scummvm/engines/gob
Sven Hesse 462ef2c78c Clipping the rendering to the output surface.
This should fix the crash in the Italian version of Woodruff (#1981031 - "Crash after dancing at Puh-Let Party!!")

svn-id: r38784
2009-02-22 14:04:07 +00:00
..
sound A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
coktelvideo.cpp Clipping the rendering to the output surface. 2009-02-22 14:04:07 +00:00
coktelvideo.h /That's/ the blit24 2008-12-28 09:28:43 +00:00
dataio.cpp
dataio.h
detection.cpp Ooops, remove excess space. 2009-02-15 08:10:01 +00:00
draw_bargon.cpp
draw_v1.cpp
draw_v2.cpp
draw.cpp Plugging leaks 2008-12-14 04:33:28 +00:00
draw.h Plugging leaks 2008-12-14 04:33:28 +00:00
driver_vga.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
driver_vga.h
game_v1.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
game_v2.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
game_v6.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
game.cpp Only do the no-cd-workaround if all resource files can be found 2008-12-17 13:07:56 +00:00
game.h Implemented the non-monospaced font in the save name input field 2008-12-29 00:03:09 +00:00
global.cpp Compensate small lags in Util::waitEndFrame(), so that the CD audio intro sequences in Gob1 and Gob2 CD hopefully won't de-sync so easily 2009-02-21 15:58:50 +00:00
global.h Compensate small lags in Util::waitEndFrame(), so that the CD audio intro sequences in Gob1 and Gob2 CD hopefully won't de-sync so easily 2009-02-21 15:58:50 +00:00
gob.cpp Compensate small lags in Util::waitEndFrame(), so that the CD audio intro sequences in Gob1 and Gob2 CD hopefully won't de-sync so easily 2009-02-21 15:58:50 +00:00
gob.h
goblin_v1.cpp
goblin_v2.cpp
goblin_v3.cpp
goblin_v4.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
goblin.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
goblin.h
indeo3.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
indeo3.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
indeo3data.h
init_v1.cpp
init_v2.cpp
init_v3.cpp
init.cpp Plugging leaks 2008-12-14 04:33:28 +00:00
init.h
inter_bargon.cpp Preliminary save/load support for Urban Runner 2008-12-18 02:48:15 +00:00
inter_v1.cpp Script fix. Magnifier, Memory and Save/Load, while still not working correctly, don't crash the game anymore 2008-12-15 16:01:39 +00:00
inter_v2.cpp Note to self: Don't sleep-deprive and code, for it makes you daft as a broom ;) 2008-12-18 16:38:28 +00:00
inter_v3.cpp Preliminary save/load support for Urban Runner 2008-12-18 02:48:15 +00:00
inter_v4.cpp Preliminary save/load support for Urban Runner 2008-12-18 02:48:15 +00:00
inter_v5.cpp Fixing the save/load list box's width 2008-12-28 18:00:19 +00:00
inter_v6.cpp Fixing some 16bit graphics 2008-12-27 22:48:00 +00:00
inter.cpp Fixing the save/load list box's width 2008-12-28 18:00:19 +00:00
inter.h Fixing the save/load list box's width 2008-12-28 18:00:19 +00:00
map_v1.cpp
map_v2.cpp
map_v4.cpp
map.cpp
map.h
module.mk
mult_v1.cpp
mult_v2.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
mult.cpp
mult.h
palanim.cpp
palanim.h
parse_v1.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
parse_v2.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
parse.cpp Some more Urban Runner changes. Still no cylindrical smoking device, though 2008-12-15 00:27:05 +00:00
parse.h
saveload_v2.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
saveload_v3.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
saveload_v4.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
saveload_v6.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
saveload.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
saveload.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scenery_v1.cpp
scenery_v2.cpp
scenery.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
scenery.h
util.cpp Compensate small lags in Util::waitEndFrame(), so that the CD audio intro sequences in Gob1 and Gob2 CD hopefully won't de-sync so easily 2009-02-21 15:58:50 +00:00
util.h Compensate small lags in Util::waitEndFrame(), so that the CD audio intro sequences in Gob1 and Gob2 CD hopefully won't de-sync so easily 2009-02-21 15:58:50 +00:00
variables.cpp Preliminary save/load support for Urban Runner 2008-12-18 02:48:15 +00:00
variables.h Preliminary save/load support for Urban Runner 2008-12-18 02:48:15 +00:00
video_v1.cpp
video_v2.cpp
video_v6.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
video.cpp - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. 2009-02-15 21:20:21 +00:00
video.h Fixed compilation with g++4.3 2008-12-25 00:16:29 +00:00
videoplayer.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
videoplayer.h Rotating the object backwards in the magnifing view works now 2008-12-16 20:21:29 +00:00