePath="..\..\common\scaler\hq3x.cpp">
</File>
<File
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</File>
</Filter>
</Filter>
<Filter
Name="sound"
Filter="">
<File
RelativePath="..\..\sound\audiostream.cpp">
</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
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</File>
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</File>
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</File>
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</File>
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</Filter>
<Filter
Name="txt"
Filter="">
<File
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</File>
<File
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</File>
<File
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</File>
<File
RelativePath="..\..\TODO">
</File>
</Filter>
<Filter
Name="rsc"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
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</File>
<File
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</File>
</Filter>
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Filter="">
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</Filter>
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Filter="">
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Filter="">
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</File>
</Filter>
</Filter>
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Name="gui"
Filter="">
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</File>
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</File>
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</File>
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</File>
<File
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</File>
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</File>
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</File>
<File
RelativePath="..\..\gui\launcher.cpp">
</File>
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</File>
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</File>
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</File>
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</File>
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RelativePath="..\..\gui\widget.cpp">
</File>
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</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>