mirror of
https://github.com/libretro/scummvm.git
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c09985db2c
svn-id: r41947
1001 lines
21 KiB
C++
1001 lines
21 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifdef ENABLE_LOL
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#include "kyra/screen_lol.h"
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#include "kyra/lol.h"
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#include "kyra/resource.h"
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namespace Kyra {
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Screen_LoL::Screen_LoL(LoLEngine *vm, OSystem *system) : Screen_v2(vm, system), _vm(vm) {
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_paletteOverlay1 = new uint8[0x100];
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_paletteOverlay2 = new uint8[0x100];
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_grayOverlay = new uint8[0x100];
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memset(_paletteOverlay1, 0, 0x100);
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memset(_paletteOverlay2, 0, 0x100);
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memset(_grayOverlay, 0, 0x100);
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for (int i = 0; i < 8; i++)
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_levelOverlays[i] = new uint8[256];
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_fadeFlag = 2;
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_curDimIndex = 0;
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_internDimX = _internDimY = _internDimW = _internDimH = _internDimDstX = _internBlockWidth = _internDimDstY = _internBlockHeight = _internDimU5 = _internDimU6 = _internBlockWidth2 = _internDimU8 = 0;
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}
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Screen_LoL::~Screen_LoL() {
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for (int i = 0; i < _screenDimTableCount; i++)
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delete _customDimTable[i];
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delete[] _customDimTable;
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for (int i = 0; i < 8; i++)
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delete[] _levelOverlays[i];
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delete[] _paletteOverlay1;
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delete[] _paletteOverlay2;
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delete[] _grayOverlay;
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}
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bool Screen_LoL::init() {
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if (Screen::init()) {
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_screenDimTable = _use16ColorMode ? _screenDimTable16C : _screenDimTable256C;
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_customDimTable = new ScreenDim*[_screenDimTableCount];
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memset(_customDimTable, 0, sizeof(ScreenDim *)* _screenDimTableCount);
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return true;
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}
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return false;
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}
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void Screen_LoL::setScreenDim(int dim) {
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assert(dim < _screenDimTableCount);
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_curDim = _customDimTable[dim] ? (const ScreenDim *)_customDimTable[dim] : &_screenDimTable[dim];
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_curDimIndex = dim;
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}
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const ScreenDim *Screen_LoL::getScreenDim(int dim) {
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assert(dim < _screenDimTableCount);
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return _customDimTable[dim] ? (const ScreenDim *)_customDimTable[dim] : &_screenDimTable[dim];
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}
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void Screen_LoL::modifyScreenDim(int dim, int x, int y, int w, int h) {
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delete _customDimTable[dim];
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_customDimTable[dim] = new ScreenDim;
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memcpy(_customDimTable[dim], &_screenDimTable[dim], sizeof(ScreenDim));
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_customDimTable[dim]->sx = x;
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_customDimTable[dim]->sy = y;
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_customDimTable[dim]->w = w;
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_customDimTable[dim]->h = h;
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setScreenDim(dim);
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}
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void Screen_LoL::fprintString(const char *format, int x, int y, uint8 col1, uint8 col2, uint16 flags, ...) {
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if (!format)
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return;
