scummvm/engines
2006-08-26 11:56:49 +00:00
..
agi Fix bug #1544810 - AGI: Launching undefined target 'agi' shows a blank screen 2006-08-26 11:56:49 +00:00
cine Run the Cine engine's game detector before starting a game, to ensure that it 2006-08-04 09:46:40 +00:00
gob Fixed pathfinding 2006-08-16 20:52:43 +00:00
kyra - adding LPGL headers to adlib sound specific files 2006-08-15 18:04:01 +00:00
lure changed references to StringData::getString to use two parameter version rather than passing NULL values 2006-08-07 13:28:19 +00:00
queen * Added copyright string to all engine plugins 2006-07-31 13:41:21 +00:00
saga Fix bug #1544801 - ITE: Engine creates launcher entry when failing to launch 2006-08-26 11:33:15 +00:00
scumm Added some actual file sizes to the MD5 table 2006-08-25 17:52:45 +00:00
simon Fix bug #1544799 - SIMON: Engine creates launcher entry when failing to launch. 2006-08-26 11:25:08 +00:00
sky Apply patch #1534805 ("BASS: Linc font too wide in version 303") 2006-08-16 20:01:58 +00:00
sword1 Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCA 2006-08-26 11:34:35 +00:00
sword2 The DXA player now bases subtitle position on screen size, rather than frame 2006-08-23 21:13:11 +00:00
module.mk update make subsystem 2006-05-23 23:51:59 +00:00