mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 01:39:57 +00:00
52a3dd7581
svn-id: r33275
441 lines
13 KiB
C++
441 lines
13 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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* Low level graphics interface.
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*/
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#include "tinsel/graphics.h"
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#include "tinsel/handle.h" // LockMem()
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#include "tinsel/object.h"
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#include "tinsel/palette.h"
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#include "tinsel/tinsel.h"
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namespace Tinsel {
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//----------------- LOCAL DEFINES --------------------
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// Defines used in graphic drawing
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#define CHARPTR_OFFSET 16
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#define CHAR_WIDTH 4
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#define CHAR_HEIGHT 4
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extern uint8 transPalette[MAX_COLOURS];
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//----------------- SUPPORT FUNCTIONS ---------------------
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/**
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* Straight rendering with transparency support
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*/
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static void WrtNonZero(DRAWOBJECT *pObj, uint8 *srcP, uint8 *destP, bool applyClipping) {
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// Set up the offset between destination blocks
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int rightClip = applyClipping ? pObj->rightClip : 0;
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Common::Rect boxBounds;
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if (applyClipping) {
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// Adjust the height down to skip any bottom clipping
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pObj->height -= pObj->botClip;
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// Make adjustment for the top clipping row
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srcP += sizeof(uint16) * ((pObj->width + 3) >> 2) * (pObj->topClip >> 2);
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pObj->height -= pObj->topClip;
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pObj->topClip %= 4;
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}
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// Vertical loop
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while (pObj->height > 0) {
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// Get the start of the next line output
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uint8 *tempDest = destP;
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// Get the line width, and figure out which row range within the 4 row high blocks
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// will be displayed if clipping is to be taken into account
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int width = pObj->width;
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if (!applyClipping) {
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// No clipping, so so set box bounding area for drawing full 4x4 pixel blocks
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boxBounds.top = 0;
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boxBounds.bottom = 3;
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boxBounds.left = 0;
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} else {
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// Handle any possible clipping at the top of the char block.
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// We already handled topClip partially at the beginning of this function.
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// Hence the only non-zero values it can assume at this point are 1,2,3,
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// and that only during the very first iteration (i.e. when the top char
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// block is drawn only partially). In particular, we set topClip to zero,
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// as all following blocks are not to be top clipped.
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boxBounds.top = pObj->topClip;
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pObj->topClip = 0;
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boxBounds.bottom = MIN(boxBounds.top + pObj->height - 1, 3);
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// Handle any possible clipping at the start of the line
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boxBounds.left = pObj->leftClip;
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if (boxBounds.left >= 4) {
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srcP += sizeof(uint16) * (boxBounds.left >> 2);
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width -= boxBounds.left & 0xfffc;
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boxBounds.left %= 4;
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}
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width -= boxBounds.left;
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}
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// Horizontal loop
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while (width > rightClip) {
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boxBounds.right = MIN(boxBounds.left + width - rightClip - 1, 3);
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assert(boxBounds.bottom >= boxBounds.top);
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assert(boxBounds.right >= boxBounds.left);
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int16 indexVal = READ_LE_UINT16(srcP);
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srcP += sizeof(uint16);
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if (indexVal >= 0) {
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// Draw a 4x4 block based on the opcode as in index into the block list
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const uint8 *p = (uint8 *)pObj->charBase + (indexVal << 4);
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p += boxBounds.top * sizeof(uint32);
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for (int yp = boxBounds.top; yp <= boxBounds.bottom; ++yp, p += sizeof(uint32)) {
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Common::copy(p + boxBounds.left, p + boxBounds.right + 1, tempDest + (SCREEN_WIDTH * (yp - boxBounds.top)));
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}
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} else {
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// Draw a 4x4 block with transparency support
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indexVal &= 0x7fff;
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// If index is zero, then skip drawing the block completely
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if (indexVal > 0) {
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// Use the index along with the object's translation offset
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const uint8 *p = (uint8 *)pObj->charBase + ((pObj->transOffset + indexVal) << 4);
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// Loop through each pixel - only draw a pixel if it's non-zero
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p += boxBounds.top * sizeof(uint32);
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for (int yp = boxBounds.top; yp <= boxBounds.bottom; ++yp) {
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p += boxBounds.left;
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for (int xp = boxBounds.left; xp <= boxBounds.right; ++xp, ++p) {
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if (*p)
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*(tempDest + SCREEN_WIDTH * (yp - boxBounds.top) + (xp - boxBounds.left)) = *p;
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}
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p += 3 - boxBounds.right;
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}
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}
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}
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tempDest += boxBounds.right - boxBounds.left + 1;
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width -= 3 - boxBounds.left + 1;
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// None of the remaining horizontal blocks should be left clipped
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boxBounds.left = 0;
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}
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// If there is any width remaining, there must be a right edge clipping
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if (width >= 0)
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srcP += sizeof(uint16) * ((width + 3) >> 2);
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// Move to next line line
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pObj->height -= boxBounds.bottom - boxBounds.top + 1;
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destP += (boxBounds.bottom - boxBounds.top + 1) * SCREEN_WIDTH;
