..
animator.cpp
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
2006-03-08 11:37:25 +00:00
animator.h
debugger.cpp
Added the proper death dialog, changed the sequence skipping code a bit to avoid
2006-03-07 14:16:52 +00:00
debugger.h
Made the kyra debug extensions more generic, i.e. scumm engine could replace
2006-02-14 23:31:25 +00:00
gui.cpp
Implemented the last menu (the settings screen). Walking speed, text speed,
2006-03-08 13:15:13 +00:00
items.cpp
Made the kyra debug extensions more generic, i.e. scumm engine could replace
2006-02-14 23:31:25 +00:00
kyra.cpp
- Fixed regression when moving waitTicks to delay (removes wrongly drawn shapes and wrongly call of the kyragame fading in the outro)
2006-03-13 17:19:19 +00:00
kyra.h
Music in the last two intro scenes plays now again with adlib.
2006-03-12 14:22:27 +00:00
module.mk
Added WIP Adlib sound playing code to kyra.
2006-02-27 22:39:55 +00:00
resource.cpp
Commits patch #1437774 ("KYRA1: Game will crash if bitmap is missing").
2006-03-08 21:21:56 +00:00
resource.h
Reduced header dependencies
2006-02-17 15:37:25 +00:00
saveload.cpp
Implemented the last menu (the settings screen). Walking speed, text speed,
2006-03-08 13:15:13 +00:00
scene.cpp
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
2006-03-08 11:37:25 +00:00
screen.cpp
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
2006-03-08 11:37:25 +00:00
screen.h
Reduced header dependencies
2006-02-17 15:37:25 +00:00
script_v1.cpp
Implemented the last menu (the settings screen). Walking speed, text speed,
2006-03-08 13:15:13 +00:00
script.cpp
Made the kyra debug extensions more generic, i.e. scumm engine could replace
2006-02-14 23:31:25 +00:00
script.h
seqplayer.cpp
- Fixed regression when moving waitTicks to delay (removes wrongly drawn shapes and wrongly call of the kyragame fading in the outro)
2006-03-13 17:19:19 +00:00
seqplayer.h
sequences_v1.cpp
Music in the last two intro scenes plays now again with adlib.
2006-03-12 14:22:27 +00:00
sound_adlib.cpp
Updated comment with more circumstantial evidence that the low-frequency note
2006-03-14 09:55:41 +00:00
sound.cpp
Fixes non looping tracks and a fading bug, which silenced the music, with mt-32.
2006-03-12 15:38:59 +00:00
sound.h
Fixes non looping tracks and a fading bug, which silenced the music, with mt-32.
2006-03-12 15:38:59 +00:00
sprites.cpp
Made the kyra debug extensions more generic, i.e. scumm engine could replace
2006-02-14 23:31:25 +00:00
sprites.h
staticres.cpp
Implemented the last menu (the settings screen). Walking speed, text speed,
2006-03-08 13:15:13 +00:00
text.cpp
Implemented the last menu (the settings screen). Walking speed, text speed,
2006-03-08 13:15:13 +00:00
text.h
timer.cpp
Implemented the last menu (the settings screen). Walking speed, text speed,
2006-03-08 13:15:13 +00:00
wsamovie.cpp
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
2006-03-08 11:37:25 +00:00
wsamovie.h