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552 lines
15 KiB
C++
552 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This file is based on WME Lite.
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* http://dead-code.org/redir.php?target=wmelite
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* Copyright (c) 2011 Jan Nedoma
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*/
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#include "engines/wintermute/video/video_theora_player.h"
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#include "engines/wintermute/base/base_game.h"
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#include "engines/wintermute/base/base_file_manager.h"
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#include "engines/wintermute/base/gfx/base_surface.h"
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#include "engines/wintermute/base/gfx/base_image.h"
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#include "engines/wintermute/base/gfx/base_renderer.h"
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#include "engines/wintermute/base/sound/base_sound_manager.h"
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#include "video/theora_decoder.h"
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#include "engines/wintermute/wintermute.h"
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#include "common/system.h"
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namespace Wintermute {
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IMPLEMENT_PERSISTENT(VideoTheoraPlayer, false)
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//////////////////////////////////////////////////////////////////////////
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VideoTheoraPlayer::VideoTheoraPlayer(BaseGame *inGame) : BaseClass(inGame) {
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SetDefaults();
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}
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//////////////////////////////////////////////////////////////////////////
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void VideoTheoraPlayer::SetDefaults() {
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_file = nullptr;
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_filename = "";
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_startTime = 0;
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_looping = false;
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_freezeGame = false;
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_currentTime = 0;
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_state = THEORA_STATE_NONE;
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_videoFrameReady = false;
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_audioFrameReady = false;
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_videobufTime = 0;
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_playbackStarted = false;
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_dontDropFrames = false;
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_texture = nullptr;
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_alphaImage = nullptr;
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_alphaFilename = "";
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_frameRendered = false;
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_seekingKeyframe = false;
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_timeOffset = 0.0f;
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_posX = _posY = 0;
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_playbackType = VID_PLAY_CENTER;
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_playZoom = 0.0f;
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_savedState = THEORA_STATE_NONE;
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_savedPos = 0;
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_volume = 100;
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_theoraDecoder = nullptr;
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_subtitler = new VideoSubtitler(_gameRef);
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_foundSubtitles = false;
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}
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//////////////////////////////////////////////////////////////////////////
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VideoTheoraPlayer::~VideoTheoraPlayer(void) {
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cleanup();
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delete _subtitler;
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}
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//////////////////////////////////////////////////////////////////////////
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void VideoTheoraPlayer::cleanup() {
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if (_file) {
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BaseFileManager::getEngineInstance()->closeFile(_file);
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_file = nullptr;
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}
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_surface.free();
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if (_theoraDecoder) {
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_theoraDecoder->close();
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}
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delete _theoraDecoder;
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_theoraDecoder = nullptr;
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delete _alphaImage;
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_alphaImage = nullptr;
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delete _texture;
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_texture = nullptr;
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}
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//////////////////////////////////////////////////////////////////////////
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bool VideoTheoraPlayer::initialize(const Common::String &filename, const Common::String &subtitleFile) {
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cleanup();
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_filename = filename;
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_file = BaseFileManager::getEngineInstance()->openFile(filename, true, false);
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if (!_file) {
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return STATUS_FAILED;
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}
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#if defined (USE_THEORADEC)
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_theoraDecoder = new Video::TheoraDecoder();
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#else
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warning("VideoTheoraPlayer::initialize - Theora support not compiled in, video will be skipped: %s", filename.c_str());
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return STATUS_FAILED;
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#endif
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_foundSubtitles = _subtitler->loadSubtitles(_filename, subtitleFile);
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_theoraDecoder->loadStream(_file);
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if (!_theoraDecoder->isVideoLoaded()) {
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return STATUS_FAILED;
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}
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_state = THEORA_STATE_PAUSED;
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// Additional setup.
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_surface.create(_theoraDecoder->getWidth(), _theoraDecoder->getHeight(), _theoraDecoder->getPixelFormat());
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_texture = _gameRef->_renderer->createSurface();
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_texture->create(_theoraDecoder->getWidth(), _theoraDecoder->getHeight());
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_state = THEORA_STATE_PLAYING;
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_playZoom = 100;
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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bool VideoTheoraPlayer::resetStream() {
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warning("VidTheoraPlayer::resetStream - hacked");
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// HACK: Just reopen the same file again.
