.. |
animseq.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
animseq.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
debug-input.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
debug-input.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
debug-methods.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
debug-methods.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
decode.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
decode.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
disk.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
disk.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
events.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
events.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
game.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
game.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
hotspots.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
hotspots.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
intro.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
intro.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
lure.cpp
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Added global toGameSettings() template function for convenience; simplified GameSettings usage in some engines
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2006-02-17 00:22:53 +00:00 |
lure.h
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The GameDetector is no longer a required parameter for Engine constructors
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2006-02-12 01:42:34 +00:00 |
luredefs.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
memory.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
memory.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
menu.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
menu.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
module.mk
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Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
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2006-02-12 00:16:31 +00:00 |
palette.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
palette.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
res_struct.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
res_struct.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
res.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
res.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
room.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
room.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
screen.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
screen.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
scripts.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
scripts.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
strings.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
strings.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
surface.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
surface.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
system.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
system.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |