mirror of
https://github.com/libretro/scummvm.git
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702 lines
23 KiB
C++
702 lines
23 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// PlayStation Stream demuxer and XA audio decoder based on FFmpeg/libav
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// MDEC video emulation based on http://kenai.com/downloads/jpsxdec/Old/PlayStation1_STR_format1-00.txt
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#include "audio/audiostream.h"
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#include "audio/mixer.h"
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#include "audio/decoders/raw.h"
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#include "common/bitstream.h"
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#include "common/huffman.h"
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#include "common/memstream.h"
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#include "common/stream.h"
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#include "common/system.h"
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#include "common/textconsole.h"
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#include "graphics/yuv_to_rgb.h"
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#include "video/psx_decoder.h"
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namespace Video {
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// Here are the codes/lengths/symbols that are used for decoding
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// DC coefficients (version 3 frames only)
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#define DC_CODE_COUNT 9
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#define DC_HUFF_VAL(b, n, p) (((b) << 16) | ((n) << 8) | (p))
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#define GET_DC_BITS(x) ((x) >> 16)
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#define GET_DC_NEG(x) ((int)(((x) >> 8) & 0xff))
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#define GET_DC_POS(x) ((int)((x) & 0xff))
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static const uint32 s_huffmanDCChromaCodes[DC_CODE_COUNT] = {
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254, 126, 62, 30, 14, 6, 2, 1, 0
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};
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static const byte s_huffmanDCChromaLengths[DC_CODE_COUNT] = {
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8, 7, 6, 5, 4, 3, 2, 2, 2
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};
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static const uint32 s_huffmanDCLumaCodes[DC_CODE_COUNT] = {
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126, 62, 30, 14, 6, 5, 1, 0, 4
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};
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static const byte s_huffmanDCLumaLengths[DC_CODE_COUNT] = {
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7, 6, 5, 4, 3, 3, 2, 2, 3
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};
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static const uint32 s_huffmanDCSymbols[DC_CODE_COUNT] = {
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DC_HUFF_VAL(8, 255, 128), DC_HUFF_VAL(7, 127, 64), DC_HUFF_VAL(6, 63, 32),
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DC_HUFF_VAL(5, 31, 16), DC_HUFF_VAL(4, 15, 8), DC_HUFF_VAL(3, 7, 4),
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DC_HUFF_VAL(2, 3, 2), DC_HUFF_VAL(1, 1, 1), DC_HUFF_VAL(0, 0, 0)
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};
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// Here are the codes/lengths/symbols that are used for decoding
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// DC coefficients (version 2 and 3 frames)
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#define AC_CODE_COUNT 113
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#define AC_HUFF_VAL(z, a) ((z << 8) | a)
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#define ESCAPE_CODE ((uint32)-1) // arbitrary, just so we can tell what code it is
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#define END_OF_BLOCK ((uint32)-2) // arbitrary, just so we can tell what code it is
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#define GET_AC_ZERO_RUN(code) (code >> 8)
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#define GET_AC_COEFFICIENT(code) ((int)(code & 0xff))
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static const uint32 s_huffmanACCodes[AC_CODE_COUNT] = {
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// Regular codes
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3, 3, 4, 5, 5, 6, 7, 4, 5, 6, 7, 4, 5, 6, 7,
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32, 33, 34, 35, 36, 37, 38, 39, 8, 9, 10, 11,
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12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22,
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23, 24, 25, 26, 27, 28, 29, 30, 31, 16, 17,
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18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
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29, 30, 31, 16, 17, 18, 19, 20, 21, 22, 23,
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24, 25, 26, 27, 28, 29, 30, 31, 16, 17, 18,
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19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
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30, 31, 16, 17, 18, 19, 20, 21, 22, 23, 24,
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25, 26, 27, 28, 29, 30, 31,
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// Escape code
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1,
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// End of block code
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2
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};
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static const byte s_huffmanACLengths[AC_CODE_COUNT] = {
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// Regular codes
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2, 3, 4, 4, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7,
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8, 8, 8, 8, 8, 8, 8, 8, 10, 10, 10, 10, 10,
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10, 10, 10, 12, 12, 12, 12, 12, 12, 12, 12,