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char string[240];
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va_list vaList;
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va_start(vaList, flags);
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vsnprintf(string, sizeof(string), format, vaList);
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va_end(vaList);
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if (flags & 1)
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x -= (getTextWidth(string) >> 1);
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if (flags & 2)
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x -= getTextWidth(string);
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if (flags & 4) {
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printText(string, x - 1, y, 1, col2);
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printText(string, x, y + 1, 1, col2);
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}
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if (flags & 8) {
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printText(string, x - 1, y, 227, col2);
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printText(string, x, y + 1, 227, col2);
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}
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printText(string, x, y, col1, col2);
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}
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void Screen_LoL::fprintStringIntro(const char *format, int x, int y, uint8 c1, uint8 c2, uint8 c3, uint16 flags, ...) {
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char buffer[400];
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va_list args;
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va_start(args, flags);
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vsnprintf(buffer, sizeof(buffer), format, args);
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va_end(args);
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if ((flags & 0x0F00) == 0x100)
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x -= getTextWidth(buffer) >> 1;
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if ((flags & 0x0F00) == 0x200)
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x -= getTextWidth(buffer);
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if ((flags & 0x00F0) == 0x20) {
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printText(buffer, x-1, y, c3, c2);
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printText(buffer, x, y+1, c3, c2);
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}
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printText(buffer, x, y, c1, c2);
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}
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void Screen_LoL::generateGrayOverlay(const Palette &srcPal, uint8 *grayOverlay, int factor, int addR, int addG, int addB, int lastColor, bool skipSpecialColors) {
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Palette tmpPal(lastColor);
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for (int i = 0; i != lastColor; i++) {
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int v = (((srcPal[3 * i] & 0x3f) * factor) / 0x40) + addR;
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tmpPal[3 * i] = (v > 0x3f) ? 0x3f : v & 0xff;
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v = (((srcPal[3 * i + 1] & 0x3f) * factor) / 0x40) + addG;
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tmpPal[3 * i + 1] = (v > 0x3f) ? 0x3f : v & 0xff;
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v = (((srcPal[3 * i + 2] & 0x3f) * factor) / 0x40) + addB;
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tmpPal[3 * i + 2] = (v > 0x3f) ? 0x3f : v & 0xff;
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}
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for (int i = 0; i < lastColor; i++)
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grayOverlay[i] = findLeastDifferentColor(tmpPal.getData() + 3 * i, srcPal, 0, lastColor, skipSpecialColors);
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}
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uint8 *Screen_LoL::generateLevelOverlay(const Palette &srcPal, uint8 *ovl, int opColor, int weight) {
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if (!ovl)
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return ovl;
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if (weight > 255)
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weight = 255;
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uint16 r = srcPal[opColor * 3];
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uint16 g = srcPal[opColor * 3 + 1];
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uint16 b = srcPal[opColor * 3 + 2];
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uint8 *d = ovl;
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*d++ = 0;
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for (int i = 1; i != 255; i++) {
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uint16 a = srcPal[i * 3];
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uint8 dr = a - ((((a - r) * (weight >> 1)) << 1) >> 8);
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a = srcPal[i * 3 + 1];
