.. |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
browser.cpp
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remember last directory (or rather, don't lobotomize yourself :-)
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2002-11-21 02:51:17 +00:00 |
browser.h
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added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
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2002-11-19 01:36:47 +00:00 |
chooser.cpp
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made chooser wider
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2002-12-20 22:45:36 +00:00 |
chooser.h
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factored out ChooserDialog into it's own header/source file, and made the title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup
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2002-11-21 12:48:50 +00:00 |
console.cpp
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Fix NewGui for higher resolutions (eg, CMI)
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2002-12-28 04:51:34 +00:00 |
console.h
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Fix NewGui for higher resolutions (eg, CMI)
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2002-12-28 04:51:34 +00:00 |
dialog.cpp
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changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225)
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2002-11-22 14:02:54 +00:00 |
dialog.h
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changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225)
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2002-11-22 14:02:54 +00:00 |
EditTextWidget.cpp
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Added some basic line editing to the EditText widget
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2003-01-10 21:33:42 +00:00 |
EditTextWidget.h
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Added some basic line editing to the EditText widget
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2003-01-10 21:33:42 +00:00 |
launcher.cpp
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don't show amiga checkbox for simon games
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2002-12-20 22:41:03 +00:00 |
launcher.h
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fixed launcher buttons again
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2002-12-01 12:47:13 +00:00 |
ListWidget.cpp
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removed debug printf
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2002-11-23 00:10:31 +00:00 |
ListWidget.h
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more -pedantic warnings fixed
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2002-12-25 00:38:53 +00:00 |
message.cpp
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Plop in some better disk switching code for CMI - I have no idea how well this will work transitioning from a disk1 room to a disk2
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2003-01-02 10:36:17 +00:00 |
message.h
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Plop in some better disk switching code for CMI - I have no idea how well this will work transitioning from a disk1 room to a disk2
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2003-01-02 10:36:17 +00:00 |
module.mk
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moved the console code to gui/console.cpp; make it actually printout something. Note that this is WORK IN PROGRESS! I know it is incomplete, no need to tell me that
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2002-12-14 14:31:44 +00:00 |
newgui.cpp
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Fix NewGui for higher resolutions (eg, CMI)
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2002-12-28 04:51:34 +00:00 |
newgui.h
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more -pedantic warnings fixed
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2002-12-25 00:38:53 +00:00 |
options.cpp
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add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it
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2003-01-15 02:11:37 +00:00 |
options.h
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added a dummy global options dialog; PopUpWidget tweaks
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2002-12-12 23:22:48 +00:00 |
PopUpWidget.cpp
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fixed arrow/mouse wheel scrolling: now honors seperator items (i.e. you can't select the anymore); seperator items are now marked by an empty string
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2002-12-14 17:59:22 +00:00 |
PopUpWidget.h
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added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-)
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2002-12-12 12:07:46 +00:00 |
ScrollBarWidget.cpp
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added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-)
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2002-12-12 12:07:46 +00:00 |
ScrollBarWidget.h
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patch #620627: mouse wheel support for NewGui
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2002-10-16 20:32:12 +00:00 |
widget.cpp
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changed the slider widget, better suited to represent volume settings this way (IMO)
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2002-12-12 23:21:29 +00:00 |
widget.h
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more -pedantic warnings fixed
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2002-12-25 00:38:53 +00:00 |