mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 06:08:35 +00:00
66e9d4f5e8
svn-id: r30664
107 lines
2.8 KiB
C++
107 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef GOB_MUSIC_H
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#define GOB_MUSIC_H
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#include "common/mutex.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h"
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#include "sound/fmopl.h"
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namespace Gob {
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class GobEngine;
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class Adlib : public Audio::AudioStream {
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public:
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Adlib(GobEngine *vm);
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~Adlib();
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void lock() { _mutex.lock(); }
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void unlock() { _mutex.unlock(); }
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bool playing() const { return _playing; }
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bool getRepeating() const { return _repCount != 0; }
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void setRepeating (int32 repCount) { _repCount = repCount; }
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int getIndex() const { return _index; }
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void startPlay() { if (_data) _playing = true; }
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void stopPlay() {
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Common::StackLock slock(_mutex);
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_playing = false;
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}
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void playTrack(const char *trackname);
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void playBgMusic();
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bool load(const char *fileName);
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void load(byte *data, uint32 size, int index = -1);
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void unload();
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// AudioStream API
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int readBuffer(int16 *buffer, const int numSamples);
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bool isStereo() const { return false; }
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bool endOfData() const { return !_playing; }
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bool endOfStream() const { return false; }
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int getRate() const { return _rate; }
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protected:
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static const char *_tracks[][2];
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static const char *_trackFiles[];
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static const unsigned char _operators[];
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static const unsigned char _volRegNums [];
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Audio::SoundHandle _handle;
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FM_OPL *_opl;
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int _index;
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byte *_data;
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byte *_playPos;
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uint32 _dataSize;
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uint32 _rate;
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short _freqs[25][12];
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byte _notes[11];
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byte _notCol[11];
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byte _notLin[11];
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bool _notOn[11];
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byte _pollNotes[16];
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int _samplesTillPoll;
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int32 _repCount;
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bool _playing;
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bool _first;
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bool _ended;
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bool _needFree;
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Common::Mutex _mutex;
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GobEngine *_vm;
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void writeOPL(byte reg, byte val);
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void setFreqs();
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void reset();
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void setVoices();
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void setVoice(byte voice, byte instr, bool set);
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void setKey(byte voice, byte note, bool on, bool spec);
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void setVolume(byte voice, byte volume);
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void pollMusic();
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};
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} // End of namespace Gob
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#endif // GOB_MUSIC_H
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