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uint8 dg = a - ((((a - g) * (weight >> 1)) << 1) >> 8);
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a = srcPal[i * 3 + 2];
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uint8 db = a - ((((a - b) * (weight >> 1)) << 1) >> 8);
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int l = opColor;
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int m = 0x7fff;
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int ii = 127;
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int x = 1;
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const uint8 *s = srcPal.getData() + 3;
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do {
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if (i == x) {
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s += 3;
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} else {
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int t = *s++ - dr;
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int c = t * t;
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t = *s++ - dg;
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c += (t * t);
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t = *s++ - db;
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c += (t * t);
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if (!c) {
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l = x;
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break;
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}
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if (c <= m) {
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m = c;
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l = x;
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}
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}
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x++;
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} while (--ii);
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*d++ = l & 0xff;
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}
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return ovl;
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}
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void Screen_LoL::drawGridBox(int x, int y, int w, int h, int col) {
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if (w <= 0 || x >= 320 || h <= 0 || y >= 200)
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return;
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if (x < 0) {
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x += w;
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if (x <= 0)
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return;
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w = x;
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x = 0;
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}
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int tmp = x + w;
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if (tmp >= 320) {
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w = 320 - x;
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}
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int pitch = 320 - w;
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if (y < 0) {
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y += h;
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if (y <= 0)
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return;
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h = y;
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y = 0;
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}
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tmp = y + h;
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if (tmp >= 200) {
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h = 200 - y;
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}
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tmp = (y + x) & 1;
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uint8 *p = getPagePtr(_curPage) + y * 320 + x;
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uint8 s = (tmp >> 8) & 1;
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w >>= 1;
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int w2 = w;
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while (h--) {
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if (w) {
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while (w--) {
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*(p + tmp) = col;
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p += 2;
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}
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} else {
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w = 1;
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}
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if (s == 1) {
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if (tmp == 0)
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*p = col;
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p++;
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}
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tmp ^= 1;
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p += pitch;
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w = w2;
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}
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}
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void Screen_LoL::fadeClearSceneWindow(int delay) {
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if (_fadeFlag == 1)
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return;
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Palette tpal(getPalette(0).getNumColors());
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tpal.copy(getPalette(0), 128);
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loadSpecialColors(tpal);
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fadePalette(tpal, delay);
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fillRect(112, 0, 288, 120, 0);
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_fadeFlag = 1;
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}
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void Screen_LoL::backupSceneWindow(int srcPageNum, int dstPageNum) {
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uint8 *src = getPagePtr(srcPageNum) + 112;
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uint8 *dst = getPagePtr(dstPageNum) + 0xa500;
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for (int h = 0; h < 120; h++) {
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for (int w = 0; w < 176; w++)
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*dst++ = *src++;
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src += 144;
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}
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}
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void Screen_LoL::restoreSceneWindow(int srcPageNum, int dstPageNum) {
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uint8 *src = getPagePtr(srcPageNum) + 0xa500;
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uint8 *dst = getPagePtr(dstPageNum) + 112;
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for (int h = 0; h < 120; h++) {
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memcpy(dst, src, 176);
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src += 176;
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dst += 320;
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}
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if (!dstPageNum)
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addDirtyRect(112, 0, 176, 120);
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}
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void Screen_LoL::clearGuiShapeMemory(int pageNum) {
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uint8 *dst = getPagePtr(pageNum) + 0x79b0;
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for (int i = 0; i < 23; i++) {
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memset(dst, 0, 176);
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dst += 320;
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}
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}
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void Screen_LoL::copyGuiShapeFromSceneBackupBuffer(int srcPageNum, int dstPageNum) {
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uint8 *src = getPagePtr(srcPageNum) + 0x79c3;
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uint8 *dst = getPagePtr(dstPageNum);
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for (int i = 0; i < 23; i++) {
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uint8 len = 0;
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uint8 v = 0;
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do {
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v = *src++;
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len++;
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} while (!v);
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*dst++ = len;
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len = 69 - len;
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memcpy(dst, src, len);
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src += (len + 251);
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dst += len;
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}
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}
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void Screen_LoL::copyGuiShapeToSurface(int srcPageNum, int dstPageNum) {
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uint8 *src = getPagePtr(srcPageNum);
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uint8 *dst = getPagePtr(dstPageNum) + 0xe7c3;
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for (int i = 0; i < 23; i++) {
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uint8 v = *src++;
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uint8 len = 69 - v;
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dst += v;
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memcpy(dst, src, len);
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src += (len - 1);
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dst += len;
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for (int ii = 0; ii < len; ii++)
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*dst++ = *src--;
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src += (len + 1);
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dst += (v + 38);