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if (_theoraDecoder) {
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_theoraDecoder->close();
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}
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delete _theoraDecoder;
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_theoraDecoder = nullptr;
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_file = BaseFileManager::getEngineInstance()->openFile(_filename, true, false);
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if (!_file) {
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return STATUS_FAILED;
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}
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#if defined (USE_THEORADEC)
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_theoraDecoder = new Video::TheoraDecoder();
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#else
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return STATUS_FAILED;
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#endif
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_theoraDecoder->loadStream(_file);
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if (!_theoraDecoder->isVideoLoaded()) {
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return STATUS_FAILED;
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}
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return play(_playbackType, _posX, _posY, false, false, _looping, 0, _playZoom);
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// End of hack.
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#if 0 // Stubbed for now, as theora isn't seekable
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if (_sound) {
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_sound->Stop();
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}
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m_TimeOffset = 0.0f;
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Initialize(m_Filename);
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Play(m_PlaybackType, m_PosX, m_PosY, false, false, m_Looping, 0, m_PlayZoom);
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#endif
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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bool VideoTheoraPlayer::play(TVideoPlayback type, int x, int y, bool freezeGame, bool freezeMusic, bool looping, uint32 startTime, float forceZoom, int volume) {
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if (forceZoom < 0.0f) {
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forceZoom = 100.0f;
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}
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if (volume < 0) {
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_volume = _gameRef->_soundMgr->getVolumePercent(Audio::Mixer::kSFXSoundType);
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} else {
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_volume = volume;
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}
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_freezeGame = freezeGame;
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if (!_playbackStarted && _freezeGame) {
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_gameRef->freeze(freezeMusic);
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}
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_playbackStarted = false;
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float width, height;
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if (_theoraDecoder) {
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_surface.free();
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_surface.copyFrom(*_theoraDecoder->decodeNextFrame());
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_state = THEORA_STATE_PLAYING;
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_looping = looping;
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_playbackType = type;
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if (_subtitler && _foundSubtitles && _gameRef->_subtitles) {
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_subtitler->update(_theoraDecoder->getFrameCount());
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_subtitler->display();
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}
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_startTime = startTime;
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_volume = volume;
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_posX = x;
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_posY = y;
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_playZoom = forceZoom;
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width = (float)_theoraDecoder->getWidth();
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height = (float)_theoraDecoder->getHeight();
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} else {
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width = (float)_gameRef->_renderer->getWidth();
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height = (float)_gameRef->_renderer->getHeight();
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}
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switch (type) {
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case VID_PLAY_POS:
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_playZoom = forceZoom;
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_posX = x;
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_posY = y;
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break;
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case VID_PLAY_STRETCH: {
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float zoomX = (float)((float)_gameRef->_renderer->getWidth() / width * 100);
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float zoomY = (float)((float)_gameRef->_renderer->getHeight() / height * 100);
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_playZoom = MIN(zoomX, zoomY);
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_posX = (int)((_gameRef->_renderer->getWidth() - width * (_playZoom / 100)) / 2);
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_posY = (int)((_gameRef->_renderer->getHeight() - height * (_playZoom / 100)) / 2);
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}
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break;
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case VID_PLAY_CENTER:
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_playZoom = 100.0f;
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_posX = (int)((_gameRef->_renderer->getWidth() - width) / 2);
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_posY = (int)((_gameRef->_renderer->getHeight() - height) / 2);
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break;
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default:
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break;
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}
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_theoraDecoder->start();
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return STATUS_OK;
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#if 0 // Stubbed for now as theora isn't seekable
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if (StartTime) SeekToTime(StartTime);
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update();
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#endif
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return STATUS_FAILED;
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}
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//////////////////////////////////////////////////////////////////////////
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bool VideoTheoraPlayer::stop() {
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_theoraDecoder->close();
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_state = THEORA_STATE_FINISHED;
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if (_freezeGame) {
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_gameRef->unfreeze();
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}
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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bool VideoTheoraPlayer::update() {
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_currentTime = _freezeGame ? _gameRef->getLiveTimer()->getTime() : _gameRef->getTimer()->getTime();
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if (!isPlaying()) {
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return STATUS_OK;
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}
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if (_playbackStarted /*&& m_Sound && !m_Sound->IsPlaying()*/) {
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return STATUS_OK;
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}
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if (_playbackStarted && !_freezeGame && _gameRef->_state == GAME_FROZEN) {
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return STATUS_OK;
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}
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if (_theoraDecoder) {
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if (_subtitler && _foundSubtitles && _gameRef->_subtitles) {
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_subtitler->update(_theoraDecoder->getCurFrame());
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}
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if (_theoraDecoder->endOfVideo() && _looping) {
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warning("Should loop movie %s, hacked for now", _filename.c_str());
