scummvm/engines/kyra
2006-04-23 14:43:16 +00:00
..
animator.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
animator.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debugger.cpp Added the proper death dialog, changed the sequence skipping code a bit to avoid 2006-03-07 14:16:52 +00:00
debugger.h Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
gui.cpp Uses kyra.dat for GUI strings instead of hardcoding them, which means localized strings are now supported for the menus. Note that the size of the menus are not yet calculated to account for the longer strings in some languages 2006-04-23 14:43:16 +00:00
items.cpp Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
kyra.cpp Implements the end credits, and disables fast forwarding in the intro. 2006-04-17 17:39:08 +00:00
kyra.h Uses kyra.dat for GUI strings instead of hardcoding them, which means localized strings are now supported for the menus. Note that the size of the menus are not yet calculated to account for the longer strings in some languages 2006-04-23 14:43:16 +00:00
module.mk Alphabetical build order 2006-03-29 15:51:13 +00:00
resource.cpp Changed File::open to take a Common::String as file name parameter 2006-04-14 01:48:51 +00:00
resource.h Uses kyra.dat for GUI strings instead of hardcoding them, which means localized strings are now supported for the menus. Note that the size of the menus are not yet calculated to account for the longer strings in some languages 2006-04-23 14:43:16 +00:00
saveload.cpp Removed extra exclamation marks in warning() calls as well. 2006-04-04 22:21:10 +00:00
scene.cpp Comments out unneeded code in enterNewScene (only used for cd audio version). 2006-03-27 18:20:19 +00:00
screen.cpp - Implements copyRegion without transparency checking 2006-04-17 19:52:31 +00:00
screen.h - Implements copyRegion without transparency checking 2006-04-17 19:52:31 +00:00
script_v1.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
script.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
script.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
seqplayer.cpp - Fixed regression when moving waitTicks to delay (removes wrongly drawn shapes and wrongly call of the kyragame fading in the outro) 2006-03-13 17:19:19 +00:00
seqplayer.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sequences_v1.cpp - Implements copyRegion without transparency checking 2006-04-17 19:52:31 +00:00
sound_adlib.cpp Fixing mismatch between format strings and data on some systems 2006-04-12 14:54:12 +00:00
sound.cpp Removed extra exclamation marks in warning() calls as well. 2006-04-04 22:21:10 +00:00
sound.h - Commits heaviliy modifed patch #1459951 ("KYRA: Combining MIDI music with Adlib sfx") (created a wrapper class for two different sound drivers instead of adding a new variable to the KyraEngine class and chaning stuff there) 2006-03-28 15:15:36 +00:00
sprites.cpp Since our debug() adds an exclamation mark at the message end, remove 2006-04-04 22:04:51 +00:00
sprites.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
staticres.cpp Uses kyra.dat for GUI strings instead of hardcoding them, which means localized strings are now supported for the menus. Note that the size of the menus are not yet calculated to account for the longer strings in some languages 2006-04-23 14:43:16 +00:00
text.cpp Fixes use of textspeed settings if voice+text mode is enabled. (thanks to salty-horse) 2006-04-18 02:08:51 +00:00
text.h - started to rework static resource loading 2006-03-18 14:43:18 +00:00
timer.cpp Implemented the last menu (the settings screen). Walking speed, text speed, 2006-03-08 13:15:13 +00:00
wsamovie.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
wsamovie.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00