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}
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}
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void Screen_LoL::smoothScrollZoomStepTop(int srcPageNum, int dstPageNum, int x, int y) {
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uint8 *src = getPagePtr(srcPageNum) + 0xa500 + y * 176 + x;
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uint8 *dst = getPagePtr(dstPageNum) + 0xa500;
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x <<= 1;
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uint16 width = 176 - x;
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uint16 scaleX = (((x + 1) << 8) / width + 0x100);
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uint16 cntW = scaleX >> 8;
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scaleX <<= 8;
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width--;
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uint16 widthCnt = width;
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uint16 height = 46 - y;
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uint16 scaleY = (((y + 1) << 8) / height + 0x100);
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scaleY <<= 8;
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uint32 scaleYc = 0;
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while (height) {
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uint32 scaleXc = 0;
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do {
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scaleXc += scaleX;
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int numbytes = cntW + (scaleXc >> 16);
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scaleXc &= 0xffff;
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memset(dst, *src++, numbytes);
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dst += numbytes;
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} while (--widthCnt);
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*dst++ = *src++;
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widthCnt = width;
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src += x;
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scaleYc += scaleY;
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if (scaleYc >> 16) {
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scaleYc = 0;
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src -= 176;
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continue;
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}
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height--;
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}
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}
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void Screen_LoL::smoothScrollZoomStepBottom(int srcPageNum, int dstPageNum, int x, int y) {
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uint8 *src = getPagePtr(srcPageNum) + 0xc4a0 + x;
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uint8 *dst = getPagePtr(dstPageNum) + 0xc4a0;
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x <<= 1;
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uint16 width = 176 - x;
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uint16 scaleX = (((x + 1) << 8) / width + 0x100);
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uint16 cntW = scaleX >> 8;
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scaleX <<= 8;
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width--;
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uint16 widthCnt = width;
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uint16 height = 74 - y;
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uint16 scaleY = (((y + 1) << 8) / height + 0x100);
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scaleY <<= 8;
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uint32 scaleYc = 0;
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while (height) {
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uint32 scaleXc = 0;
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do {
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scaleXc += scaleX;
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int numbytes = cntW + (scaleXc >> 16);
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scaleXc &= 0xffff;
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memset(dst, *src++, numbytes);
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dst += numbytes;
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} while (--widthCnt);
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*dst++ = *src++;
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widthCnt = width;
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src += x;
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scaleYc += scaleY;
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if (scaleYc >> 16) {
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scaleYc = 0;
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src -= 176;
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continue;
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}
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height--;
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}
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}
