scummvm/gui
2003-01-15 02:11:37 +00:00
..
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
browser.cpp remember last directory (or rather, don't lobotomize yourself :-) 2002-11-21 02:51:17 +00:00
browser.h added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work 2002-11-19 01:36:47 +00:00
chooser.cpp made chooser wider 2002-12-20 22:45:36 +00:00
chooser.h factored out ChooserDialog into it's own header/source file, and made the title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup 2002-11-21 12:48:50 +00:00
console.cpp Fix NewGui for higher resolutions (eg, CMI) 2002-12-28 04:51:34 +00:00
console.h Fix NewGui for higher resolutions (eg, CMI) 2002-12-28 04:51:34 +00:00
dialog.cpp changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225) 2002-11-22 14:02:54 +00:00
dialog.h changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225) 2002-11-22 14:02:54 +00:00
EditTextWidget.cpp Added some basic line editing to the EditText widget 2003-01-10 21:33:42 +00:00
EditTextWidget.h Added some basic line editing to the EditText widget 2003-01-10 21:33:42 +00:00
launcher.cpp don't show amiga checkbox for simon games 2002-12-20 22:41:03 +00:00
launcher.h fixed launcher buttons again 2002-12-01 12:47:13 +00:00
ListWidget.cpp removed debug printf 2002-11-23 00:10:31 +00:00
ListWidget.h more -pedantic warnings fixed 2002-12-25 00:38:53 +00:00
message.cpp Plop in some better disk switching code for CMI - I have no idea how well this will work transitioning from a disk1 room to a disk2 2003-01-02 10:36:17 +00:00
message.h Plop in some better disk switching code for CMI - I have no idea how well this will work transitioning from a disk1 room to a disk2 2003-01-02 10:36:17 +00:00
module.mk moved the console code to gui/console.cpp; make it actually printout something. Note that this is WORK IN PROGRESS! I know it is incomplete, no need to tell me that 2002-12-14 14:31:44 +00:00
newgui.cpp Fix NewGui for higher resolutions (eg, CMI) 2002-12-28 04:51:34 +00:00
newgui.h more -pedantic warnings fixed 2002-12-25 00:38:53 +00:00
options.cpp add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it 2003-01-15 02:11:37 +00:00
options.h added a dummy global options dialog; PopUpWidget tweaks 2002-12-12 23:22:48 +00:00
PopUpWidget.cpp fixed arrow/mouse wheel scrolling: now honors seperator items (i.e. you can't select the anymore); seperator items are now marked by an empty string 2002-12-14 17:59:22 +00:00
PopUpWidget.h added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-) 2002-12-12 12:07:46 +00:00
ScrollBarWidget.cpp added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-) 2002-12-12 12:07:46 +00:00
ScrollBarWidget.h patch #620627: mouse wheel support for NewGui 2002-10-16 20:32:12 +00:00
widget.cpp changed the slider widget, better suited to represent volume settings this way (IMO) 2002-12-12 23:21:29 +00:00
widget.h more -pedantic warnings fixed 2002-12-25 00:38:53 +00:00