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scummvm
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scummvm
/
engines
/
cine
History
Johannes Schickel
ae4ffe01f0
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
2014-05-27 02:04:08 +02:00
..
anim.cpp
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anim.h
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bg_list.cpp
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bg_list.h
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bg.cpp
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bg.h
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cine.cpp
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cine.h
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configure.engine
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console.cpp
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
2014-05-27 02:04:08 +02:00
console.h
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detection_tables.h
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detection.cpp
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gfx.cpp
CINE: Add a safeguard to avoid incrementing a null pointer
2014-05-25 17:38:28 +02:00
gfx.h
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main_loop.cpp
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main_loop.h
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module.mk
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msg.cpp
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msg.h
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object.cpp
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object.h
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pal.cpp
CINE: Add a safeguard to avoid a divide by zero in Palette::save()
2014-05-25 18:11:14 +02:00
pal.h
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part.cpp
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part.h
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prc.cpp
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prc.h
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rel.cpp
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rel.h
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saveload.cpp
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saveload.h
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script_fw.cpp
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script_os.cpp
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script.h
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sound.cpp
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sound.h
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texte.cpp
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texte.h
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unpack.cpp
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unpack.h
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various.cpp
CINE: Add a safeguard, split makeCommandLine() per game type
2014-03-22 11:42:06 +01:00
various.h
CINE: Add a safeguard, split makeCommandLine() per game type
2014-03-22 11:42:06 +01:00
xref.txt
…