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void Screen_LoL::smoothScrollHorizontalStep(int pageNum, int srcX, int dstX, int w) {
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uint8 *d = getPagePtr(pageNum);
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uint8 *s = d + 112 + srcX;
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int w2 = srcX + w - dstX;
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int pitchS = 320 + w2 - (w << 1);
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int pitchD = 320 - w;
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int h = 120;
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while (h--) {
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for (int i = 0; i < w; i++)
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*d++ = *s++;
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d -= w;
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s -= w2;
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for (int i = 0; i < w; i++)
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*s++ = *d++;
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s += pitchS;
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d += pitchD;
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}
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}
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void Screen_LoL::smoothScrollTurnStep1(int srcPage1Num, int srcPage2Num, int dstPageNum) {
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uint8 *s = getPagePtr(srcPage1Num) + 273;
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uint8 *d = getPagePtr(dstPageNum) + 0xa500;
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for (int i = 0; i < 120; i++) {
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uint8 a = *s++;
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*d++ = a;
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*d++ = a;
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for (int ii = 0; ii < 14; ii++) {
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a = *s++;
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*d++ = a;
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*d++ = a;
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*d++ = a;
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}
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s += 305;
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d += 132;
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}
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s = getPagePtr(srcPage2Num) + 112;
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d = getPagePtr(dstPageNum) + 0xa52c;
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for (int i = 0; i < 120; i++) {
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for (int ii = 0; ii < 33; ii++) {
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*d++ = *s++;
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*d++ = *s++;
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uint8 a = *s++;
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*d++ = a;
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*d++ = a;
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}
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s += 221;
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d += 44;
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}
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}
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void Screen_LoL::smoothScrollTurnStep2(int srcPage1Num, int srcPage2Num, int dstPageNum) {
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uint8 *s = getPagePtr(srcPage1Num) + 244;
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uint8 *d = getPagePtr(dstPageNum) + 0xa500;
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for (int k = 0; k < 2; k++) {
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for (int i = 0; i < 120; i++) {
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for (int ii = 0; ii < 44; ii++) {
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uint8 a = *s++;
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*d++ = a;
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*d++ = a;
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}
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s += 276;
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d += 88;
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}
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s = getPagePtr(srcPage2Num) + 112;
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d = getPagePtr(dstPageNum) + 0xa558;
|
|
}
|
|
}
|
|
|
|
void Screen_LoL::smoothScrollTurnStep3(int srcPage1Num, int srcPage2Num, int dstPageNum) {
|
|
uint8 *s = getPagePtr(srcPage1Num) + 189;
|
|
uint8 *d = getPagePtr(dstPageNum) + 0xa500;
|
|
|
|
for (int i = 0; i < 120; i++) {
|
|
for (int ii = 0; ii < 33; ii++) {
|
|
*d++ = *s++;
|
|
*d++ = *s++;
|
|
uint8 a = *s++;
|
|
*d++ = a;
|
|
*d++ = a;
|
|
}
|
|
|
|
s += 221;
|
|
d += 44;
|
|
}
|
|
|
|
s = getPagePtr(srcPage2Num) + 112;
|
|
d = getPagePtr(dstPageNum) + 0xa584;
|
|
|
|
for (int i = 0; i < 120; i++) {
|
|
for (int ii = 0; ii < 14; ii++) {
|
|
uint8 a = *s++;
|
|
*d++ = a;
|
|
*d++ = a;
|
|
*d++ = a;
|
|
}
|
|
|
|
uint8 a = *s++;
|
|
