scummvm/engines/gnap
2016-06-03 07:46:03 +02:00
..
scenes GNAP: Flip the converted frame instead of the original one in order to respect constness 2016-06-03 07:46:03 +02:00
character.cpp GNAP: Remove duplicate code 2016-05-30 07:19:21 +02:00
character.h GNAP: Rename two Facing enums 2016-05-23 07:48:37 +02:00
configure.engine
datarchive.cpp GNAP: Remove debug message 2016-06-02 23:46:19 +02:00
datarchive.h
debugger.cpp
debugger.h
detection.cpp GNAp: Remove an unused variable 2016-05-30 07:14:16 +02:00
fontdata.h
gamesys.cpp GNAP: Simplify transparency handling on BE systems 2016-05-30 22:51:45 +01:00
gamesys.h GNAP: Fix waitForUpdate behavior 2016-05-29 23:16:28 +02:00
gnap.cpp GNAP: Change two variables to bool, remove two useless variables 2016-05-31 23:03:43 +02:00
gnap.h GNAP: Change two variables to bool, remove two useless variables 2016-05-31 23:03:43 +02:00
grid.cpp GNAP: Add safeguard checks in PlayerGnap's getWalkStopSequenceId and getWalkFacing 2016-05-23 07:52:48 +02:00
menu.cpp GNAP: Add a note concerning the original save and load screens 2016-05-23 01:59:14 +02:00
module.mk
music.cpp
music.h
resource.cpp GNAP: Fix sprites display on big endian systems 2016-05-30 22:21:49 +01:00
resource.h GNAP: Fix some uninitialized variables 2016-05-24 07:46:19 +02:00
sound.cpp GNAP: Add safeguard in setSoundVolume 2016-05-23 19:22:09 +02:00
sound.h