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12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13,
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13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
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13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14,
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14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
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15, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
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16, 16, 16, 16, 16, 16,
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// Escape code
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6,
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// End of block code
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2
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};
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static const uint32 s_huffmanACSymbols[AC_CODE_COUNT] = {
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// Regular codes
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AC_HUFF_VAL(0, 1), AC_HUFF_VAL(1, 1), AC_HUFF_VAL(0, 2), AC_HUFF_VAL(2, 1), AC_HUFF_VAL(0, 3),
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AC_HUFF_VAL(4, 1), AC_HUFF_VAL(3, 1), AC_HUFF_VAL(7, 1), AC_HUFF_VAL(6, 1), AC_HUFF_VAL(1, 2),
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AC_HUFF_VAL(5, 1), AC_HUFF_VAL(2, 2), AC_HUFF_VAL(9, 1), AC_HUFF_VAL(0, 4), AC_HUFF_VAL(8, 1),
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AC_HUFF_VAL(13, 1), AC_HUFF_VAL(0, 6), AC_HUFF_VAL(12, 1), AC_HUFF_VAL(11, 1), AC_HUFF_VAL(3, 2),
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AC_HUFF_VAL(1, 3), AC_HUFF_VAL(0, 5), AC_HUFF_VAL(10, 1), AC_HUFF_VAL(16, 1), AC_HUFF_VAL(5, 2),
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AC_HUFF_VAL(0, 7), AC_HUFF_VAL(2, 3), AC_HUFF_VAL(1, 4), AC_HUFF_VAL(15, 1), AC_HUFF_VAL(14, 1),
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AC_HUFF_VAL(4, 2), AC_HUFF_VAL(0, 11), AC_HUFF_VAL(8, 2), AC_HUFF_VAL(4, 3), AC_HUFF_VAL(0, 10),
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AC_HUFF_VAL(2, 4), AC_HUFF_VAL(7, 2), AC_HUFF_VAL(21, 1), AC_HUFF_VAL(20, 1), AC_HUFF_VAL(0, 9),
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AC_HUFF_VAL(19, 1), AC_HUFF_VAL(18, 1), AC_HUFF_VAL(1, 5), AC_HUFF_VAL(3, 3), AC_HUFF_VAL(0, 8),
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AC_HUFF_VAL(6, 2), AC_HUFF_VAL(17, 1), AC_HUFF_VAL(10, 2), AC_HUFF_VAL(9, 2), AC_HUFF_VAL(5, 3),
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AC_HUFF_VAL(3, 4), AC_HUFF_VAL(2, 5), AC_HUFF_VAL(1, 7), AC_HUFF_VAL(1, 6), AC_HUFF_VAL(0, 15),
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AC_HUFF_VAL(0, 14), AC_HUFF_VAL(0, 13), AC_HUFF_VAL(0, 12), AC_HUFF_VAL(26, 1), AC_HUFF_VAL(25, 1),
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AC_HUFF_VAL(24, 1), AC_HUFF_VAL(23, 1), AC_HUFF_VAL(22, 1), AC_HUFF_VAL(0, 31), AC_HUFF_VAL(0, 30),
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AC_HUFF_VAL(0, 29), AC_HUFF_VAL(0, 28), AC_HUFF_VAL(0, 27), AC_HUFF_VAL(0, 26), AC_HUFF_VAL(0, 25),
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AC_HUFF_VAL(0, 24), AC_HUFF_VAL(0, 23), AC_HUFF_VAL(0, 22), AC_HUFF_VAL(0, 21), AC_HUFF_VAL(0, 20),
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AC_HUFF_VAL(0, 19), AC_HUFF_VAL(0, 18), AC_HUFF_VAL(0, 17), AC_HUFF_VAL(0, 16), AC_HUFF_VAL(0, 40),
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AC_HUFF_VAL(0, 39), AC_HUFF_VAL(0, 38), AC_HUFF_VAL(0, 37), AC_HUFF_VAL(0, 36), AC_HUFF_VAL(0, 35),
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AC_HUFF_VAL(0, 34), AC_HUFF_VAL(0, 33), AC_HUFF_VAL(0, 32), AC_HUFF_VAL(1, 14), AC_HUFF_VAL(1, 13),
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AC_HUFF_VAL(1, 12), AC_HUFF_VAL(1, 11), AC_HUFF_VAL(1, 10), AC_HUFF_VAL(1, 9), AC_HUFF_VAL(1, 8),
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AC_HUFF_VAL(1, 18), AC_HUFF_VAL(1, 17), AC_HUFF_VAL(1, 16), AC_HUFF_VAL(1, 15), AC_HUFF_VAL(6, 3),
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AC_HUFF_VAL(16, 2), AC_HUFF_VAL(15, 2), AC_HUFF_VAL(14, 2), AC_HUFF_VAL(13, 2), AC_HUFF_VAL(12, 2),
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AC_HUFF_VAL(11, 2), AC_HUFF_VAL(31, 1), AC_HUFF_VAL(30, 1), AC_HUFF_VAL(29, 1), AC_HUFF_VAL(28, 1),
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AC_HUFF_VAL(27, 1),
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// Escape code
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ESCAPE_CODE,
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// End of block code
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END_OF_BLOCK
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};
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PSXStreamDecoder::PSXStreamDecoder(CDSpeed speed, uint32 frameCount) : _speed(speed), _frameCount(frameCount) {
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_stream = 0;
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_videoTrack = 0;
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_audioTrack = 0;
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}
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PSXStreamDecoder::~PSXStreamDecoder() {
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close();
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}
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#define RAW_CD_SECTOR_SIZE 2352
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#define CDXA_TYPE_MASK 0x0E
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#define CDXA_TYPE_DATA 0x08
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#define CDXA_TYPE_AUDIO 0x04
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#define CDXA_TYPE_VIDEO 0x02
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bool PSXStreamDecoder::loadStream(Common::SeekableReadStream *stream) {
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close();
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_stream = stream;
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readNextPacket();
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return true;
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}
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void PSXStreamDecoder::close() {
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VideoDecoder::close();
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_audioTrack = 0;