*d++ = a;
|
|
*d++ = a;
|
|
|
|
s += 305;
|
|
d += 132;
|
|
}
|
|
}
|
|
|
|
void Screen_LoL::copyRegionSpecial(int page1, int w1, int h1, int x1, int y1, int page2, int w2, int h2, int x2, int y2, int w3, int h3, int mode, ...) {
|
|
if (!w3 || !h3)
|
|
return;
|
|
|
|
uint8 *table1 = 0;
|
|
uint8 *table2 = 0;
|
|
|
|
if (mode == 2) {
|
|
va_list args;
|
|
va_start(args, mode);
|
|
table1 = va_arg(args, uint8*);
|
|
table2 = va_arg(args, uint8*);
|
|
va_end(args);
|
|
}
|
|
|
|
// _internDimH: h0
|
|
// _internDimW: w0
|
|
// _internDimDstX: x1
|
|
// _internDimDstY: y1
|
|
// _internBlockWidth: w1
|
|
// _internBlockHeight: h1
|
|
// _internDimU5: x2
|
|
// _internDimU6: y2
|
|
// _internBlockWidth2: w2
|
|
|
|
_internDimX = _internDimY = 0;
|
|
_internDimW = w1;
|
|
_internDimH = h1;
|
|
calcBoundariesIntern(x1, y1, w3, h3);
|
|
if (_internBlockWidth == -1)
|
|
return;
|
|
|
|
int iu5_1 = _internDimU5;
|
|
int iu6_1 = _internDimU6;
|
|
int ibw_1 = _internBlockWidth;
|
|
int ibh_1 = _internBlockHeight;
|
|
int dx_1 = _internDimDstX;
|
|
int dy_1 = _internDimDstY;
|
|
|
|
_internDimX = _internDimY = 0;
|
|
_internDimW = w2;
|
|
_internDimH = h2;
|
|
|
|
calcBoundariesIntern(x2, y2, ibw_1, ibh_1);
|
|
if (_internBlockWidth == -1)
|
|
return;
|
|
|
|
int iu5_2 = _internDimU5;
|
|
int iu6_2 = _internDimU6;
|
|
int ibw_2 = _internBlockWidth;
|
|
int ibh_2 = _internBlockHeight;
|
|
int dx_2 = _internDimDstX;
|
|
int dy_2 = _internDimDstY;
|
|
|
|
uint8 *src = getPagePtr(page1) + (dy_1 + iu6_2) * w1;
|
|
uint8 *dst = getPagePtr(page2) + (dy_2 + iu6_1) * w2;
|
|
|
|
for (int i = 0; i < ibh_2; i++) {
|
|
uint8 *s = src + iu5_2 + dx_1;
|
|
uint8 *d = dst + iu5_1 + dx_2;
|
|
|
|
if (mode == 0) {
|
|
memcpy(d, s, ibw_2);
|
|
|
|
} else if (mode == 1) {
|
|
if (!(i & 1)) {
|
|
s++;
|
|
d++;
|
|
}
|
|
|
|
for (int ii = (i & 1) ^ 1; ii < ibw_2; ii += 2 ) {
|
|
*d = *s;
|
|
d += 2;
|
|
s += 2;
|
|
}
|
|
|
|
} else if (mode == 2) {
|
|
for (int ii = 0; ii < ibw_2; ii++) {
|
|
uint8 cmd = *s++;
|
|
uint8 offs = table1[cmd];
|
|
if (!(offs & 0x80))
|
|
cmd = table2[(offs << 8) | *d];
|
|
*d++ = cmd;
|
|
}
|
|
|
|
} else if (mode == 3) {
|
|
s = s - iu5_2 + ibw_1;
|
|
s = s - iu5_2 - 1;
|
|
for (int ii = 0; ii < ibw_2; ii++)
|
|
*d++ = *s--;
|
|
}
|
|
|
|
dst += w2;
|
|
src += w1;
|
|
}
|
|
|
|
if (!page2)
|
|
addDirtyRect(_internDimDstX + _internDimX, _internDimDstY + _internDimY, _internBlockWidth, _internBlockHeight);
|
|
}
|
|
|
|
void Screen_LoL::copyBlockAndApplyOverlay(int page1, int x1, int y1, int page2, int x2, int y2, int w, int h, int dim, uint8 *ovl) {
|
|
if (!w || !h || !ovl)
|
|
return;
|
|
|
|
const ScreenDim *cdim = getScreenDim(dim);
|
|
_internDimX = cdim->sx << 3;
|
|
_internDimY = cdim->sy;
|
|
_internDimW = cdim->w << 3;
|
|
_internDimH = cdim->h;
|
|
|
|
calcBoundariesIntern(x2, y2, w, h);
|
|
if (_internBlockWidth == -1)
|
|
return;
|
|
|
|
uint8 *src = getPagePtr(page1) + y1 * 320 + x1;
|
|
uint8 *dst = getPagePtr(page2) + (_internDimDstY + _internDimY) * 320;
|
|
|
|
for (int i = 0; i < _internBlockHeight; i++) {
|
|
uint8 *s = src + _internDimU5;
|
|
uint8 *d = dst + (_internDimDstX + _internDimX);
|
|
|
|
for (int ii = 0; ii < _internBlockWidth; ii++) {
|
|
uint8 p = ovl[*s++];
|
|
if (p)
|
|
*d = p;
|
|
d++;
|
|
}
|
|
|
|
dst += 320;
|
|
src += 320;
|
|
}
|
|
|
|
if (!page2)
|
|
addDirtyRect(_internDimDstX + _internDimX, _internDimDstY + _internDimY, _internBlockWidth, _internBlockHeight);
|
|
}
|
|
|
|
void Screen_LoL::applyOverlaySpecial(int page1, int x1, int y1, int page2, int x2, int y2, int w, int h, int dim, int flag, uint8 *ovl) {
|
|
if (!w || !h || !ovl)
|
|
return;
|
|
|
|
const ScreenDim *cdim = getScreenDim(dim);
|
|
_internDimX = cdim->sx << 3;
|
|
_internDimY = cdim->sy;
|
|
_internDimW = cdim->w << 3;
|
|
_internDimH = cdim->h;
|
|
|
|
calcBoundariesIntern(x2, y2, w, h);
|
|
if (_internBlockWidth == -1)
|
|
return;
|
|
|
|
uint8 *src = getPagePtr(page1) + y1 * 320 + x1;
|
|
uint8 *dst = getPagePtr(page2) + (_internDimDstY + _internDimY) * 320;
|
|
|
|
for (int i = 0; i < _internBlockHeight; i++) {
|
|
uint8 *s = src + _internDimU5;
|
|
uint8 *d = dst + (_internDimDstX + _internDimX);
|
|
|
|
if (flag)
|
|
d += (i >> 1);
|
|
|
|
for (int ii = 0; ii < _internBlockWidth; ii++) {
|
|
if (*s++)
|
|
*d = ovl[*d];
|
|
d++;
|
|
}
|
|
|
|
dst += 320;
|
|
src += 320;
|
|
}
|
|
|
|
if (!page2)
|
|
addDirtyRect(_internDimDstX + _internDimX, _internDimDstY + _internDimY, _internBlockWidth, _internBlockHeight);
|
|
}
|
|
|
|
void Screen_LoL::copyBlockAndApplyOverlayOutro(int srcPage, int dstPage, const uint8 *ovl) {
|
|
if (!ovl)
|
|
return;
|
|
|
|
const byte *src = getCPagePtr(srcPage);
|
|
byte *dst = getPagePtr(dstPage);
|
|
|
|
for (int y = 0; y < 200; ++y) {
|
|
for (int x = 0; x < 80; ++x) {
|
|
uint32 srcData = READ_LE_UINT32(src); src += 4;
|
|
uint32 dstData = READ_LE_UINT32(dst);
|
|
uint16 offset = 0;
|
|
|
|
offset = ((srcData & 0xFF) << 8) + (dstData & 0xFF);
|
|
*dst++ = ovl[offset];
|
|
|
|
offset = (srcData & 0xFF00) + ((dstData & 0xFF00) >> 8);
|
|
*dst++ = ovl[offset];
|
|
|
|
srcData >>= 16;
|
|
dstData >>= 16;
|
|
|
|
offset = ((srcData & 0xFF) << 8) + (dstData & 0xFF);
|
|
*dst++ = ovl[offset];
|
|
|
|
offset = (srcData & 0xFF00) + ((dstData & 0xFF00) >> 8);
|
|
*dst++ = ovl[offset];
|
|
}
|
|
}
|
|
}
|
|
|
|
void Screen_LoL::calcBoundariesIntern(int dstX, int dstY, int width, int height) {