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}
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}
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/**
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* Fill the destination area with a constant colour
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*/
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static void WrtConst(DRAWOBJECT *pObj, uint8 *destP, bool applyClipping) {
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if (applyClipping) {
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pObj->height -= pObj->topClip + pObj->botClip;
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pObj->width -= pObj->leftClip + pObj->rightClip;
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if (pObj->width <= 0)
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return;
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}
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// Loop through any remaining lines
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while (pObj->height > 0) {
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Common::set_to(destP, destP + pObj->width, pObj->constant);
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--pObj->height;
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destP += SCREEN_WIDTH;
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}
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}
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/**
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* Translates the destination surface within the object's bounds using the transparency
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* lookup table from transpal.cpp (the contents of which have been moved into palette.cpp)
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*/
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static void WrtTrans(DRAWOBJECT *pObj, uint8 *destP, bool applyClipping) {
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if (applyClipping) {
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pObj->height -= pObj->topClip + pObj->botClip;
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pObj->width -= pObj->leftClip + pObj->rightClip;
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if (pObj->width <= 0)
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return;
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}
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// Set up the offset between destination lines
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int lineOffset = SCREEN_WIDTH - pObj->width;
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// Loop through any remaining lines
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while (pObj->height > 0) {
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for (int i = 0; i < pObj->width; ++i, ++destP)
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*destP = transPalette[*destP];
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--pObj->height;
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destP += lineOffset;
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}
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}
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#if 0
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// This commented out code is the untested original WrtNonZero/ClpWrtNonZero combo method
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// from the v1 source. It may be needed to be included later on to support v1 gfx files
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/**
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* Straight rendering with transparency support
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* Possibly only used in the Discworld Demo
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*/
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static void DemoWrtNonZero(DRAWOBJECT *pObj, uint8 *srcP, uint8 *destP, bool applyClipping) {
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// FIXME: If this method is used for the demo, it still needs to be made Endian safe
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// Set up the offset between destination lines
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pObj->lineoffset = SCREEN_WIDTH - pObj->width - (applyClipping ? pObj->leftClip - pObj->rightClip : 0);
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// Top clipped line handling
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while (applyClipping && (pObj->topClip > 0)) {
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// Loop through discarding the data for the line
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int width = pObj->width;
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while (width > 0) {
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int32 opcodeOrLen = (int32)READ_LE_UINT32(srcP);
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srcP += sizeof(uint32);
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if (opcodeOrLen >= 0) {
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// Dump the data
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srcP += ((opcodeOrLen + 3) / 4) * 4;
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width -= opcodeOrLen;
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} else {
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// Dump the run-length opcode
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width -= -opcodeOrLen;
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}
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}
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--pObj->height;
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--pObj->topClip;
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}
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// Loop for the required number of rows
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while (pObj->height > 0) {
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int width = pObj->width;
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// Handling for left edge clipping - this basically involves dumping data until we reach
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// the part of the line to be displayed
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int clipLeft = pObj->leftClip;
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while (applyClipping && (clipLeft > 0)) {
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int32 opcodeOrLen = (int32)READ_LE_UINT32(srcP);
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srcP += sizeof(uint32);
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if (opcodeOrLen >= 0) {
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// Copy a specified number of bytes
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// Make adjustments for past the clipping width
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int remainder = 4 - (opcodeOrLen % 4);
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srcP += MIN(clipLeft, opcodeOrLen);
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opcodeOrLen -= MIN(clipLeft, opcodeOrLen);
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clipLeft -= MIN(clipLeft, opcodeOrLen);
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width -= opcodeOrLen;
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// Handle any right edge clipping (if run length covers entire width)
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if (width < pObj->rightClip) {
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remainder += (pObj->rightClip - width);
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opcodeOrLen -= (pObj->rightClip - width);
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}
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if (opcodeOrLen > 0)
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Common::copy(srcP, srcP + opcodeOrLen, destP);
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} else {
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// Output a run length number of bytes
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// Get data for byte value and run length
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opcodeOrLen = -opcodeOrLen;
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int runLength = opcodeOrLen & 0xff;
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uint8 colourVal = (opcodeOrLen >> 8) & 0xff;
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// Make adjustments for past the clipping width
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runLength -= MIN(clipLeft, runLength);
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clipLeft -= MIN(clipLeft, runLength);
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width -= runLength;
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// Handle any right edge clipping (if run length covers entire width)
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if (width < pObj->rightClip)
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runLength -= (pObj->rightClip - width);
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if (runLength > 0) {
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// Displayable part starts partway through the slice
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if (colourVal != 0)
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Common::set_to(destP, destP + runLength, colourVal);
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destP += runLength;