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_videoTrack = 0;
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_frameCount = 0;
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delete _stream;
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_stream = 0;
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}
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#define VIDEO_DATA_CHUNK_SIZE 2016
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#define VIDEO_DATA_HEADER_SIZE 56
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void PSXStreamDecoder::readNextPacket() {
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Common::SeekableReadStream *sector = 0;
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byte *partialFrame = 0;
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int sectorsRead = 0;
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while (_stream->pos() < _stream->size()) {
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sector = readSector();
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sectorsRead++;
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if (!sector)
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error("Corrupt PSX stream sector");
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sector->seek(0x11);
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byte track = sector->readByte();
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if (track >= 32)
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error("Bad PSX stream track");
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byte sectorType = sector->readByte() & CDXA_TYPE_MASK;
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switch (sectorType) {
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case CDXA_TYPE_DATA:
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case CDXA_TYPE_VIDEO:
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if (track == 1) {
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if (!_videoTrack) {
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_videoTrack = new PSXVideoTrack(sector, _speed, _frameCount);
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addTrack(_videoTrack);
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}
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sector->seek(28);
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uint16 curSector = sector->readUint16LE();
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uint16 sectorCount = sector->readUint16LE();
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sector->readUint32LE();
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uint16 frameSize = sector->readUint32LE();
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if (curSector >= sectorCount)
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error("Bad sector");
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if (!partialFrame)
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partialFrame = (byte *)malloc(sectorCount * VIDEO_DATA_CHUNK_SIZE);
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sector->seek(VIDEO_DATA_HEADER_SIZE);
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sector->read(partialFrame + curSector * VIDEO_DATA_CHUNK_SIZE, VIDEO_DATA_CHUNK_SIZE);
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if (curSector == sectorCount - 1) {
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// Done assembling the frame
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Common::SeekableReadStream *frame = new Common::MemoryReadStream(partialFrame, frameSize, DisposeAfterUse::YES);
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_videoTrack->decodeFrame(frame, sectorsRead);
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delete frame;
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delete sector;
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return;
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}
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} else
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error("Unhandled multi-track video");
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break;
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case CDXA_TYPE_AUDIO:
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// We only handle one audio channel so far
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if (track == 1) {
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if (!_audioTrack) {
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_audioTrack = new PSXAudioTrack(sector);
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addTrack(_audioTrack);
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}
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_audioTrack->queueAudioFromSector(sector);
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} else {
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warning("Unhandled multi-track audio");
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}
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break;
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default:
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// This shows up way too often, but the other sectors
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// are safe to ignore
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//warning("Unknown PSX sector type 0x%x", sectorType);
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break;
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}
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delete sector;
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}
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if (_stream->pos() >= _stream->size()) {
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if (_videoTrack)
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_videoTrack->setEndOfTrack();
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if (_audioTrack)
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_audioTrack->setEndOfTrack();
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}
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}
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bool PSXStreamDecoder::useAudioSync() const {
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// Audio sync is disabled since most audio data comes after video
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// data.
