scummvm/engines
2006-03-22 08:27:41 +00:00
..
cine - added defines to handle the different mouse cursors 2006-03-16 20:29:07 +00:00
gob workaround: manually add delay when showing image between levels in gob1 ega 2006-03-18 13:44:57 +00:00
kyra Implemented "sound triggers" so that the music does not stop shortly after 2006-03-21 17:17:24 +00:00
lure Further work on disassembling player tick/movement handler 2006-03-17 21:59:29 +00:00
queen Support for Russian FOTAQ 2006-03-22 00:24:10 +00:00
saga Compute the full game title when detecting games & creating engine instances, and also use that for savegames (all for debugging) 2006-03-14 13:28:28 +00:00
scumm The Hercules specific screen size check is no longer required 2006-03-20 02:04:14 +00:00
simon Fix sound regression in FF, caused by last commit 2006-03-22 08:27:41 +00:00
sky - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
sword1 - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
sword2 Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream 2006-03-19 05:15:49 +00:00
module.mk Initial version of Cinematique engine evo 1. 2006-02-22 22:40:53 +00:00