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}
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}
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if (width < pObj->rightClip)
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width = 0;
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}
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// Handling for the visible part of the line
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int endWidth = applyClipping ? pObj->rightClip : 0;
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while (width > endWidth) {
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int32 opcodeOrLen = (int32)READ_LE_UINT32(srcP);
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srcP += sizeof(uint32);
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if (opcodeOrLen >= 0) {
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// Copy the specified number of bytes
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int remainder = 4 - (opcodeOrLen % 4);
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if (width < endWidth) {
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// Shorten run length by right clipping
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remainder += (pObj->rightClip - width);
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opcodeOrLen -= (pObj->rightClip - width);
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}
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Common::copy(srcP, srcP + opcodeOrLen, destP);
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srcP += opcodeOrLen + remainder;
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destP += opcodeOrLen;
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width -= opcodeOrLen;
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} else {
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// Handle a given run length
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opcodeOrLen = -opcodeOrLen;
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int runLength = opcodeOrLen & 0xff;
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uint8 colourVal = (opcodeOrLen >> 8) & 0xff;
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if (width < endWidth)
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// Shorten run length by right clipping
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runLength -= (pObj->rightClip - width);
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// Only set pixels if colourVal non-zero (0 signifies transparency)
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if (colourVal != 0)
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// Fill out a run length of a specified colour
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Common::set_to(destP, destP + runLength, colourVal);
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destP += runLength;
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width -= runLength;
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}
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}
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// If right edge clipping is being applied, then width may still be non-zero - in
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// that case all remaining line data until the end of the line must be ignored
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while (width > 0) {
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int32 opcodeOrLen = (int32)READ_LE_UINT32(srcP);
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srcP += sizeof(uint32);
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if (opcodeOrLen >= 0) {
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// Dump the data
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srcP += ((opcodeOrLen + 3) / 4) * 4;
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width -= opcodeOrLen;
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} else {
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// Dump the run-length opcode
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width -= -opcodeOrLen;
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}
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}
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--pObj->height;
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destP += pObj->lineoffset;
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}
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}
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#endif
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//----------------- MAIN FUNCTIONS ---------------------
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/**
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* Clears both the screen surface buffer and screen to the specified value
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*/
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void ClearScreen() {
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void *pDest = _vm->screen().getBasePtr(0, 0);
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memset(pDest, 0, SCREEN_WIDTH * SCREEN_HEIGHT);
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g_system->clearScreen();
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g_system->updateScreen();
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}
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/**
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* Updates the screen surface within the following rectangle
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*/
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void UpdateScreenRect(const Common::Rect &pClip) {
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byte *pDest = (byte *)_vm->screen().getBasePtr(pClip.left, pClip.top);
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g_system->copyRectToScreen(pDest, _vm->screen().pitch, pClip.left, pClip.top, pClip.width(), pClip.height());
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g_system->updateScreen();
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}
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/**
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* Draws the specified object onto the screen surface buffer
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*/
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void DrawObject(DRAWOBJECT *pObj) {
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uint8 *srcPtr = NULL;
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uint8 *destPtr;
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if ((pObj->width <= 0) || (pObj->height <= 0))
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// Empty image, so return immediately
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return;
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// If writing constant data, don't bother locking the data pointer and reading src details
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if ((pObj->flags & DMA_CONST) == 0) {
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byte *p = (byte *)LockMem(pObj->hBits & 0xFF800000);
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srcPtr = p + (pObj->hBits & 0x7FFFFF);
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pObj->charBase = (char *)p + READ_LE_UINT32(p + 0x10);
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pObj->transOffset = READ_LE_UINT32(p + 0x14);
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}
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// Get destination starting point
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destPtr = (byte *)_vm->screen().getBasePtr(pObj->xPos, pObj->yPos);
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// Handle various draw types
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uint8 typeId = pObj->flags & 0xff;
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switch (typeId) {
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case 0x01:
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case 0x08:
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case 0x41:
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case 0x48:
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WrtNonZero(pObj, srcPtr, destPtr, typeId >= 0x40);
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break;
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case 0x04:
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case 0x44:
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// ClpWrtConst with/without clipping
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WrtConst(pObj,destPtr, typeId == 0x44);
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break;
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case 0x84:
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case 0xC4:
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// WrtTrans with/without clipping
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WrtTrans(pObj, destPtr, typeId == 0xC4);
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break;
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default:
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// NoOp
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error("Unknown drawing type %d", typeId);
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break;
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}
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}
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} // End of namespace Tinsel
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