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return false;
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}
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static const byte s_syncHeader[12] = { 0x00, 0xff ,0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00 };
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Common::SeekableReadStream *PSXStreamDecoder::readSector() {
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assert(_stream);
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Common::SeekableReadStream *stream = _stream->readStream(RAW_CD_SECTOR_SIZE);
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byte syncHeader[12];
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stream->read(syncHeader, 12);
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if (!memcmp(s_syncHeader, syncHeader, 12))
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return stream;
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return 0;
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}
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// Ha! It's palindromic!
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#define AUDIO_DATA_CHUNK_SIZE 2304
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#define AUDIO_DATA_SAMPLE_COUNT 4032
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static const int s_xaTable[5][2] = {
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{ 0, 0 },
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{ 60, 0 },
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{ 115, -52 },
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{ 98, -55 },
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{ 122, -60 }
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};
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PSXStreamDecoder::PSXAudioTrack::PSXAudioTrack(Common::SeekableReadStream *sector) {
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assert(sector);
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_endOfTrack = false;
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sector->seek(19);
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byte format = sector->readByte();
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bool stereo = (format & (1 << 0)) != 0;
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uint rate = (format & (1 << 2)) ? 18900 : 37800;
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_audStream = Audio::makeQueuingAudioStream(rate, stereo);
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memset(&_adpcmStatus, 0, sizeof(_adpcmStatus));
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}
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PSXStreamDecoder::PSXAudioTrack::~PSXAudioTrack() {
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delete _audStream;
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}
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bool PSXStreamDecoder::PSXAudioTrack::endOfTrack() const {
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return AudioTrack::endOfTrack() && _endOfTrack;
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}
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void PSXStreamDecoder::PSXAudioTrack::queueAudioFromSector(Common::SeekableReadStream *sector) {
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assert(sector);
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sector->seek(24);
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// This XA audio is different (yet similar) from normal XA audio! Watch out!
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// TODO: It's probably similar enough to normal XA that we can merge it somehow...
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// TODO: RTZ PSX needs the same audio code in a regular AudioStream class. Probably
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// will do something similar to QuickTime and creating a base class 'ISOMode2Parser'
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// or something similar.
