scummvm/engines/lastexpress/entities/kahina.h
2014-06-16 18:46:19 -04:00

155 lines
3.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef LASTEXPRESS_KAHINA_H
#define LASTEXPRESS_KAHINA_H
#include "lastexpress/entities/entity.h"
namespace LastExpress {
class LastExpressEngine;
class Kahina : public Entity {
public:
Kahina(LastExpressEngine *engine);
~Kahina() {}
/**
* Resets the entity
*/
DECLARE_FUNCTION(reset)
/**
* Plays sound
*
* @param filename The sound filename
*/
DECLARE_FUNCTION_1(playSound, const char *filename)
/**
* Saves the game
*
* @param savegameType The type of the savegame
* @param param The param for the savegame (EventIndex or TimeValue)
*/
DECLARE_FUNCTION_2(savegame, SavegameType savegameType, uint32 param)
/**
* Updates parameter 2 using time value
*
* @param time The time to add
*/
DECLARE_FUNCTION_1(updateFromTime, uint32 time)
/**
* Updates parameter 2 using ticks value
*
* @param savepoint The savepoint
* - ticks to add
*/
DECLARE_FUNCTION_NOSETUP(updateFromTicks)
DECLARE_FUNCTION_1(lookingForCath, TimeValue timeValue)
/**
* Updates the entity
*
* @param car The car
* @param entityPosition The entity position
*/
DECLARE_FUNCTION_2(updateEntity2, CarIndex car, EntityPosition entityPosition)
/**
* Updates the entity
*
* @param car The car
* @param entityPosition The entity position
*/
DECLARE_FUNCTION_2(updateEntity, CarIndex car, EntityPosition entityPosition)
/**
* Handles entering/exiting a compartment.
*
* @param sequence The sequence to draw
* @param compartment The compartment
*/
DECLARE_FUNCTION_2(enterExitCompartment, const char *sequence, ObjectIndex compartment)
/**
* Setup Chapter 1
*/
DECLARE_FUNCTION(chapter1)
/**
* Handle Chapter 1 events
*/
DECLARE_FUNCTION(chapter1Handler)
DECLARE_FUNCTION(awaitingCath)
DECLARE_FUNCTION(cathDone)
DECLARE_FUNCTION(function14)
DECLARE_FUNCTION(searchTrain)
/**
* Setup Chapter 2
*/
DECLARE_FUNCTION(chapter2)
DECLARE_FUNCTION(inSeclusionPart2)
/**
* Setup Chapter 3
*/
DECLARE_FUNCTION(chapter3)
/**
* Update the entity, handling excuse me events and resetting the entity state after the argument with Anna in the baggage car
*
* @param car The car index
* @param entityPosition The entity position
*/
DECLARE_FUNCTION_2(function19, CarIndex car, EntityPosition entityPosition)
DECLARE_FUNCTION(beforeConcert)
DECLARE_FUNCTION(concert)
DECLARE_FUNCTION(finished)
DECLARE_FUNCTION(findFirebird)
DECLARE_FUNCTION(seekCath)
DECLARE_FUNCTION(searchCath)
DECLARE_FUNCTION(searchTatiana)
DECLARE_FUNCTION(killCathAnywhere)
/**
* Setup Chapter 4
*/
DECLARE_FUNCTION(chapter4)
/**
* Setup Chapter 5
*/
DECLARE_FUNCTION(chapter5)
};
} // End of namespace LastExpress
#endif // LASTEXPRESS_KAHINA_H