|
|
_internBlockWidth = _internBlockWidth2 = width;
|
|
_internBlockHeight = height;
|
|
_internDimDstX = dstX;
|
|
_internDimDstY = dstY;
|
|
|
|
_internDimU5 = _internDimU6 = _internDimU8 = 0;
|
|
|
|
int t = _internDimDstX + _internBlockWidth;
|
|
if (t <= 0) {
|
|
_internBlockWidth = _internBlockHeight = -1;
|
|
return;
|
|
}
|
|
|
|
if (t <= _internDimDstX) {
|
|
_internDimU5 = _internBlockWidth - t;
|
|
_internBlockWidth = t;
|
|
_internDimDstX = 0;
|
|
}
|
|
|
|
t = _internDimW - _internDimDstX;
|
|
if (t <= 0) {
|
|
_internBlockWidth = _internBlockHeight = -1;
|
|
return;
|
|
}
|
|
|
|
if (t <= _internBlockWidth)
|
|
_internBlockWidth = t;
|
|
|
|
_internBlockWidth2 -= _internBlockWidth;
|
|
|
|
t = _internDimDstY + _internBlockHeight;
|
|
if (t <= 0) {
|
|
_internBlockWidth = _internBlockHeight = -1;
|
|
return;
|
|
}
|
|
|
|
if (t <= _internDimDstY) {
|
|
_internDimU6 = _internBlockHeight - t;
|
|
_internBlockHeight = t;
|
|
_internDimDstY = 0;
|
|
}
|
|
|
|
t = _internDimH - _internDimDstY;
|
|
if (t <= 0) {
|
|
_internBlockWidth = _internBlockHeight = -1;
|
|
return;
|
|
}
|
|
|
|
if (t <= _internBlockHeight)
|
|
_internBlockHeight = t;
|
|
}
|
|
|
|
void Screen_LoL::fadeToBlack(int delay, const UpdateFunctor *upFunc) {
|
|
Screen::fadeToBlack(delay, upFunc);
|
|
_fadeFlag = 2;
|
|
}
|
|
|
|
void Screen_LoL::fadeToPalette1(int delay) {
|
|
loadSpecialColors(getPalette(1));
|
|
fadePalette(getPalette(1), delay);
|
|
_fadeFlag = 0;
|
|
}
|
|
|
|
void Screen_LoL::loadSpecialColors(Palette &dst) {
|
|
dst.copy(*_screenPalette, 192, 4);
|
|
}
|
|
|
|
void Screen_LoL::copyColor(int dstColorIndex, int srcColorIndex) {
|
|
uint8 *s = _screenPalette->getData() + srcColorIndex * 3;
|
|
uint8 *d = _screenPalette->getData() + dstColorIndex * 3;
|
|
memcpy(d, s, 3);
|
|
|
|
uint8 ci[4];
|
|
ci[0] = (d[0] << 2) | (d[0] & 3);
|
|
ci[1] = (d[1] << 2) | (d[1] & 3);
|
|
ci[2] = (d[2] << 2) | (d[2] & 3);
|
|
ci[3] = 0;
|
|
|
|
_system->setPalette(ci, dstColorIndex, 1);
|
|
}
|
|
|
|
bool Screen_LoL::fadeColor(int dstColorIndex, int srcColorIndex, uint32 elapsedTime, uint32 targetTime) {
|
|
const uint8 *dst = _screenPalette->getData() + 3 * dstColorIndex;
|
|
const uint8 *src = _screenPalette->getData() + 3 * srcColorIndex;
|
|
uint8 *p = getPalette(1).getData() + 3 * dstColorIndex;
|
|
|
|
bool res = false;
|
|
|
|
int16 t1 = 0;
|
|
int16 t2 = 0;
|
|
int32 t3 = 0;
|
|
|
|
uint8 tmpPalEntry[3];
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
if (elapsedTime < targetTime) {
|
|
t1 = *src & 0x3f;
|
|
t2 = *dst & 0x3f;
|
|
|
|
t3 = t1 - t2;
|
|
if (t3)
|
|
res = true;
|
|
|
|
t3 = (((t3 << 8) / (int)targetTime) * (int)elapsedTime) >> 8;
|
|
t3 = t2 + t3;
|
|
} else {
|
|
t1 = *dst & 0x3f;
|
|
*p = t3 = t1;
|
|
res = false;
|
|
}
|
|
|
|
tmpPalEntry[i] = t3 & 0xff;
|
|
src++;
|
|
dst++;
|
|
p++;
|
|
}
|
|
|
|
_internFadePalette->copy(*_screenPalette);
|
|
_internFadePalette->copy(tmpPalEntry, 0, 1, dstColorIndex);
|
|
setScreenPalette(*_internFadePalette);
|
|
updateScreen();
|
|
|
|
return res;
|
|
}
|
|
|
|
bool Screen_LoL::fadePaletteStep(uint8 *pal1, uint8 *pal2, uint32 elapsedTime, uint32 targetTime) {
|
|
Palette &p1 = getPalette(1);
|
|
|
|
bool res = false;
|
|
for (int i = 0; i < 768; i++) {
|
|
uint8 out = 0;
|
|
|
|
if (elapsedTime < targetTime) {
|
|
int32 d = ((pal2[i] & 0x3f) - (pal1[i] & 0x3f));
|
|
if (d)
|
|
res = true;
|
|
|
|
int32 val = ((((d << 8) / (int32)targetTime) * (int32)elapsedTime) >> 8);
|
|
out = ((pal1[i] & 0x3f) + (int8)val);
|
|
} else {
|
|
out = p1[i] = (pal2[i] & 0x3f);
|
|
res = false;
|
|
}
|
|
|
|
(*_internFadePalette)[i] = out;
|
|
}
|
|
|
|
setScreenPalette(*_internFadePalette);
|
|
updateScreen();
|
|
|
|
return res;
|
|
}
|
|
|
|
uint8 *Screen_LoL::generateFadeTable(uint8 *dst, uint8 *src1, uint8 *src2, int numTabs) {
|
|
if (!src1)
|
|
src1 = _screenPalette->getData();
|
|
|
|
uint8 *p1 = dst;
|
|
uint8 *p2 = src1;
|
|
uint8 *p3 = src2;
|
|
|
|
for (int i = 0; i < 768; i++) {
|
|
int8 val = (int8)*p3++ - (int8)*p2++;
|
|
*dst++ = (uint8)val;
|
|
}
|
|
|
|
int16 t = 0;
|
|
int16 d = 256 / numTabs;
|
|
|
|
for (int i = 1; i < numTabs - 1; i++) {
|
|
p2 = src1;
|
|
p3 = p1;
|
|
t += d;
|
|
|
|
for (int ii = 0; ii < 768; ii++) {
|
|
int16 val = (((int8)*p3++ * t) >> 8) + (int8)*p2++;
|
|
*dst++ = (uint8)val;
|
|
}
|
|
}
|
|
|
|
memcpy(p1, src1, 768);
|
|
memcpy(dst, src2, 768);
|
|
|
|
dst += 768;
|
|
return dst;
|
|
}
|
|
|
|
uint8 Screen_LoL::getShapePaletteSize(const uint8 *shp) {
|
|
return shp[10];
|
|
}
|
|
|
|
void Screen_LoL::mergeOverlay(int x, int y, int w, int h) {
|
|
// For now we convert to 16 colors on overlay merging. If that gives
|
|
// any problems, like Screen functionallity not prepared for the
|
|
// format PC98 16 color uses, we'll need to think of a better way.
|
|
//
|
|
// We must do this before merging the overlay, else the font colors
|
|
// will be wrong.
|
|
if (_use16ColorMode)
|
|
convertPC98Gfx(_sjisOverlayPtrs[0] + y * 640 + x, w, h, 640);
|
|
|
|
Screen_v2::mergeOverlay(x, y, w, h);
|
|
}
|
|
|
|
void Screen_LoL::convertPC98Gfx(uint8 *data, int w, int h, int pitch) {
|
|
while (h--) {
|
|
for (int i = 0; i < w; ++i) {
|
|
*data = _paletteConvTable[*data];
|
|
++data;
|
|
}
|
|
|
|
data += pitch - w;
|
|
}
|
|
}
|
|
|
|
} // end of namespace Kyra
|
|
|
|
#endif // ENABLE_LOL
|
|
|