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byte *buf = new byte[AUDIO_DATA_CHUNK_SIZE];
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sector->read(buf, AUDIO_DATA_CHUNK_SIZE);
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int channels = _audStream->isStereo() ? 2 : 1;
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int16 *dst = new int16[AUDIO_DATA_SAMPLE_COUNT];
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int16 *leftChannel = dst;
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int16 *rightChannel = dst + 1;
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for (byte *src = buf; src < buf + AUDIO_DATA_CHUNK_SIZE; src += 128) {
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for (int i = 0; i < 4; i++) {
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int shift = 12 - (src[4 + i * 2] & 0xf);
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int filter = src[4 + i * 2] >> 4;
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int f0 = s_xaTable[filter][0];
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int f1 = s_xaTable[filter][1];
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int16 s_1 = _adpcmStatus[0].sample[0];
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int16 s_2 = _adpcmStatus[0].sample[1];
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for (int j = 0; j < 28; j++) {
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byte d = src[16 + i + j * 4];
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int t = (int8)(d << 4) >> 4;
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int s = (t << shift) + ((s_1 * f0 + s_2 * f1 + 32) >> 6);
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s_2 = s_1;
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s_1 = CLIP<int>(s, -32768, 32767);
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*leftChannel = s_1;
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leftChannel += channels;
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}
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if (channels == 2) {
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_adpcmStatus[0].sample[0] = s_1;
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_adpcmStatus[0].sample[1] = s_2;
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s_1 = _adpcmStatus[1].sample[0];
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s_2 = _adpcmStatus[1].sample[1];
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}
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shift = 12 - (src[5 + i * 2] & 0xf);
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filter = src[5 + i * 2] >> 4;
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f0 = s_xaTable[filter][0];
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f1 = s_xaTable[filter][1];
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for (int j = 0; j < 28; j++) {
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byte d = src[16 + i + j * 4];
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int t = (int8)d >> 4;
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int s = (t << shift) + ((s_1 * f0 + s_2 * f1 + 32) >> 6);
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s_2 = s_1;
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s_1 = CLIP<int>(s, -32768, 32767);
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if (channels == 2) {
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*rightChannel = s_1;
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rightChannel += 2;
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} else {
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*leftChannel++ = s_1;
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}
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}
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if (channels == 2) {
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_adpcmStatus[1].sample[0] = s_1;
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_adpcmStatus[1].sample[1] = s_2;
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} else {
