scummvm/gui/about.h
Johannes Schickel 5051b080a2 - adds the new gui renderer also a new implementation for the classic gui
- adds a ImageMan and ImageDec class for loading and managing image files
 - adds a loader for zip files which is used by the new theme and the image manager
 - changes the widgets to use the new gui code
 - changes the scumm dialogs to use the new gui code
 - fixes a #include problem in the sky debugger with the new gui code

 To use the new gui copy gui/themes/default-theme.zip to your extrapath.
If the theme zip can not be found the gui will fallback to the classic theme.
If you want to change the gui styles use "gui_theme=classic" for the classic theme
and "gui_theme=default-theme" for the new theme.

Thanks to eriktorbjorn for testing and help with the new theme and to sev for
reviewing this patch.

svn-id: r20227
2006-01-27 15:43:23 +00:00

59 lines
1.5 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2002-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $Header$
*/
#ifndef ABOUT_DIALOG_H
#define ABOUT_DIALOG_H
#include "gui/dialog.h"
#include "common/str.h"
#include "graphics/surface.h"
namespace GUI {
class AboutDialog : public Dialog {
typedef Common::StringList StringList;
protected:
int _scrollPos;
uint32 _scrollTime;
StringList _lines;
uint32 _lineHeight;
byte _modifiers;
bool _willClose;
int xOff, yOff;
void addLine(const char *str);
public:
AboutDialog();
void open();
void close();
void drawDialog();
void handleTickle();
void handleMouseUp(int x, int y, int button, int clickCount);
void handleKeyDown(uint16 ascii, int keycode, int modifiers);
void handleKeyUp(uint16 ascii, int keycode, int modifiers);
};
} // End of namespace GUI
#endif