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_theoraDecoder->rewind();
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//HACK: Just reinitialize the same video again:
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return resetStream();
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} else if (_theoraDecoder->endOfVideo() && !_looping) {
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debugC(kWintermuteDebugLog, "Finished movie %s", _filename.c_str());
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_state = THEORA_STATE_FINISHED;
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_playbackStarted = false;
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if (_freezeGame) {
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_gameRef->unfreeze();
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}
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}
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if (_state == THEORA_STATE_PLAYING) {
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if (!_theoraDecoder->endOfVideo() && _theoraDecoder->getTimeToNextFrame() == 0) {
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const Graphics::Surface *decodedFrame = _theoraDecoder->decodeNextFrame();
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if (decodedFrame) {
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if (decodedFrame->format == _surface.format && decodedFrame->pitch == _surface.pitch && decodedFrame->h == _surface.h) {
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const byte *src = (const byte *)decodedFrame->getBasePtr(0, 0);
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byte *dst = (byte *)_surface.getBasePtr(0, 0);
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memcpy(dst, src, _surface.pitch * _surface.h);
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} else {
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_surface.free();
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_surface.copyFrom(*decodedFrame);
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}
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if (_texture) {
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writeVideo();
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}
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}
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}
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return STATUS_OK;
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}
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}
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// Skip the busy-loop?
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if ((!_texture || !_videoFrameReady) && _theoraDecoder && !_theoraDecoder->endOfVideo()) {
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// end playback
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if (!_looping) {
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_state = THEORA_STATE_FINISHED;
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if (_freezeGame) {
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_gameRef->unfreeze();
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}
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return STATUS_OK;
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} else {
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resetStream();
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return STATUS_OK;
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}
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}
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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uint32 VideoTheoraPlayer::getMovieTime() const {
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if (!_playbackStarted) {
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return 0;
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} else {
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return _theoraDecoder->getTime();
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool VideoTheoraPlayer::writeVideo() {
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if (!_texture) {
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return STATUS_FAILED;
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}
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_texture->startPixelOp();
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writeAlpha();
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if (_alphaImage) {
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_texture->putSurface(_surface, true);
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} else {
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_texture->putSurface(_surface, false);
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}
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//RenderFrame(_texture, &yuv);
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_texture->endPixelOp();
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_videoFrameReady = true;
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return STATUS_OK;
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}
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void VideoTheoraPlayer::writeAlpha() {
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if (_alphaImage && _surface.w == _alphaImage->getSurface()->w && _surface.h == _alphaImage->getSurface()->h) {
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assert(_alphaImage->getSurface()->format.bytesPerPixel == 4);
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assert(_surface.format.bytesPerPixel == 4);
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const byte *alphaData = (const byte *)_alphaImage->getSurface()->getPixels();
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#ifdef SCUMM_LITTLE_ENDIAN
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int alphaPlace = (_alphaImage->getSurface()->format.aShift / 8);
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#else
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int alphaPlace = 3 - (_alphaImage->getSurface()->format.aShift / 8);
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#endif
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alphaData += alphaPlace;
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byte *imgData = (byte *)_surface.getPixels();
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#ifdef SCUMM_LITTLE_ENDIAN
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imgData += (_surface.format.aShift / 8);
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#else
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imgData += 3 - (_surface.format.aShift / 8);
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#endif
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for (int i = 0; i < _surface.w * _surface.h; i++) {
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*imgData = *alphaData;
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alphaData += 4;
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imgData += 4;
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool VideoTheoraPlayer::display(uint32 alpha) {
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Rect32 rc;
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bool res;
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if (_texture && _videoFrameReady) {
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rc.setRect(0, 0, _texture->getWidth(), _texture->getHeight());
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if (_playZoom == 100.0f) {
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res = _texture->displayTrans(_posX, _posY, rc, alpha);
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} else {
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res = _texture->displayTransZoom(_posX, _posY, rc, _playZoom, _playZoom, alpha);
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}
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} else {
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res = STATUS_FAILED;
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}
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if (_subtitler && _foundSubtitles && _gameRef->_subtitles) {
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_subtitler->display();
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}
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return res;
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}
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//////////////////////////////////////////////////////////////////////////
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bool VideoTheoraPlayer::setAlphaImage(const Common::String &filename) {
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delete _alphaImage;
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_alphaImage = new BaseImage();
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if (filename == "" || !_alphaImage || DID_FAIL(_alphaImage->loadFile(filename))) {
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delete _alphaImage;
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_alphaImage = nullptr;
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_alphaFilename = "";
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return STATUS_FAILED;
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}
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if (_alphaFilename != filename) {
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_alphaFilename = filename;
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}
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//TODO: Conversion.
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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byte VideoTheoraPlayer::getAlphaAt(int x, int y) const {
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if (_alphaImage) {
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return _alphaImage->getAlphaAt(x, y);
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} else {
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return 0xFF;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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inline int intlog(int num) {
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int r = 0;
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while (num > 0) {
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num = num / 2;
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r = r + 1;
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}
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return r;
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}
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//////////////////////////////////////////////////////////////////////////
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bool VideoTheoraPlayer::seekToTime(uint32 time) {
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warning("VideoTheoraPlayer::SeekToTime(%d) - not supported", time);
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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bool VideoTheoraPlayer::pause() {
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if (_state == THEORA_STATE_PLAYING) {
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_state = THEORA_STATE_PAUSED;
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_theoraDecoder->pauseVideo(true);
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return STATUS_OK;
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} else {
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return STATUS_FAILED;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool VideoTheoraPlayer::resume() {
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if (_state == THEORA_STATE_PAUSED) {
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_state = THEORA_STATE_PLAYING;
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_theoraDecoder->pauseVideo(false);
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return STATUS_OK;
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} else {
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return STATUS_FAILED;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool VideoTheoraPlayer::persist(BasePersistenceManager *persistMgr) {
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//BaseClass::persist(persistMgr);
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if (persistMgr->getIsSaving()) {
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_savedPos = getMovieTime() * 1000;
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_savedState = _state;
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} else {
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SetDefaults();
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}
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persistMgr->transferPtr(TMEMBER_PTR(_gameRef));
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persistMgr->transferUint32(TMEMBER(_savedPos));
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persistMgr->transferSint32(TMEMBER(_savedState));
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persistMgr->transferString(TMEMBER(_filename));
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persistMgr->transferString(TMEMBER(_alphaFilename));
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persistMgr->transferSint32(TMEMBER(_posX));
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persistMgr->transferSint32(TMEMBER(_posY));
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persistMgr->transferFloat(TMEMBER(_playZoom));
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persistMgr->transferSint32(TMEMBER_INT(_playbackType));
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persistMgr->transferBool(TMEMBER(_looping));
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persistMgr->transferSint32(TMEMBER(_volume));
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if (!persistMgr->getIsSaving() && (_savedState != THEORA_STATE_NONE)) {
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initializeSimple();
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}
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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bool VideoTheoraPlayer::initializeSimple() {
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if (DID_SUCCEED(initialize(_filename))) {
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if (_alphaFilename != "") {
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setAlphaImage(_alphaFilename);
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}
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play(_playbackType, _posX, _posY, false, false, _looping, _savedPos, _playZoom);
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} else {
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_state = THEORA_STATE_FINISHED;
|
|
}
|
|
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|
return STATUS_OK;
|
|
}
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|
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|
//////////////////////////////////////////////////////////////////////////
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|
BaseSurface *VideoTheoraPlayer::getTexture() const {
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|
return _texture;
|
|
}
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|
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} // End of namespace Wintermute
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