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_adpcmStatus[0].sample[0] = s_1;
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_adpcmStatus[0].sample[1] = s_2;
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}
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}
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}
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int flags = Audio::FLAG_16BITS;
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if (_audStream->isStereo())
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flags |= Audio::FLAG_STEREO;
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#ifdef SCUMM_LITTLE_ENDIAN
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flags |= Audio::FLAG_LITTLE_ENDIAN;
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#endif
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_audStream->queueBuffer((byte *)dst, AUDIO_DATA_SAMPLE_COUNT * 2, DisposeAfterUse::YES, flags);
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delete[] buf;
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}
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Audio::AudioStream *PSXStreamDecoder::PSXAudioTrack::getAudioStream() const {
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return _audStream;
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}
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PSXStreamDecoder::PSXVideoTrack::PSXVideoTrack(Common::SeekableReadStream *firstSector, CDSpeed speed, int frameCount) : _nextFrameStartTime(0, speed), _frameCount(frameCount) {
|
|
assert(firstSector);
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|
|
|
firstSector->seek(40);
|
|
uint16 width = firstSector->readUint16LE();
|
|
uint16 height = firstSector->readUint16LE();
|
|
_surface = new Graphics::Surface();
|
|
_surface->create(width, height, g_system->getScreenFormat());
|
|
|
|
_macroBlocksW = (width + 15) / 16;
|
|
_macroBlocksH = (height + 15) / 16;
|
|
_yBuffer = new byte[_macroBlocksW * _macroBlocksH * 16 * 16];
|
|
_cbBuffer = new byte[_macroBlocksW * _macroBlocksH * 8 * 8];
|
|
_crBuffer = new byte[_macroBlocksW * _macroBlocksH * 8 * 8];
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|
|
|
_endOfTrack = false;
|
|
_curFrame = -1;
|
|
_acHuffman = new Common::Huffman(0, AC_CODE_COUNT, s_huffmanACCodes, s_huffmanACLengths, s_huffmanACSymbols);
|
|
_dcHuffmanChroma = new Common::Huffman(0, DC_CODE_COUNT, s_huffmanDCChromaCodes, s_huffmanDCChromaLengths, s_huffmanDCSymbols);
|
|
_dcHuffmanLuma = new Common::Huffman(0, DC_CODE_COUNT, s_huffmanDCLumaCodes, s_huffmanDCLumaLengths, s_huffmanDCSymbols);
|
|
}
|
|
|
|
PSXStreamDecoder::PSXVideoTrack::~PSXVideoTrack() {
|
|
_surface->free();
|
|
delete _surface;
|
|
|
|
delete[] _yBuffer;
|
|
delete[] _cbBuffer;
|
|
delete[] _crBuffer;
|
|
delete _acHuffman;
|
|
delete _dcHuffmanChroma;
|
|
delete _dcHuffmanLuma;
|
|
}
|
|
|
|
uint32 PSXStreamDecoder::PSXVideoTrack::getNextFrameStartTime() const {
|
|
return _nextFrameStartTime.msecs();
|
|
}
|
|
|
|
const Graphics::Surface *PSXStreamDecoder::PSXVideoTrack::decodeNextFrame() {
|
|
return _surface;
|
|
}
|
|
|
|
void PSXStreamDecoder::PSXVideoTrack::decodeFrame(Common::SeekableReadStream *frame, uint sectorCount) {
|
|
// A frame is essentially an MPEG-1 intra frame
|
|
|
|
Common::BitStream16LEMSB bits(frame);
|
|
|
|
bits.skip(16); // unknown
|
|
bits.skip(16); // 0x3800
|
|
uint16 scale = bits.getBits(16);
|
|
uint16 version = bits.getBits(16);
|
|
|
|
if (version != 2 && version != 3)
|
|
error("Unknown PSX stream frame version");
|
|
|
|
// Initalize default v3 DC here
|
|
_lastDC[0] = _lastDC[1] = _lastDC[2] = 0;
|
|
|
|
for (int mbX = 0; mbX < _macroBlocksW; mbX++)
|
|
for (int mbY = 0; mbY < _macroBlocksH; mbY++)
|
|
decodeMacroBlock(&bits, mbX, mbY, scale, version);
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|
|
|
// Output data onto the frame
|
|
YUVToRGBMan.convert420(_surface, Graphics::YUVToRGBManager::kScaleFull, _yBuffer, _cbBuffer, _crBuffer, _surface->w, _surface->h, _macroBlocksW * 16, _macroBlocksW * 8);
|
|
|
|
_curFrame++;
|
|
|
|
// Increase the time by the amount of sectors we read
|
|
// One may notice that this is still not the most precise
|
|
// method since a frame takes up the time its sectors took
|
|
// up instead of the amount of time it takes the next frame
|
|
// to be read from the sectors. The actual frame rate should
|
|
// be constant instead of variable, so the slight difference
|
|
// in a frame's showing time is negligible (1/150 of a second).
|
|
_nextFrameStartTime = _nextFrameStartTime.addFrames(sectorCount);
|
|
}
|
|
|
|
void PSXStreamDecoder::PSXVideoTrack::decodeMacroBlock(Common::BitStream *bits, int mbX, int mbY, uint16 scale, uint16 version) {
|
|
int pitchY = _macroBlocksW * 16;
|
|
int pitchC = _macroBlocksW * 8;
|
|
|
|
// Note the strange order of red before blue
|
|
decodeBlock(bits, _crBuffer + (mbY * pitchC + mbX) * 8, pitchC, scale, version, kPlaneV);
|
|
decodeBlock(bits, _cbBuffer + (mbY * pitchC + mbX) * 8, pitchC, scale, version, kPlaneU);
|
|
decodeBlock(bits, _yBuffer + (mbY * pitchY + mbX) * 16, pitchY, scale, version, kPlaneY);
|
|
decodeBlock(bits, _yBuffer + (mbY * pitchY + mbX) * 16 + 8, pitchY, scale, version, kPlaneY);
|
|
decodeBlock(bits, _yBuffer + (mbY * pitchY + mbX) * 16 + 8 * pitchY, pitchY, scale, version, kPlaneY);
|
|
decodeBlock(bits, _yBuffer + (mbY * pitchY + mbX) * 16 + 8 * pitchY + 8, pitchY, scale, version, kPlaneY);
|
|
}
|
|
|
|
// Standard JPEG/MPEG zig zag table
|
|
static const byte s_zigZagTable[8 * 8] = {
|
|
0, 1, 5, 6, 14, 15, 27, 28,
|
|
2, 4, 7, 13, 16, 26, 29, 42,
|
|
3, 8, 12, 17, 25, 30, 41, 43,
|
|
9, 11, 18, 24, 31, 40, 44, 53,
|
|
10, 19, 23, 32, 39, 45, 52, 54,
|
|
20, 22, 33, 38, 46, 51, 55, 60,
|
|
21, 34, 37, 47, 50, 56, 59, 61,
|
|
35, 36, 48, 49, 57, 58, 62, 63
|
|
};
|
|
|
|
// One byte different from the standard MPEG-1 table
|
|
static const byte s_quantizationTable[8 * 8] = {
|
|
2, 16, 19, 22, 26, 27, 29, 34,
|
|
16, 16, 22, 24, 27, 29, 34, 37,
|
|
19, 22, 26, 27, 29, 34, 34, 38,
|
|
22, 22, 26, 27, 29, 34, 37, 40,
|
|
22, 26, 27, 29, 32, 35, 40, 48,
|
|
26, 27, 29, 32, 35, 40, 48, 58,
|
|
26, 27, 29, 34, 38, 46, 56, 69,
|
|
27, 29, 35, 38, 46, 56, 69, 83
|
|
};
|
|
|
|
void PSXStreamDecoder::PSXVideoTrack::dequantizeBlock(int *coefficients, float *block, uint16 scale) {
|
|
// Dequantize the data, un-zig-zagging as we go along
|
|
for (int i = 0; i < 8 * 8; i++) {
|
|
if (i == 0) // Special case for the DC coefficient
|
|
block[i] = coefficients[i] * s_quantizationTable[i];
|
|
else
|
|
block[i] = (float)coefficients[s_zigZagTable[i]] * s_quantizationTable[i] * scale / 8;
|
|
}
|
|
}
|
|
|
|
int PSXStreamDecoder::PSXVideoTrack::readDC(Common::BitStream *bits, uint16 version, PlaneType plane) {
|
|
// Version 2 just has its coefficient as 10-bits
|
|
if (version == 2)
|
|
return readSignedCoefficient(bits);
|
|
|
|
// Version 3 has it stored as huffman codes as a difference from the previous DC value
|
|
|
|
Common::Huffman *huffman = (plane == kPlaneY) ? _dcHuffmanLuma : _dcHuffmanChroma;
|
|
|
|
uint32 symbol = huffman->getSymbol(*bits);
|
|
int dc = 0;
|
|
|
|
if (GET_DC_BITS(symbol) != 0) {
|
|
bool negative = (bits->getBit() == 0);
|
|
dc = bits->getBits(GET_DC_BITS(symbol) - 1);
|
|
|
|
if (negative)
|
|
dc -= GET_DC_NEG(symbol);
|
|
else
|
|
dc += GET_DC_POS(symbol);
|
|
}
|
|
|
|
_lastDC[plane] += dc * 4; // convert from 8-bit to 10-bit
|
|
return _lastDC[plane];
|
|
}
|
|
|
|
#define BLOCK_OVERFLOW_CHECK() \
|
|
if (count > 63) \
|
|
error("PSXStreamDecoder::readAC(): Too many coefficients")
|
|
|
|
void PSXStreamDecoder::PSXVideoTrack::readAC(Common::BitStream *bits, int *block) {
|
|
// Clear the block first
|
|
for (int i = 0; i < 63; i++)
|
|
block[i] = 0;
|
|
|
|
int count = 0;
|
|
|
|
while (!bits->eos()) {
|
|
uint32 symbol = _acHuffman->getSymbol(*bits);
|
|
|
|
if (symbol == ESCAPE_CODE) {
|
|
// The escape code!
|
|
int zeroes = bits->getBits(6);
|
|
count += zeroes + 1;
|
|
BLOCK_OVERFLOW_CHECK();
|
|
block += zeroes;
|
|
*block++ = readSignedCoefficient(bits);
|
|
} else if (symbol == END_OF_BLOCK) {
|
|
// We're done
|
|
break;
|
|
} else {
|
|
// Normal huffman code
|
|
int zeroes = GET_AC_ZERO_RUN(symbol);
|
|
count += zeroes + 1;
|
|
BLOCK_OVERFLOW_CHECK();
|
|
block += zeroes;
|
|
|
|
if (bits->getBit())
|
|
*block++ = -GET_AC_COEFFICIENT(symbol);
|
|
else
|
|
*block++ = GET_AC_COEFFICIENT(symbol);
|
|
}
|
|
}
|
|
}
|
|
|
|
int PSXStreamDecoder::PSXVideoTrack::readSignedCoefficient(Common::BitStream *bits) {
|
|
uint val = bits->getBits(10);
|
|
|
|
// extend the sign
|
|
uint shift = 8 * sizeof(int) - 10;
|
|
return (int)(val << shift) >> shift;
|
|
}
|
|
|
|
// IDCT table built with :
|
|
// _idct8x8[x][y] = cos(((2 * x + 1) * y) * (M_PI / 16.0)) * 0.5;
|
|
// _idct8x8[x][y] /= sqrt(2.0) if y == 0
|
|
static const double s_idct8x8[8][8] = {
|
|
{ 0.353553390593274, 0.490392640201615, 0.461939766255643, 0.415734806151273, 0.353553390593274, 0.277785116509801, 0.191341716182545, 0.097545161008064 },
|
|
{ 0.353553390593274, 0.415734806151273, 0.191341716182545, -0.097545161008064, -0.353553390593274, -0.490392640201615, -0.461939766255643, -0.277785116509801 },
|
|
{ 0.353553390593274, 0.277785116509801, -0.191341716182545, -0.490392640201615, -0.353553390593274, 0.097545161008064, 0.461939766255643, 0.415734806151273 },
|
|
{ 0.353553390593274, 0.097545161008064, -0.461939766255643, -0.277785116509801, 0.353553390593274, 0.415734806151273, -0.191341716182545, -0.490392640201615 },
|
|
{ 0.353553390593274, -0.097545161008064, -0.461939766255643, 0.277785116509801, 0.353553390593274, -0.415734806151273, -0.191341716182545, 0.490392640201615 },
|
|
{ 0.353553390593274, -0.277785116509801, -0.191341716182545, 0.490392640201615, -0.353553390593273, -0.097545161008064, 0.461939766255643, -0.415734806151273 },
|
|
{ 0.353553390593274, -0.415734806151273, 0.191341716182545, 0.097545161008064, -0.353553390593274, 0.490392640201615, -0.461939766255643, 0.277785116509801 },
|
|
{ 0.353553390593274, -0.490392640201615, 0.461939766255643, -0.415734806151273, 0.353553390593273, -0.277785116509801, 0.191341716182545, -0.097545161008064 }
|
|
};
|
|
|
|
void PSXStreamDecoder::PSXVideoTrack::idct(float *dequantData, float *result) {
|
|
// IDCT code based on JPEG's IDCT code
|
|
// TODO: Switch to the integer-based one mentioned in the docs
|
|
// This is by far the costliest operation here
|
|
|
|
float tmp[8 * 8];
|
|
|
|
// Apply 1D IDCT to rows
|
|
for (int y = 0; y < 8; y++) {
|
|
for (int x = 0; x < 8; x++) {
|
|
tmp[y + x * 8] = dequantData[0] * s_idct8x8[x][0]
|
|
+ dequantData[1] * s_idct8x8[x][1]
|
|
+ dequantData[2] * s_idct8x8[x][2]
|
|
+ dequantData[3] * s_idct8x8[x][3]
|
|
+ dequantData[4] * s_idct8x8[x][4]
|
|
+ dequantData[5] * s_idct8x8[x][5]
|
|
+ dequantData[6] * s_idct8x8[x][6]
|
|
+ dequantData[7] * s_idct8x8[x][7];
|
|
}
|
|
|
|
dequantData += 8;
|
|
}
|
|
|
|
// Apply 1D IDCT to columns
|
|
for (int x = 0; x < 8; x++) {
|
|
const float *u = tmp + x * 8;
|
|
for (int y = 0; y < 8; y++) {
|
|
result[y * 8 + x] = u[0] * s_idct8x8[y][0]
|
|
+ u[1] * s_idct8x8[y][1]
|
|
+ u[2] * s_idct8x8[y][2]
|
|
+ u[3] * s_idct8x8[y][3]
|
|
+ u[4] * s_idct8x8[y][4]
|
|
+ u[5] * s_idct8x8[y][5]
|
|
+ u[6] * s_idct8x8[y][6]
|
|
+ u[7] * s_idct8x8[y][7];
|
|
}
|
|
}
|
|
}
|
|
|
|
void PSXStreamDecoder::PSXVideoTrack::decodeBlock(Common::BitStream *bits, byte *block, int pitch, uint16 scale, uint16 version, PlaneType plane) {
|
|
// Version 2 just has signed 10 bits for DC
|
|
// Version 3 has them huffman coded
|
|
int coefficients[8 * 8];
|
|
coefficients[0] = readDC(bits, version, plane);
|
|
readAC(bits, &coefficients[1]); // Read in the AC
|
|
|
|
// Dequantize
|
|
float dequantData[8 * 8];
|
|
dequantizeBlock(coefficients, dequantData, scale);
|
|
|
|
// Perform IDCT
|
|
float idctData[8 * 8];
|
|
idct(dequantData, idctData);
|
|
|
|
// Now output the data
|
|
for (int y = 0; y < 8; y++) {
|
|
byte *dst = block + pitch * y;
|
|
|
|
// Convert the result to be in the range [0, 255]
|
|
for (int x = 0; x < 8; x++)
|
|
*dst++ = (int)CLIP<float>(idctData[y * 8 + x], -128.0f, 127.0f) + 128;
|
|
}
|
|
}
|
|
|
|
|
|
} // End of namespace Video
|